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"Crawling Of The Dead" is a story-driven dungeon crawler with hardcore VR swordplay, set in a dark and atmospheric world. The procedurally generated dungeons are filled with brutal enemies and secrets waiting to be uncovered. Crafting, upgrades, and loot are essential as you level up and try to avoid the harsh death mechanics in this RPG. The game features a unique and intriguing story, as you fight to remember your past and avoid becoming hollow like the enemies that surround you.

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Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot
Crawling Of The Dead screenshot

64%
Audience ScoreBased on 42 reviews
graphics5 positive mentions
stability4 negative mentions

  • Engaging combat system that rewards strategic fighting and timing.
  • Good graphics and atmosphere, creating an immersive dungeon crawling experience.
  • The game has potential for future updates and improvements, with a dedicated developer responding to feedback.
  • Severe technical issues, including bugs, performance drops, and poor hit detection that hinder gameplay.
  • Limited movement options, with teleportation being the only locomotion method at the start, leading to frustrating navigation.
  • Repetitive dungeon design and lack of meaningful interaction with the environment, making exploration feel dull.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating the good visuals and effective use of shadows, particularly in creating an atmospheric dungeon experience. However, many also criticize the overall graphical quality as simplistic or subpar, noting issues with detail and the presence of graphical bugs. There is a desire for higher detail options for more powerful systems to enhance the visual experience.

    • “The graphics and animations of the enemies are nice.”
    • “The graphics are good and the use of shadows gives you the feeling of really going through a dark dungeon.”
    • “Graphics / atmosphere / world building”
    • “The graphics are a little simple, so it would be nice if there was a way to bump up the detail for higher-end systems.”
    • “The graphics and detail on the levels, as well as other elements like potions, seem to have low quality.”
    • “There seems to be a lot of graphical bugs that need to be worked out.”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay in this VR RPG is a mixed bag, with some players enjoying the immersive combat mechanics that emphasize physical movement, while others criticize the simplistic damage system and lack of traditional gameplay elements. Issues such as bugs, poor execution, and subpar graphics detract from the overall experience, and there are calls for improvements in AI behavior and combat depth. Despite these flaws, the core gameplay loop remains enjoyable for many, particularly in a well-defined play area.

    • “The fighting mechanics are interesting; the stronger you move, the harder you hit the enemy. It's very important to know this the first time you engage an enemy.”
    • “The gameplay that is there is enjoyable, definitely.”
    • “While I do enjoy the block and counter gameplay, sometimes an enemy is standing close enough to stab in the face, or simply dancing around without attacking, and it would be nice to have a way to take advantage of this kind of opening.”
    • “Especially in VR, RPG-style mechanics where you do X damage per swing no matter what don't really fit, and definitely ruin the immersion for me.”
    • “The graphics are subpar as well as the gameplay and environments.”
    • “There are problems such as single developer oversights, bad gameplay execution, and bugs.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting numerous technical glitches that disrupt the experience, particularly during key events. Many players have encountered issues such as unexpected bugs and problematic navigation, detracting from overall enjoyment.

    • “All of a sudden, an impeccable experience turns into a buggy mess.”
    • “This game has many, many technical glitches.”
    • “The main event of the game is buggy.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, user experiences with optimization vary significantly; while some players with high-end hardware, like the Valve Index and 2080 Ti, report smooth performance, others criticize the game as poorly optimized and expensive. Those with similar high-spec setups generally do not encounter performance issues, suggesting that optimization may depend on individual hardware configurations.

    • “I played this with Valve Index and a 2080 Ti card, so performance wasn't a problem.”
    • “Unlike some other negative reviews, I did not have any performance issues nor problems playing with a Rift S.”
    • “My hardware looks like this: if you have similar specs, then you shouldn't have any issues with performance.”
    • “Expensive, poorly optimized game.”
  • story
    2 mentions Positive Neutral Negative

    The game's story delivery is criticized for abruptly halting gameplay and transitioning into a disorienting black void, where the narrative is conveyed through a text scroll and voiceover, leaving players wanting more background and depth.

    • “The game presents a unique storytelling approach, culminating in a jarring black void where a text scroll and voiceover reveal the remainder of the story.”
    • “The narrative is enriched with background details that enhance the overall experience.”
    • “Very literally, after going down a number of floors, the game just stops, throwing you into a jarring black void with a text scroll and voiceover telling you the remainder of the story.”
    • “The second would be a little more background and story.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is generally well-received, featuring quality voice-overs, but it is limited to specific contexts such as combat and crafting, which may leave some players wanting more ambient sound throughout the gameplay.

    • “The voice-overs for the notes you find are exceptionally well done, and the music is quite good, though it only plays during combat or crafting.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its stunning graphics and immersive world-building, creating a captivating environment that enhances the overall experience. Players appreciate the attention to detail and the cohesive design that draws them into the game's universe.

    • “The graphics are stunning, creating an immersive atmosphere that pulls you into the world.”
    • “The world-building is exceptional, with every detail contributing to a rich and captivating atmosphere.”
    • “The atmosphere is hauntingly beautiful, making every moment in the game feel alive and engaging.”
    • “The graphics are underwhelming, and the atmosphere feels lifeless, making it hard to immerse myself in the game world.”
    • “Despite the potential for a rich environment, the atmosphere lacks depth and fails to evoke any real emotion.”
    • “The world-building is minimal, resulting in an atmosphere that feels flat and uninspired.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate the improvements made to the game's grinding mechanics, particularly the convenience features that streamline inventory management, allowing for a smoother and more enjoyable exploration experience. The transition from a previously unplayable state to a well-optimized one on the Valve Index has significantly enhanced gameplay flow.

  • replayability
    1 mentions Positive Neutral Negative

    Reviewers feel that the game's approach to encouraging replayability, primarily through a stat wall, lacks creativity and fails to provide a compelling reason to replay the game.

    • “The variety of choices and outcomes keeps me coming back for more.”
    • “Each playthrough feels fresh, thanks to the dynamic events and character interactions.”
    • “The game offers multiple paths and endings, making every run a unique experience.”
    • “I understand the desire to encourage replayability, but simply adding a stat wall feels uninspired.”
    • “After completing the game once, I found little motivation to go through it again; the experience felt too linear.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”

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