CorpoNation: The Sorting Process

CorpoNation: The Sorting Process Game Cover

In "CorpoNation: The Sorting Process" (Steam ID: 215

Reviews

82%
Audience ScoreBased on 72 reviews
story4 positive mentions
stability5 negative mentions
  • The game features a compelling dystopian setting with clever storytelling and a strong visual identity.
  • The sorting gameplay is engaging and can be relaxing once players get the hang of it, with additional mini-games providing extra fun.
  • The developers are active in addressing bugs and community feedback, showing a commitment to improving the game.
  • The game suffers from numerous bugs, particularly with the Nexus device, leading to frustrating crashes and gameplay interruptions.
  • Many players find the gameplay repetitive and monotonous, with little narrative impact as the game progresses.
  • The ending is underwhelming and feels disconnected from the player's actions, leaving a sense of dissatisfaction.
  • story30 mentions

    The story in the game presents a dystopian narrative with potential, but suffers from pacing issues and a lack of engagement, often feeling repetitive and predictable. While some players appreciate the clever environmental storytelling and character work, many express frustration with convoluted mission structures and a lack of meaningful player agency, leading to a sense that the story's impact is diminished by gameplay mechanics. Overall, the narrative could benefit from more depth and player involvement to enhance the overall experience.

    • “Corponation's storytelling is done compellingly through its environment and the screens we use to interface with each other.”
    • “Clever storytelling and subtle character work.”
    • “Synthesis will give you tasks to do which will sabotage your sorting, and hint at a plot going on behind the scenes to take down the corporation.”
    • “I know repetition is a major story beat of the game, but that doesn't mean it's fun or engaging for the player.”
    • “The story had a lot of potential as well, but was such a letdown in the end.”
    • “At the end of the game, I felt like nothing in the story really mattered because I had nothing to do with it.”
  • gameplay14 mentions

    The gameplay is characterized by a repetitive and monotonous loop that can become tedious over time, with players often feeling unfulfilled by the lack of significant changes or a compelling narrative. However, the challenge of managing increasingly complex tasks can provide a relaxing and satisfying experience for those who enjoy optimization and organization. While the mechanics and overall execution are praised, the gameplay may not be enough to sustain long-term interest for all players.

    • “The work mechanic of the game, sorting samples, slowly gets increasingly more difficult as time goes on, but once you get the hang of it, sorting samples can actually be somewhat relaxing.”
    • “The core gameplay loop introduces nuances and stacks demands quickly, creating satisfying challenges for those who love to optimise and organise.”
    • “The gameplay is engaging once the first few weeks are over.”
    • “Repetitive and boring gameplay with nothing much changing in between days, just doing the same thing every day with slight differences.”
    • “I just found the overall gameplay loop kind of boring after a while.”
    • “The idea, execution, and art are great... the gameplay is just rather repetitive - which would be alright if not for the rather dull story.”
  • graphics11 mentions

    The graphics of the game have received widespread praise for their unique art style and aesthetic, with many players appreciating the hand-drawn visuals and lo-fi, 8-bit design that complements the dystopian theme. While the visuals are generally considered top-notch and engaging, some users noted that the starkness of the graphics can become tiring during extended play sessions. Overall, the combination of visuals and audio contributes significantly to the game's atmosphere and enjoyment.

    • “I like the theming of the universe and the aesthetic of the universe they've described.”
    • “Really enjoyed the art style and aesthetic; it is an interesting take on this type of game.”
    • “Like Papers, Please, Corponation leans into a lo-fi, 8-bit aesthetic which, while appropriate for the theme, is stark enough that it does get tiring on the eyes after a long session.”
    • “The low color pixel art graphics and minimalist sound suit the dystopian storyline.”
    • “An original take on the dystopian authoritarian future genre, and I really love the eye-catching hand-drawn visuals.”
  • stability5 mentions

    The game suffers from significant stability issues, with users reporting frequent crashes and bugs that disrupt gameplay. Many players experienced the need to relaunch the game multiple times, particularly during critical sequences, indicating a lack of polish and reliability.

    • “The nexus device is also super buggy and can cause crashes.”
    • “The nexus device was so buggy that I had to re-launch the game 4-5 times just to do the ending sequence.”
    • “Quite buggy too unfortunately, and many of them are pretty obvious.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a mix of fun and tedium, with some parts intentionally designed to be repetitive. While the grinding can feel tedious, especially in the third act with tasks like genome sorting that don't impact the plot, players appreciate the option to explore alternative paths.

    • “My main gripe is with the third act, where the genome sorting job becomes tedious and doesn't affect the plot or ending whatsoever.”
    • “Also, some parts of the game are tedious, as if that's the point.”
    • “It's fun and tedious in the best way.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, with users noting its immersive mood and aesthetic that effectively reflect real-world corporate undertones. Despite some bugs, the overall ambiance contributes significantly to the game's appeal, making it a standout feature that enhances replayability.

    • “Really enjoyed this game despite some bugs that made me have to start a day over a few times. If they can get those worked out, this would be an amazing game that I would like to replay in the future. The mood and atmosphere were top-notch, as well as the undertones of how companies really are in the real world.”
    • “The atmosphere and aesthetic are the highlight of this game.”
  • music2 mentions

    The music in the game is highly praised, with players noting that it perfectly complements the overall experience and enhances the graphics, creating an immersive atmosphere.

    • “Even the music just feels right for this game.”
    • “Love the graphics and soundtrack.”
  • humor2 mentions

    The humor in the game is highlighted by its clever commentary on consumerism and capitalism, drawing comparisons to "Papers, Please." Overall, players find the game to be consistently funny and engaging.

    • “Very similar execution to 'Papers, Please', with funny commentary on consumerism and capitalism.”
    • “This game is super funny so far.”
  • optimization1 mentions

    The optimization aspect of the game is tied to a performance-based system where players earn rewards that are necessary for managing essential resources like food and shelter, creating a dynamic balance between gameplay and resource management.

    • “You get 'paid' based on your performance, and bills for food, shelter, and so on come around regularly.”
  • replayability1 mentions

    The game offers limited replayability due to its short length, typically completed in around 7 hours; however, players who enjoy the core sorting mechanics may find value in replaying it.

    • “It's a short game; I completed it in 7 hours, but I don't mind that for the price. There is some replayability if you enjoy the sorting game itself.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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