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Coridden

Coridden introduces deep customization and fast and exciting combat through it's shapeshifting mechanics. Despite lack of polish in some areas, it also offers a fun experience for players looking to try a new ARPG.
Coridden Game Cover
84%Game Brain Score
gameplay, story
music, grinding
93% User Score Based on 289 reviews
Critic Score 71%Based on 6 reviews

Platforms

PCSteam DeckWindows
Coridden Game Cover

About

Coridden is a single player and multiplayer hack and slash game with a fantasy theme. It was developed by Aftnareld and was released on January 29, 2025. It received mostly positive reviews from critics and very positive reviews from players.

Coridden - Deluxe Edition includes: Coridden Coridden - Original Soundtrack Coridden - Digital Bestiary Coridden - Supporter Pack

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93%
Audience ScoreBased on 289 reviews
gameplay40 positive mentions
grinding7 negative mentions

  • Innovative shapeshifting mechanic allows players to switch seamlessly between human and beast forms, each with unique skill trees and stamina, adding depth and variety to combat.
  • Excellent co-op experience supporting 1 to 4 players with fun teamwork features such as mounting allies and riding on their backs, enhancing both local couch and online multiplayer.
  • Strong customization options including four base classes plus custom classes with multiple skill trees, extensive loot and crafting systems, and the ability to respec skills cheaply to experiment with diverse builds.
  • Camera system is frequently criticized for poor controls, limited zoom, occasional stuck views, and causing visibility issues especially in areas with vertical terrain or jumping puzzles.
  • Inventory and item management is cumbersome due to clutter, limited space, and complicated forge/alterant systems without quality-of-life features like separate inventory for upgrades or quick-swap between forms.
  • Game is relatively short with limited enemy variety, some repetitive quest design, underdeveloped story and voice acting, and occasional bugs/glitches that affect gameplay polish and immersion.
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay is praised for its unique and seamless shapeshifting mechanics, allowing players to switch between human and beast forms with fluid, intuitive controls and deep customization. Cooperative play and the innovative mount/rider system enhance the experience, offering fun and strategic multiplayer interactions. While some minor bugs and quest issues exist, the combat, exploration, and RPG elements collectively provide a fresh, engaging, and polished action RPG experience.

    • “It smoothly introduces more and more gameplay after the tutorial and the sense of discovery on everything makes this game an absolute must for action adventure connoisseurs.”
    • “Having been designed around it as a core gameplay element, Coridden features much better shapeshifting mechanics than most games out there; swapping from human to beast and back again is seamless, and subtle differences in how your character handles on four legs compared to two combine with a full suite of silky smooth quadruped animations (including specialized animations for actions which often get overlooked, such as making a sudden 180° turn or clambering up ledges) to ensure that each beast form looks and feels just as good to play with as the human form does.”
    • “There's a surprising amount of gameplay depth here: character abilities, several unique creatures to try, distinct creature skills, and gear with upgradable passive attributes.”
    • “It used to be positive but the more I played, the more I felt the flaws in the gameplay.”
    • “And some mechanics are fun but poorly implemented (ridable boats and logs in the rivers), as well as having glitches from time to time (placing a trap makes it appear somewhere else sometimes, or a helmet floats in front of the character instead of being placed on the head).”
    • “The not so nice parts that need improvements: the story is rather boring and obvious, the quests are cringe, and there are quite a lot of bugs, especially involving the jumping mechanics and the falling into cliffs, a lot of empty space on the maps, some quests are bugged, but we found the solution a bit later, the energy depletion mechanics is not ok the way it is, because quite often there is no damage caused because the energy is depleted - some kind of sound alarm or a more obvious visual alarm would be welcomed.”
  • story
    101 mentions Positive Neutral Negative

    The story in this game is generally considered engaging and decent, with an interesting premise and enjoyable twists, though often criticized for being somewhat basic, predictable, or poorly executed. While players appreciate the lore, characters, and the integration of shapeshifting mechanics into the narrative, many find the dialogue weak and the ending rushed, with some quests feeling tedious or poorly guided. Despite these flaws, the story effectively supports the gameplay and co-op experience, making it a satisfying but improvable aspect of the game.

    • “The story is engaging enough to keep you wanting to progress and see what new powers and weapons you can find.”
    • “The story is surprisingly engaging, and I actually care about the characters and their journey.”
    • “I had it on my wishlist for several months and was hoping it would be a fun action-type game, but in actuality it's a very well designed action RPG with a ton of customization options and a very well put together story with voice acting.”
    • “The idea is good, but clearly the developers could benefit from an experienced story writer.”
    • “Don't get me wrong—you could try a different build, and the story itself wasn’t bad—but the ending felt very weak, as if it was rushed just to wrap things up and be done with the game.”
    • “The story's kinda bad (decent premise though), the dialogue is weak, and the characters aren't interesting but the actual gameplay and co-op makes up for it in my opinion.”
  • graphics
    32 mentions Positive Neutral Negative

    The game features impressive and unique visuals, especially notable for a small development team, with well-done art styles blending traditional and futuristic elements. While the graphics are generally good and the game runs smoothly, some users noted occasional graphical bugs, repetitive visuals, and room for optimization. Overall, the graphics are praised for their clarity and atmosphere, complementing the gameplay despite not being on par with big-budget titles.

    • “Very impressive visuals, especially as it was made by a small team.”
    • “The art style is unique, blending traditional environments with futuristic aspects like bio-luminescent foliage or highly technological wreckage.”
    • “Graphics: 10/10 - crispy clear and beautiful even at medium level.”
    • “I feel like there is also a lot of opportunity for further graphical optimization, whether that be textures or lighting or whatever.”
    • “As an example of one of the graphical bugs I ran into, there is a glitch with the character model when swimming.”
    • “The theme and age feel a bit all over the place and don't make sense and aren't aesthetically pleasing.”
  • optimization
    12 mentions Positive Neutral Negative

    The game generally delivers good performance and smooth gameplay, even on high settings, with surprisingly solid optimization given its engine. However, some users report occasional stuttering, minor frame drops, and issues with multiplayer and resource optimization. While the camera controls and multiplayer experience could be improved, overall performance does not significantly detract from the gameplay.

    • “Great gameplay and good performance, just needs an end game.”
    • “Surprisingly good performance for the game engine used compared to other games that use the same engine.”
    • “It runs smoothly at ultra settings, gameplay is intuitive, and the morphing between human and beast form is fast, making it easy to transform mid-combat in order to utilize both forms, each with their own energy pool.”
    • “Multiplayer optimization needs work.”
    • “The game needs some resource optimization work.”
    • “I've also experienced a few minor stuttering issues/frame drops on my RTX 3070.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for being immersive, dynamic, and fitting the distinct environments, enhancing the overall experience without being overwhelming. However, some find it a bit subtle and occasionally overshadowed by combat sounds. Overall, it contributes positively to the game's atmosphere.

    • “It has not only rich colorful visuals and immersive music, but also a fresh and engaging experience for fans of action RPGs.”
    • “The environments are distinct, each with their own soundtrack, and offer breathtaking views at times.”
    • “I don't have anything that bothers me so far; the combat is smooth, the music is dynamic, and the gameplay is what I expected it to be, so it's very enjoyable.”
    • “In my opinion, it's a little too subtle and I often found the music overshadowed by the sound of combat.”
    • “Music - from what I have heard, the music is pretty good, but nothing too in-your-face.”
    • “Nice characters, storyline has Hinduistic elements, music is alright.”
  • grinding
    7 mentions Positive Neutral Negative

    The game is noted for its significant grinding, especially through repetitive arena battles and post-game missions, which some find tedious due to limited enemy variety and lack of quest assistance. However, a few players enjoy the grind and find the RPG mechanics and form-swapping combat engaging enough to offset the repetitiveness. Overall, grinding may feel excessive for short playthroughs but is more tolerable compared to similar titles.

    • “Played through twice now. I'd like to recommend this, but the game is riddled with bugs, poorly balanced, and requires far too much farming for such a short and simple game. It mostly relies on doing arenas repeatedly if you want more than 10-12 hours per playthrough. There are only about 10 different enemies plus variants and a few unique bosses. While you can pick classes and skills, the interesting skills for your build are very limited.”
    • “The game is a bit grindy. I enjoyed most of it, but the camera is frustrating and lacks good control or zoom options. You can play solo, but after a tutorial where other characters assist, they disappear unless in co-op.”
    • “Most quests feel tedious as the game lacks any quest helper mechanics, making progression feel like a grind. Some players might like this, but it adds to the repetitive nature.”
  • humor
    7 mentions Positive Neutral Negative

    The game's humor is described as both funny and endearing, featuring moments reminiscent of old-school PS2-style comedy. Its unique mechanics, like mounting as a form of teleportation and unexpected transformations into beasts, create amusing and surprising situations that add charm despite the game's unpolished feel. Overall, the humor enhances the experience by blending hilarity with occasional thrilling moments.

    • “Some places it even is old school PS2 levels of funny.”
    • “The funny situations that sometimes occur with the transformations into different forms of beasts add a nice touch.”
    • “When I suddenly turned into a dinosaur for the first time, I burst out laughing; it was so unexpected.”
  • stability
    3 mentions Positive Neutral Negative

    The game is generally stable with smooth, bug-free gameplay, though it occasionally suffers from minor glitches such as misplaced traps and floating helmets, as well as some poorly implemented mechanics like ridable boats and logs. Overall, these issues are infrequent and do not significantly impact the experience.

    • “Game play is bug free and very smooth.”
    • “Some mechanics are fun but poorly implemented, such as ridable boats and logs in the rivers, and there are glitches like traps appearing in the wrong place or helmets floating in front of the character instead of on the head.”
    • “There are glitches and some rough edges around the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its strong art style, lore, and world-building, creating an engaging environment. While it lacks the gritty intensity of titles like Diablo 4 or POW, it offers a more relaxed and enjoyable pace suitable for casual play. Overall, the atmosphere is well-received and enhances the experience.

    • “No negatives encountered, great art style and atmosphere in game.”
    • “Great atmosphere, lore, and world-building.”
    • “So it is definitely not Diablo 4 or PoE and lacks the gritty atmosphere, but good for playing when you want to play at a relaxed pace.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features a straightforward single-purchase model with no additional monetization, which is appreciated for avoiding exploitative practices. However, this approach may limit ongoing content updates or expansions unless new paid content is introduced in the future.

    • “There's no monetization - just a single purchase.”
  • emotional
    2 mentions Positive Neutral Negative

    Users found the emotional aspects of the game lacking, citing unrewarding level-ups that diminished a sense of progression and dialogue delivery that felt forced and disconnected, detracting from overall immersion.

  • replayability
    2 mentions Positive Neutral Negative

    The game offers minimal to no replayability, with users consistently describing its replay value as essentially nonexistent.

    • “All this makes for close to zero replay value.”
    • “Replay value, though, is basically nonexistent.”
  • character development
    1 mentions Positive Neutral Negative

    Character development offers extensive customization options, allowing players to tailor their characters in various ways, with the added convenience of affordable respecs available through in-game currency.

    • “Tons of options in terms of character development, and respecs are available for a small in-game currency cost.”
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10h Median play time
11h Average play time
6-20h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Coridden is a hack and slash game with fantasy theme.

Coridden is available on PC, Steam Deck and Windows.

On average players spend around 11 hours playing Coridden.

Coridden was released on January 29, 2025.

Coridden was developed by Aftnareld.

Coridden has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Coridden is a single player game with multiplayer and local co-op support.

Similar games include Sands of Aura, Achilles: Legends Untold, Titan Quest II, Alaloth: Champions of The Four Kingdoms, Darksiders Genesis and others.