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Cook, Serve, Delicious! 2!!

Cook, Serve, Delicious! 2!! offers up a wok full of cooking fun. Once you get the controls down you'll be remembering lamb sauce with the best of them.
Cook, Serve, Delicious! 2!! Game Cover
88%Game Brain Score
gameplay, graphics
story, grinding
89% User Score Based on 2,254 reviews
Critic Score 83%Based on 2 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Cook, Serve, Delicious! 2!! Game Cover

About

Cook, Serve, Delicious! 2!! is a single player and multiplayer casual management game with a business theme. It was developed by chubigans and was released on September 13, 2017. It received positive reviews from both critics and players.

"Cook, Serve, Delicious! 2!!" is a strategy game where players can cook and manage their own restaurant. The game features 2-player and multiplayer co-op modes. Following the original game, you'll need to rebuild your restaurant after the previous one was closed due to financial mismanagement by the company's executives. With your savings, you've bought a new food truck and must build your restaurant's reputation back up.

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89%
Audience ScoreBased on 2,254 reviews
gameplay168 positive mentions
grinding35 negative mentions

  • Fun and cute game with a charming art style and engaging gameplay.
  • Great variety of recipes and restaurants, providing endless replayability.
  • Challenging yet satisfying, especially when mastering difficult levels.
  • Controls can be tricky to master, leading to frustration during gameplay.
  • Less focus on building and managing your own restaurant compared to the first game.
  • The abundance of emails and chores can feel overwhelming and detract from the core cooking experience.
  • gameplay
    555 mentions Positive Neutral Negative

    The gameplay in "Cook, Serve, Delicious! 2" has evolved significantly from its predecessor, introducing new mechanics like holding stations and a wider variety of dishes that enhance the frantic, fast-paced cooking experience. While many players appreciate the added depth and strategic elements, some feel that the core gameplay has become overwhelming and less engaging due to the complexity and lack of meaningful progression. Overall, the game maintains its addictive nature, offering hours of challenging gameplay, though opinions vary on whether the changes improve or detract from the original's charm.

    • “The gameplay shines here!”
    • “The core gameplay — the cooking — is still perfect.”
    • “The new holding station mechanic adds extra complexity and the chef for hire mode is great for switching things up.”
    • “The gameplay is downright gripping; I mean, it's good.”
    • “The gameplay core of fast-tapping gameplay is altered a bit with a new page system for ingredient management, and somewhat more emphasis on putting things together in stages.”
    • “It feels like all the added gameplay elements, like the holding stations, only make the game feel more like a chore than a challenge, while at the same time removing a lot of interesting and dynamic features from the first game like bets and food upgrades, therefore money also lacks importance.”
  • graphics
    231 mentions Positive Neutral Negative

    The graphics in the game have received widespread praise for their vibrant art style and improved detail, particularly in the depiction of food, which many players find visually appealing and even mouth-watering. While some users noted minor issues with graphical settings and performance, the overall consensus is that the visuals significantly enhance the gaming experience, making it more immersive and enjoyable. The game's aesthetic upgrades, including a variety of restaurant themes and customizable elements, further contribute to its charm and replayability.

    • “Wonderful graphics and sounds that leave you fully immersed; I truly recommend this game.”
    • “The graphics have improved, but the graphics weren't what made the original such a great game...”
    • “The artwork for the food is amazing, and with so much more to choose from.”
    • “Graphics are pretty basic overall with most of it being 2D drawings just sliding around.”
    • “The game itself doesn't look good - the text is super grainy and no matter how much I play in graphics settings I can't seem to fix it.”
    • “Graphically and variety seem to have been the only aspects of this game that were upgraded, where the progression and feeling that you were working towards something are now gone.”
  • music
    202 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its ability to enhance the overall experience, with a mix of calm and frantic tracks that match the gameplay's pace. Many players appreciate the catchy and upbeat nature of the soundtrack, which effectively sets the mood during both relaxed and high-pressure moments. However, some users noted that certain tracks can feel generic or repetitive, and there are occasional gaps in the music during rush hours, which detracts from the intensity of the gameplay. Overall, the music is considered a significant highlight, contributing to the game's charm and enjoyment.

    • “The music is upbeat and a little quirky; I don't typically notice music, so I think it's a good thing I enjoy it.”
    • “The music continues to set the perfect mood.”
    • “The art style and music are both incredibly lovely, both very fitting to the theme of the game.”
    • “However, the music didn't seem to tie in as strongly, as the Asian or Mexican places weren't playing ethnic tunes.”
    • “The songs are decent but pretty limited, with one for each part of the day (morning, lunch, early afternoon, late afternoon, evening, night) and rush hours.”
    • “I quickly got tired of the menu song, but thankfully you can turn that off.”
  • story
    147 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players noting a significant reduction in narrative depth compared to its predecessor. While some appreciate the comedic emails and quirky food descriptions that provide lighthearted context, others feel the lack of a structured campaign and character progression detracts from the overall experience. Overall, the game focuses more on gameplay mechanics and challenges rather than a cohesive storyline, leaving some players longing for the richer narrative elements found in the first installment.

    • “The charm of the emails and item descriptions give the story fun tidbits as you go through different levels and challenges.”
    • “The dystopian capitalistic story interwoven between descriptions of restaurants, dishes, and random emails you get is presented in a very comedic way (but also too close to our current way of living for comfort at times).”
    • “There are fun emails with great flavor text, and every recipe that you buy has its own fictional backstory that never fails to amuse.”
    • “Unfortunately, I played this game for the story.”
    • “The lack of story for your own restaurant is, I think, pretty much the sole drawback. I really like a good plot in my games, so that takes 2 points off.”
    • “There's no story whatsoever other than 'here's a restaurant and some other unexplained restaurants, go cook', and half of the tutorials aren't even finished.”
  • humor
    78 mentions Positive Neutral Negative

    The humor in the game is a mix of absurd, satirical, and quirky elements, primarily delivered through in-game emails and food descriptions that many players find genuinely funny. While some users appreciate the humor as a highlight, others feel it can be hit-or-miss, with a few describing it as cringeworthy or detached from the gameplay. Overall, the writing adds a layer of charm and entertainment, making the experience enjoyable for those who resonate with its comedic style.

    • “The descriptions of the restaurants and the in-game emails your chef receives are downright hilarious, at least to me - it's a combination of satirical, wacky, and silly.”
    • “The emails you receive in-game after finishing levels vary from downright hilarious to fairly thought-provoking, and the restaurant descriptions as well as the information about the different dishes can be hysterically funny.”
    • “The level of detail for each food, and even each restaurant (with hilarious backstories!) is beyond staggering; there's just so much love evidently poured into every aspect of this game.”
  • grinding
    36 mentions Positive Neutral Negative

    The reviews indicate that the grinding aspect of the game can be quite tedious, with many players feeling that repetitive tasks and complex menu navigation detract from the overall experience. While some appreciate the increased variety and complexity compared to previous installments, others find the need to repeatedly complete levels for achievements or upgrades to be frustrating and monotonous. Overall, the game is described as inherently grindy, with a mix of casual play and high-stress challenges that may not appeal to everyone.

    • “The grinding can feel a bit repetitive at times, but it also provides a rewarding sense of progression.”
    • “While the game has its grindy moments, the experience is balanced with engaging gameplay and meaningful rewards.”
    • “Grinding may take some time, but it ultimately enhances the overall enjoyment and satisfaction of leveling up.”
    • “After a while, it can feel like you're grinding the same motions, albeit with different dishes.”
    • “The campaign feels really directionless and ends up feeling way too monotonous and grindy.”
    • “It's very demanding at some points; where you only have a few seconds to fill many complex orders and to fill them perfectly; to get to that level of proficiency just requires you to know the menus and sub-menus like the back of your hand; you will only get to that level by grinding out that same order perhaps 100 times.”
  • replayability
    34 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its extensive variety of recipes, challenging gameplay, and numerous unlockable features, which keep players engaged for hours. While many users praise the game's depth and the ability to customize and explore different restaurant setups, some note that it can become repetitive over time, particularly when aiming for gold medals. Despite this, the combination of intuitive controls and diverse game modes ensures that players will find plenty of reasons to return.

    • “With hundreds of recipes and varied levels, it offers great replayability.”
    • “There's tons of replayability, earning medals, unlocking furniture for your own restaurant, choosing different modes and menus... not to mention unlocking new cuisines and other restaurants to work in feels great!”
    • “It was a dazzlingly awesome time management simulator with a great economy, tons of things to unlock and upgrade, and near-endless replayability.”
    • “CSD mode allows you to play infinitely however you want, and there are many different restaurants to cater for, so definitely good length and replayability; however, you may find it repetitive after a point, especially if you're trying to get gold medals on many shifts.”
    • “Big omissions after the first game cut pretty deeply into replay value, particularly given the nearly nonexistent progression system.”
    • “I will give it another go if the progression system is altered or a career mode is added, but at the moment this has nowhere near the lasting value or replayability of the first game.”
  • optimization
    19 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players noting that it performs exceptionally well on PC, showcasing impressive graphics and smooth gameplay. However, it is criticized for being poorly optimized for gamepad and keyboard controls, making the experience less enjoyable for those using these input methods. While the game introduces new mechanics and features, the control issues detract from the overall experience, particularly for console players.

    • “It's incredible that this was made with GameMaker Studio 2, an engine best optimized for pixel art styles, as the aesthetics and performance of this game on PC are both stellar and push the engine to its limits.”
    • “CSD2 builds off the remarkable work of the first game to add more food, more customization, more cooking options, optimized controls, detailed graphics, and a cleaner interface to craft a sequel worthy of a '2'.”
    • “Depending on performance each day, you unlock new items and sometimes even new menu items.”
    • “This game is not optimized for the gamepad.”
    • “If you do play the game after the tutorial, you'll see that it is not optimized to use a mouse and is poorly optimized for keyboard use.”
    • “Whilst CSD1 was a pleasure on both keyboard and controller, CSD2 is very poorly optimized for controllers, due to requiring the triggers to be held down at all times.”
  • stability
    13 mentions Positive Neutral Negative

    The stability of the game has been criticized for being buggy, with players reporting various glitches that hinder gameplay, such as issues with ingredient registration and menu navigation. While some users experienced only minor graphical problems, the overall consensus suggests that the game's stability detracts from the experience, making it challenging to fully enjoy without frustration. Despite these issues, there is potential for enjoyment if players can overlook the bugs.

    • “The holding stations feel like an unnecessary extra layer of complexity when the game is really frantic enough without it, and I did have several very weird glitches that made 100%ing basically impossible - most notable being any burrito with fire sauce required me to use the mouse instead of the keyboard or the sauce just didn’t register.”
    • “The designer is so poorly done and has so many glitches, it detracts from the game.”
    • “These menus are so bad that I am convinced some of the issues must be glitches.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, enhanced by delicious visuals and an outstanding soundtrack that shifts from soothing to frantic. However, some players feel that certain gameplay elements, like frequent robberies, disrupt the otherwise pleasant ambiance. Overall, while many appreciate the unique atmosphere, there are mixed feelings about its consistency compared to the previous installment.

    • “Its atmosphere is palpable, its food is delicious-looking, and its music is absolutely outstanding.”
    • “The atmosphere is immersive.”
    • “There's a very pleasant atmosphere all around, with an amazing soundtrack that effectively ranges from slow, soothing tones when it's not busy, to fast, frantic music when it gets busy.”
    • “But he became too frequent; my restaurant is being robbed every day, which doesn't seem believable, but is also annoying and breaks the calm restaurant atmosphere.”
    • “The game has lost the charm and atmosphere of its predecessor.”
  • emotional
    8 mentions Positive Neutral Negative

    Players express a range of emotional responses to the game, from stress and disappointment to feelings of accomplishment. While some find joy in the immersive cooking mechanics, others feel frustrated by the lack of meaningful progression and the game's reliance on controllers, leading to a sense of disconnection and sadness. Overall, the emotional experience is mixed, with moments of satisfaction overshadowed by gameplay limitations.

    • “Super stressful and makes me want to cry; it almost feels like working as a real chef.”
    • “Learning to master the steps in making some of the food in the first game made me feel accomplished.”
    • “Because the main progression (apart from the designer items) is unlocking new guest restaurants, I find myself only playing the new guest restaurants and rarely touching my own restaurant, which makes me sad.”
  • monetization
    3 mentions Positive Neutral Negative

    Players express frustration with the game's monetization strategy, noting that their inboxes are cluttered with irrelevant ads that detract from the experience. They also criticize the misleading advertising, as the in-game offerings do not match the appealing visuals presented in promotional materials.

    • “Now my inbox feels like my real one, just filled up with useless ads and stuff I just quickly delete.”
    • “It would be nice if there were more emails that seemed relevant to the game you're playing than just random fake ads.”
    • “And on the advertising side of the game, where there is a giant beautiful menu, we are not warned 'Hey guys, this tons of food looks beautiful, but in-game it's all the same!'”
  • character development
    3 mentions Positive Neutral Negative

    Character development received mixed reviews, with a score of 6/10 for character design, as players found the artwork for characters, chefs, and customers to be rushed and dull. However, this lack of visual appeal did not significantly detract from the overall game experience.

    • “Character design: 6/10 - I simply don't like the character, chef, or customer artwork. It seems rushed and dull, but it doesn't take away from the overall game experience.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was disappointed with the character arcs; they felt predictable and uninspired, leaving me wanting more complexity.”
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26h Median play time
50h Average play time
4-75h Spent by most gamers
*Based on 22 analyzed playthroughs
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Frequently Asked Questions

Cook, Serve, Delicious! 2!! is a casual management game with business theme.

Cook, Serve, Delicious! 2!! is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 50 hours playing Cook, Serve, Delicious! 2!!.

Cook, Serve, Delicious! 2!! was released on September 13, 2017.

Cook, Serve, Delicious! 2!! was developed by chubigans.

Cook, Serve, Delicious! 2!! has received positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

Cook, Serve, Delicious! 2!! is a single player game with multiplayer and local co-op support.

Similar games include Cook, Serve, Delicious! 3?!, Cook, Serve, Delicious!, Cook Serve Forever, Diner Bros, Tavern Master and others.