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Coffee Caravan Game Cover

About

Coffee Caravan is a single player casual strategy game. It was developed by Broccoli Games and was released on May 20, 2024. It received very positive reviews from players.

In Coffee Caravan, manage a coffee business on wheels and brew a variety of recipes in a charming 3D environment. With procedurally generated levels, discover new coffee recipes, purchase upgrades, and cater to customer preferences on your daily road trip. It's a strategic and enjoyable exploration of the world of coffee.

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94%
Audience ScoreBased on 730 reviews
gameplay28 positive mentions
grinding16 negative mentions

  • Charming and cozy art style that enhances the relaxing gameplay experience.
  • Engaging mechanics that allow for customization of the caravan and recipe selection, providing a satisfying sense of progression.
  • Offers a balance of challenge and relaxation, making it suitable for both casual and more experienced players.
  • Can feel repetitive after a few hours, with limited content and a lack of significant challenges once the initial levels are completed.
  • The requirement to restart the entire map upon failing a single customer can be frustrating and discouraging.
  • Limited character customization options and a lack of variety in customer types and events may reduce long-term replayability.
  • gameplay
    86 mentions Positive Neutral Negative

    The gameplay in "Coffee Caravan" is characterized by a simple yet engaging loop that involves route selection, time-based customer service, and strategic upgrades, appealing to fans of time-management and roguelite mechanics. While the mechanics are easy to learn and the game offers a cozy atmosphere, many players find the gameplay repetitive and linear, with limited long-term goals and a tendency to become tedious over time. Despite these criticisms, the game is praised for its charming graphics, satisfying mechanics, and the ability to adjust difficulty, making it a fun experience for casual gamers.

    • “The gameplay loop is simple to understand but requires planning and quick decision-making, especially in later stages.”
    • “Gameplay revolves around a loop of selecting a route, serving customers during time-based shifts, and then choosing rewards or upgrades that shape future runs.”
    • “Overall, it's a fun little coffee management game with easy-to-learn mechanics.”
    • “It's also kind of repetitive with the overall gameplay.”
    • “The gameplay loop gets stale really quick.”
    • “The gameplay is slow at first, but gets complicated later on.”
  • graphics
    81 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute, cozy, and charming aesthetic, featuring a delightful pixel art style and soft color palettes that create an inviting atmosphere. While most players appreciate the visual clarity and minimalistic design, some note minor issues with character customization and occasional graphical glitches. Overall, the visuals contribute significantly to the game's relaxing vibe and engaging gameplay, making it a visually appealing experience.

    • “Its soft color palette, clean 3D visuals, and charming character designs create an atmosphere that feels warm and inviting without becoming visually noisy.”
    • “The pastel-colored visuals and chill vibes made it relaxing, but there’s enough challenge to keep it engaging as you juggle customer orders, unlock recipes, and upgrade your equipment.”
    • “The music is so chill, the graphics are comforting and I cannot wait to get further into the game.”
    • “The character creation options and graphics are a bit on the rough side and not appealing, but that's a minor issue.”
    • “I found this game boring and the artwork lacking.”
    • “Graphics are ok, the people not having faces is a bit creepy sometimes.”
  • music
    36 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and charming qualities, often described as cozy, chill, and suitable for casual gameplay. Many players appreciate the soundtrack's ability to enhance the overall experience without becoming annoying, although some note its repetitiveness. Overall, the combination of pleasant music and cute graphics contributes to a soothing atmosphere that players enjoy while engaging with the game.

    • “The music is chill and the style is cute.”
    • “This game also has amazing music that is so calming and it just puts you in a good mood.”
    • “The music is cozy and keeps me calm as I navigate each round.”
    • “The music is alright if a bit repetitive.”
    • “The soundtrack?”
    • “Wallpaper, flooring, maybe some alternate background music tracks, different lighting options and more decor options would be a wonderful way to allow players to change up the vibe, and would give more options to spend our coins on once we're starting to get a bit saved up with nothing really left for us to buy.”
  • replayability
    30 mentions Positive Neutral Negative

    Overall, "Coffee Caravan" offers a mixed bag of replayability. While many players appreciate its roguelite features and variety in gameplay modes, some express concerns about the game's potential for repetition and limited content after unlocking upgrades. The game's charm and planned future updates may enhance replay value, but currently, it may not sustain long-term interest for all players.

    • “Coffee Caravan, developed and published by Coffee Caravan from Broccoli Games, is a cozy yet thoughtfully designed management experience that blends the comforting rhythm of running a café with the replayability and structure of a roguelite.”
    • “The game itself is pretty simple; however, it has tons of replayability since it has 3 different modes (coffee, bobbas, and ice cream) and they all are infinite modes, you can keep playing as much as you want.”
    • “Great replay value, and the developer has already said that more content is planned once they get through the first few rounds of bug squishing.”
    • “I don't think it has the replay value to really make some of the achievements worth grinding out.”
    • “The game's replayability dips quickly as you can unlock most upgrades and recipes pretty early on, and the shop system becomes basically redundant after the first map.”
    • “But I'm a bit afraid that I might not be playing that game anymore a few weeks from now if I can't find how to switch things up every once in a while; it has very little replayability value when some of its initial run includes some repetition.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, often leading to frustration due to the cumbersome mechanics of moving items and completing tasks. While some enjoy the challenge of grinding for achievements, many feel that the lack of engaging gameplay and the slow pace detracts from the overall experience. The absence of features like online co-op further compounds the feeling of monotony during grinding sessions.

    • “Why make gameplay so tedious?”
    • “I personally found several of the levels repetitive in a tedious way and found myself exiting frequently.”
    • “Carrying everything out of the van is extremely tedious, especially since your 'faster movement' plants don’t work during setup.”
  • story
    14 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and narrative, with many players noting the absence of quests or a meaningful storyline, making it feel repetitive and more like a casual arcade experience. While some enjoy the gameplay for its simplicity and quick rounds, they express a desire for more story events and challenges to enhance long-term engagement. Overall, the consensus is that the game would benefit significantly from the addition of a structured story mode to improve its appeal and longevity.

    • “One significant improvement would be for developers to add a story mode.”
    • “Incorporating all coffee caravan’s current elements with added storytelling, slower money-earning associated with player round performance, more meaningful upgrades, and maybe an XP leveling system tied to certain advancements would significantly enhance its longevity and make this a cozy dream game!”
    • “Reminded me of Diner Dash, so I grabbed it. I enjoy how the rounds are quick but wish there was more storyline or challenges.”
    • “No story and repetitive, so... super boring.”
    • “The main storyline is pretty short, which is sad, but I really like the gameplay!”
    • “There is no storyline, no narrative, just a barista managing their own little coffee/tea truck.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it allows for creative equipment placement and is friendly to low-end computers, players find the keyboard/mouse controls lacking. Many enjoy the challenge of optimizing their setups, but some feel that once optimized, the gameplay can become repetitive and slow, particularly with customer flow. Overall, improvements in storytelling and progression systems could enhance the game's longevity and engagement.

    • “It gets repetitive after a while, but I personally think it’s fun to figure out equipment placement for an optimized workflow.”
    • “+ optimized for low-end computers.”
    • “It's my first time playing a game that lets me place my tools wherever I want, and I love the freedom of building my own shop... but it's unforgiving if you haven't found an optimized way to arrange your caravan yet!”
    • “Maybe I am too shell-shocked by PlateUp's rather extreme curve in difficulty to serve customers, but in this game you hit a level of optimization where customers just agonizingly slowly trickle in, making you just stand around waiting for them to arrive.”
    • “However, once optimized, it does feel a bit repetitive.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky characters and lighthearted tone, making it enjoyable for quick play sessions. While some players found the humor to be limited to certain levels, the overall experience is described as funny and satisfying, with a forgiving gameplay style that enhances the comedic elements.

    • “I love the background music, the funny characters, and the way you can pick it up for 5 minutes and have a quick couple of rounds before work or fall down a coffee pit you don't climb out of for 4 hours.”
    • “The customer types are funny and add character to the game.”
    • “This funny game is a roguelike... I had fun, there is not too much punishment if you fail, you keep the upgrades, and it is so satisfactory, I don't know why.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed, with users reporting occasional glitches, particularly related to the user interface, such as text overlapping after tabbing out. While it runs well on the Steam Deck and is generally optimized, the UI remains notably buggy, especially in the shop.

    • “Fun little casual game, runs great on the deck and seems decently optimized for it too!”
    • “There were a few glitches when tabbing out to adjust something on my computer, and upon returning, the text was overlapping and scrunched into the top of the screen for some reason.”
    • “It is fully released, but the UI is still very buggy.”
    • “The UI in the shop is quite buggy.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a soft color palette, clean 3D visuals, and charming character designs, resulting in a warm and inviting environment that remains visually appealing without being overwhelming.

    • “Its soft color palette, clean 3D visuals, and charming character designs create an atmosphere that feels warm and inviting without becoming visually noisy.”
    • “The ambient sounds and subtle music enhance the immersive experience, making every moment feel alive and engaging.”
    • “The beautifully crafted environments draw you in, creating a sense of wonder and exploration that keeps you captivated.”
  • emotional
    3 mentions Positive Neutral Negative

    The game provides an emotional experience that balances the fear of losing progress with the option for challenging gameplay, catering to players who prefer a less stressful roguelite experience while still allowing for deeper engagement if desired.

    • “This roguelite game strikes a perfect balance for those who want to enjoy the experience without the fear of losing progress, while still providing challenging options for those seeking a deeper emotional engagement.”
    • “The emotional depth of the game allows players to connect with their journey, making every victory feel meaningful and every setback a chance for growth.”
    • “I was genuinely moved by the story and character development; it made me reflect on my own experiences and emotions.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is generally well-received, particularly by players who appreciate the absence of intrusive ads and micro-transactions, although the presence of advertisement boards is noted as somewhat tacky. Players express a desire for a version without ads, similar to other mobile games that often overwhelm users with frequent advertisements.

    • “Having 10 advertisement boards also had the same tacky effect.”
    • “You know those mobile ads you get for that one hotel game, where you just run around doing mini timer tasks and it looks super fun, so you download it, but then every literal 10 seconds there's an ad and it just ruins the whole thing but you wish there was a version without the ads that played the same?”
  • character development
    1 mentions Positive Neutral Negative

    The character development is enhanced by a soft color palette and clean 3D visuals, which contribute to a warm and inviting atmosphere, complemented by charming character designs that avoid visual clutter.

    • “Its soft color palette, clean 3D visuals, and charming character designs create an atmosphere that feels warm and inviting without becoming visually noisy.”
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7h Median play time
7h Average play time
3-10h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Coffee Caravan is a casual strategy game.

Coffee Caravan is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 7 hours playing Coffee Caravan.

Coffee Caravan was released on May 20, 2024.

Coffee Caravan was developed by Broccoli Games.

Coffee Caravan has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Coffee Caravan is a single player game.

Similar games include Tavern Master, Lemon Cake, PlateUp!, Cuisineer, Wild Woods and others.