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CONVRGENCE Game Cover

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"CONVRGENCE is a single-player horror shooter with stellar gameplay and outstanding graphics, resembling an extraction shooter like Escape from Tarkov set in a procedurally generated Chernokamensk exclusion zone. At night, eerie monsters and your own fear transform the gameplay, and wise planning is essential to survive, scavenge, and extract. Despite some bugs, CONVRGENCE boasts a phenomenal atmosphere."

CONVRGENCE screenshot
CONVRGENCE screenshot
CONVRGENCE screenshot
CONVRGENCE screenshot
CONVRGENCE screenshot
CONVRGENCE screenshot
CONVRGENCE screenshot

82%
Audience ScoreBased on 914 reviews
gameplay68 positive mentions
optimization16 negative mentions

  • Great atmosphere and sense of presence, immersing players in a post-apocalyptic world.
  • Fun gameplay mechanics, including a dog companion that can be commanded and adds to the experience.
  • Solid foundation for a solo-developed game, showing potential for future updates and improvements.
  • Poor AI and repetitive gameplay, leading to a lack of challenge and engagement.
  • Limited content with only two maps currently available, making the experience feel shallow.
  • Numerous bugs and performance issues, including tracking problems and disappearing items.
  • gameplay
    164 mentions Positive Neutral Negative

    The gameplay of this early access title has received mixed reviews, with many players appreciating the core loop of looting and upgrading, but criticizing the poor AI and repetitive nature of missions. While the atmosphere and mechanics are praised, the overall execution feels shallow and lacks depth, leading to a sense of monotony. Players are hopeful for improvements as the developer continues to refine the game, but currently, the gameplay experience is seen as serviceable yet in need of significant enhancement.

    • “If you like metro-esque or stalker-esque atmosphere and gameplay, you will feel right at home.”
    • “The gameplay is excellent, the feeling of the weapons (even if it still lacks a little realism) is excellent.”
    • “I will say that the gameplay loop of going in, looting, shooting, and returning to sell your goods is pretty addictive.”
    • “Overall, locations will need additional content, or more locations need to be added, to help with the repetitive gameplay.”
    • “Large, mazelike maps and dumb, repetitive enemies (for the first map, at least) combined with simple quests (collect x items, find x story object, kill x enemy) make the core gameplay loop deeply uninspired - why would I want to do 4 raids that are all exactly the same so I can unlock a better gun and backpack?”
    • “The gameplay is currently the largest stumbling block, which, again, as an early access title, isn't unexpected.”
  • story
    108 mentions Positive Neutral Negative

    The game's story is currently minimal, with many players noting that it feels incomplete and lacks depth, although some appreciate the atmosphere and immersion during missions. While there are random notes that provide small lore elements, the overall narrative is described as non-existent, with gameplay primarily revolving around repetitive fetch quests and gear progression. Many reviewers express a desire for a more developed story, especially given the game's early access status, indicating potential for future improvements.

    • “The plot seems to be interesting too.”
    • “Great game, still needs more story, but I understand it's in early access.”
    • “That story is one of my favorites of the last years in gaming.”
    • “Story - this is non-existent at the moment but you can find random notes that build small lore.”
    • “Admittedly there is almost no story, but it's a raid loot type of game and the atmosphere and mechanics are really awesome.”
    • “Large, mazelike maps and dumb, repetitive enemies (for the first map, at least) combined with simple quests (collect x items, find x story object, kill x enemy) make the core gameplay loop deeply uninspired - why would I want to do 4 raids that are all exactly the same so I can unlock a better gun and backpack?”
  • graphics
    82 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many players praising the art direction, attention to detail, and immersive atmosphere. While some users noted occasional bugs and performance issues, the overall visual quality is considered impressive, often compared to AAA titles, and well-optimized for various hardware setups. However, a few players experienced graphical glitches and inconsistent frame rates, which detracted from their experience.

    • “Graphically, the game looks great and has an obvious art direction that it's settled in, and nothing in the environment, items, or character models looks out of place.”
    • “Graphics wise, I love the gritty art style and the attention to detail is stunning (no spoilers, but look closely at the dog).”
    • “The graphics, level of detail, sound design, and gunplay are really impressive, and the fact that you can twirl the revolver in your hand puts a smile on my face every time I do it.”
    • “This isn't a game with visuals that let me play it for more than a few minutes at a time.”
    • “I tried reducing the graphics settings but that had no impact on performance at all; I think it's just an issue with the engine currently as movement is very lurchy and uneven, and actually made me a little queasy at times.”
    • “Unknown if that's a graphics glitch or how it's meant to be, but it makes the game look broken.”
  • atmosphere
    70 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and colorful design, drawing strong comparisons to titles like S.T.A.L.K.E.R. and Into the Radius. Players appreciate the chilling and engaging environments, enhanced by effective sound design, which contribute to a sense of presence and tension, particularly in darker areas. Despite some criticisms regarding map variety and enemy AI, the overall ambiance is considered a standout feature that keeps players engaged and excited for future updates.

    • “While this game may be in early access, I've had a ton of fun playing it. The atmosphere is well done and immersive, the developer is actively working on the game and does a great job listening and interacting with the community, and it's just fun.”
    • “This game absolutely nails its atmosphere and it made me appreciate it so much more.”
    • “The use of sound and the atmosphere in this game is incredible.”
    • “The atmosphere in this game is equivalent to that of the S.T.A.L.K.E.R.”
    • “I have come to visit him, hoping for an experience similar to 'Into the Radius' and to be honest, I wasn’t disappointed. However, if I’m going to compare between those two games, there are massive problems like the maps being boring, gray, and linear. There are also very few enemies, and their AI isn’t the best. The dog companion most of the time just does not work, and the gameplay gets very repetitive very quickly. Other than that, I think this is a pretty good game; the mechanics are cool and the visuals are great, but to be honest, I cannot even compare this to 'Into the Radius' because, in my opinion, 'Into the Radius' is just a perfect game. This game has many problems, but if you want a similar atmosphere and kind of gameplay and you do not have the budget, I cannot recommend this game more.”
    • “Bleak misty atmosphere with vehicles floating in the air.”
  • optimization
    58 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players experiencing significant performance issues, including lags and stutters, particularly in certain maps. While some users report satisfactory performance on mid-range systems, others highlight the need for further optimization, especially regarding dynamic shadows and interaction mechanics. Despite these challenges, there is optimism about future improvements from the developer, given the game's potential and recent updates.

    • “Optimization-wise, my PC was chugging quite a bit near the village sections found on the new forest map, and would sometimes chug on the garage map; however, the bunker map (arguably the best map in the game) runs smooth like butter on high settings with either enemy type selected.”
    • “The game is pretty well optimized; with my computer being somewhat middle of the road by today's standards, the fact I can run it smooth and steady is pleasing!”
    • “The new update is excellent; the latest maps, bug fixes, and improvements to AI and performance are all fantastic.”
    • “Optimization-wise, my PC was chugging quite a bit near the village sections found on the new forest map, and would sometimes chug on the garage map. However, the bunker map (arguably the best map in the game) runs smooth like butter on high settings with either enemy type selected.”
    • “I tried reducing the graphics settings, but that had no impact on performance at all. I think it's just an issue with the engine currently, as movement is very lurchy and uneven, and actually made me a little queasy at times.”
    • “There are some serious optimizations that need to be done for this game.”
  • stability
    38 mentions Positive Neutral Negative

    The game is currently plagued by numerous bugs and glitches, typical of an early access title, but players remain optimistic about future fixes from the developers. While some issues, such as AI behavior and animation stiffness, detract from the experience, many users report that these bugs do not significantly hinder gameplay. Overall, despite its instability, the game shows potential and offers enjoyable elements that keep players engaged.

    • “Broken buggy mess if you like loot falling through the ground, bodies clipping through walls, making it impossible to search them.”
    • “It is important to note that this game still very much feels like early access; there are some glitches, stiffness to the animations, and the AI could definitely be improved, but I'm sure all of these will be cleaned up over the coming months.”
    • “[h2] Buggy experience: [/h2] Despite its potential, the game suffers from bugs and technical issues that need addressing.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is highlighted by clever interactions, particularly with a dog character that provides amusing moments, and funny loading screens featuring nostalgic music. Players appreciate the quirky AI and entertaining mini-games, with many finding the overall experience to be a delightful mix of fun and humor, despite some bugs. The game's lighthearted tone and comedic elements contribute significantly to its charm.

    • “I bloody love the loading screen when you're driving a car and listening to the old Soviet remastered song 'там далеко далеко есть земля'; it is really funny.”
    • “Wow, funny game with a funny little goblin that runs at you at Mach 1.”
    • “It's the kind of game I love; the funny loading mini-game is great.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and repetitive, as it often requires raiding the same locations with unvaried setups and enemies. Many feel that the reliance on reputation grinding to unlock weapons makes the experience feel monotonous and frustrating, detracting from the overall enjoyment. While some see potential in the game, the current grinding mechanics leave much to be desired.

    • “Most of the weapons are locked behind rep grinding, which takes forever since you’re stuck raiding the same places with the same setup, same enemies, every single time.”
    • “I was hoping for a more extraction-based experience, but the controls weren't great and the body grabbing (the PDA and flashlight were not reliable for me in the slightest) really made it boring and tedious.”
    • “Overall, for the 2.4 hours that I played; admittedly not a lot at all, I think it has great potential, but it's not a grinding game for me (yet).”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability due to its procedural level design, ensuring that each raid presents a unique experience. While some players note that the game is still rough around the edges and could benefit from improvements in enemy AI and gunplay, the overall fun factor and variety in gameplay contribute to its promising replay value.

    • “The levels, such as the garages, are procedural, so each time you launch a raid, the map changes. This is obviously very good for replayability. In two raids, I didn't really have the time to see if everything fits together correctly, but nothing seemed strange to me in terms of the procedural creation of the levels so far.”
    • “A little rough around the edges and needs some enemy AI and gunplay improvements, but honestly, it's a really fun game so far with a lot of replayability that shows a ton of promise.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of "Convergence" is widely criticized, with users labeling it a poorly executed cash grab that may even harm your PC. Overall, the game's financial model appears to prioritize profit over quality and user experience.

    • “If you want to experience what a not even half-made cash grab that will damage your PC is like, then buy Convergence.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game, particularly the remastered Soviet song "там далеко далеко есть земля," has been praised for its humor and nostalgic charm, especially during loading screens while driving. Players find this combination entertaining and enjoyable.

    • “I absolutely love the loading screen when driving a car and listening to the old Soviet remastered song 'там далеко далеко есть земля'; it's really funny.”

Buy CONVRGENCE

7h Median play time
8h Average play time
4-14h Spent by most gamers
*Based on 6 analyzed playthroughs

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