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I Wani Hug that Gator!

99%Game Brain Score
story, emotional
replayability, stability
99% User Score Based on 5,772 reviews

Platforms

MOMac OSPCPCWinWindowsLinLinux

About

"I Wani Hug that Gator" is a visual novel focused on self-acceptance and second chances. After moving to a new town, player character Inco has the opportunity to shape his final year and form new relationships, including a prehistoric romance with the feisty Olivia. The choices made will impact the development of these relationships and lead to multiple endings.

I Wani Hug that Gator! screenshot
I Wani Hug that Gator! screenshot
I Wani Hug that Gator! screenshot
I Wani Hug that Gator! screenshot
I Wani Hug that Gator! screenshot

99%
Audience ScoreBased on 5,772 reviews
story782 positive mentions
replayability3 negative mentions

  • story
    1,878 mentions Positive Neutral Negative

    The story of "I Wani Hug That Gator" is widely praised for its emotional depth, character development, and engaging narrative, often described as a rollercoaster of feelings that can evoke both joy and sadness. Players appreciate the well-crafted plot that explores themes of personal growth, love, and the complexities of relationships, particularly through the lens of its unique anthropomorphic characters. Many reviewers express a strong connection to the story, highlighting its relatability and the impact it has on their own lives, making it a standout experience in the visual novel genre.

    • “This masterpiece deeply got me, the story is so good I can hardly find words to describe it, heartbreaking and heartwarming at the same time, even while replaying it to get the other endings, it never bores you.”
    • “Even after I completed it, and strongly think that it couldn't be any way better than it already is, I really wish there was more, I got so invested in the whole story, characters, world building, everything, it's so perfect that when you actually complete the game, it hurts to say goodbye.”
    • “The story is rich, complex and very interesting, making me smile, laugh and even tear up on more than one occasion.”
    • “This wasn't even slow-burn storytelling; this was no burn since 70/80 percent of the dialogue exchanges have no purpose to the overall forward pacing and flow, and are presented only to pad out the scene length for no real reason.”
    • “Overall, the story is not good, the characters are forgettable, it doesn't have enough content to justify its price, and many more things I could say in regards to its issues.”
    • “I admit to feeling bored through various points in the game; I know not every game is going to be crackling action, but the story just wasn't doing it for me.”
  • emotional
    1,152 mentions Positive Neutral Negative

    The emotional aspect of "I Wani Hug That Gator" is overwhelmingly praised, with players reporting profound connections to the characters and their stories. Many reviews highlight the game's ability to evoke a wide range of emotions, from joy to heartbreak, often resulting in tears during pivotal moments. The narrative's depth and relatability, combined with its heartfelt writing and engaging character development, create a powerful emotional rollercoaster that resonates deeply with players, making it a standout experience in the visual novel genre.

    • “I was emotionally invested in a way that makes the conclusion of each ending that much more impactful.”
    • “This masterpiece deeply got me, the story is so good I can hardly find words to describe it, heartbreaking and heartwarming at the same time, even while replaying it to get the other endings, it never bores you.”
    • “This game made me feel so many emotions in all 4 routes.”
  • music
    522 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the emotional depth of the story, with many players noting its memorable and captivating quality. The soundtrack features a mix of lo-fi tracks and emotionally charged pieces that resonate with players, often leaving a lasting impression long after gameplay. While some critiques mention occasional abrupt transitions between tracks, the overall consensus is that the music significantly contributes to the game's immersive experience and is worth purchasing separately.

    • “The soundtrack was memorable and it really sets the mood during certain scenes/events.”
    • “The music is genuinely beautiful, the ambient sounds setting the tones of which they are played in - not only that, but you find yourself attaching that music to specific scenes and places, reminiscing about those moments even when you're not playing them.”
    • “The music is excellent, creating the right atmosphere in different parts of the game.”
    • “While the soundtrack is not the game’s strongest point, it still does a good job of supporting the game with some memorable tracks.”
    • “It has music, but it’s not very memorable.”
    • “Heard there was an issue with the music composer, and honestly that is the only gripe I have with the in-game songs; I found them having looping parts too often, but overall a good job on that part as well.”
  • humor
    266 mentions Positive Neutral Negative

    The humor in this game is widely praised for its clever writing and well-timed jokes, blending absurdity with emotional depth. Players appreciate the balance between lighthearted moments and serious themes, often finding themselves laughing out loud while also experiencing poignant emotional arcs. The game successfully combines quirky character interactions and relatable humor, making it a standout in the visual novel genre.

    • “The writing is well paced, snappy, genuinely hilarious, and touches on heavy topics without being incessantly dramatic or cynical.”
    • “This game is an absolute gem, it's got immaculate humor, a really interesting cast, and most importantly, it hits me right in the feels.”
    • “I went in thinking 'haha, funny dino visual novel' and it ended up being one of my favorite visual novels of all time.”
    • “I'm glad I played it before all the references became unfunny and outdated.”
    • “In the deluge of these unfunny, ironic western visual novels that only seek to flood Steam with how embarrassed they are about making a romance visual novel, this wonderful little game comes up and seeks to just keep going from that surprising quality that came from Snoot Game, only this time with a cast of genuinely likeable characters in a similar setting they make their own.”
    • “Snoot Game may have been Cavemanon's equivalent to 'What is a woman?' but this game is their unfunny 'lady ballers.'”
  • graphics
    188 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant and unique art style, which enhances the storytelling and character development. Many reviewers highlight the stunning animations and expressive character designs, noting that the visuals create an immersive experience that captivates players. While some mention minor inconsistencies, the overall consensus is that the graphics significantly contribute to the game's charm and emotional impact.

    • “The artworks and art style are just gorgeous - the animations look breathtakingly good and I could stare at still scenes for ages with how great they appear.”
    • “The visuals help carry the story to the next level and all of the characters, even if they only appear for a few scenes, have a well thought out personality and don't seem like talking pillars standing beside you in the room.”
    • “Absolutely amazing, stunning art and visuals with dope animations here and there, a major step up from snoot game in production value, complex well written characters but still not as lovable as snoot's cast.”
    • “The graphics of 'wani' are deceiving.”
    • “The only advantages of the game are the animation and graphics.”
    • “The drawn ones do look great, however, there are also several stock photos with filters applied that look jarring and certain character portraits that don't match the other characters in the art style.”
  • character development
    78 mentions Positive Neutral Negative

    Character development in this visual novel is widely praised for its depth and emotional resonance, with players noting the well-crafted relationships and personal growth of characters like Inco and Olivia. While most characters are engaging and relatable, some antagonists are criticized for lacking depth, which detracts from the overall experience. The game's storytelling, combined with stunning character designs and animations, creates a rich narrative that captivates players and evokes a range of emotions, making it a standout title in the genre.

    • “Between the wide array of backgrounds and settings, the character designs and expressions, and just the overall storytelling... this is a masterpiece in itself.”
    • “From absolutely soul shattering to genuine joy, the storytelling and character development is both relatable and human. The characters felt alive in a way that not many pieces of media have ever been able to convey to me, and experiencing this game was worth every cent I spent.”
    • “If you're looking for a visual novel that brings to the table actual character development, a love story that will warm your heart, and a not-so-straightforward 'me make girl happy, girl love me and me get best ending' choose your own adventure visual novel, this is definitely one of the best by far.”
    • “New information getting introduced at the end of the game without any real way to feel it out, character development ending suddenly, and no real follow-up on other curiosities that came up throughout the game.”
    • “I loved them still, but I wished they played a bigger role when it comes to character development.”
    • “In regards to endings, I appreciate that you can see individual character development drastically better in this game than in Snoot Game.”
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay is primarily a classic visual novel format, offering a straightforward experience that emphasizes story and character development over complex mechanics. While many players appreciate the emotional depth and the impact of choices, some criticize the limited interactivity and excessive dialogue, which can feel tedious. Overall, it provides a substantial amount of content for its price, making it a worthwhile experience for fans of the genre.

    • “With the classic visual-novel gameplay format, I highly recommend it for both newcomers and veterans.”
    • “The choice-driven gameplay keeps you hooked, making every decision feel impactful.”
    • “Several hours worth of gameplay with four endings means you'll feel good, sad, and everything in between and get your money's worth.”
    • “Just so everyone knows, this is not a game; this is a slightly animated book with very few bits of gameplay here and there. I love all the characters and the story, but this is not a game because I hate reading and was kind of hoping for the 'gameplay' and 'choices' to keep me involved. As I'm writing this, I'm just about done with it and just kind of start skipping most of the dialog since it's mostly not important. Some might call it filler, which in a normal game would be fine, but since there's almost no gameplay other than clicking and reading, the filler gets tedious 1/4 of the way through.”
    • “Gameplay gets a 1/10; you click, that's it.”
    • “Gameplay is obviously very simple; it's a visual novel.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting the excellent music and art that effectively enhance emotional storytelling. The soundtrack, both original and non-original, plays a crucial role in setting the mood, particularly during poignant moments. Overall, the combination of music and visual elements creates a compelling and immersive experience.

    • “The music is excellent, creating the right atmosphere in different parts of the game.”
    • “This game has outstanding art, story, and atmosphere.”
    • “Plus, using a translator to look up unknown words would’ve ruined the whole atmosphere for me.”
    • “The music and the way it can stop suddenly or switch up significantly builds the atmosphere, definitely helping with hitting the nail during the more sad scenes.”
    • “The art brings a whole atmosphere of both emotion and story.”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers notable replayability through its four distinct endings, encouraging players to explore different choices and their consequences. However, some reviewers feel that the replay value is somewhat limited, as the variations primarily affect the epilogue and late-game content. Overall, while the multiple endings provide a reason to replay, the depth of replayability may not satisfy all players.

    • “There is some replay value for different outcomes due to the multiple endings which you will need to do if you want the full story of the game.”
    • “My only complaint is how there's not much in terms of replayability other than getting the 4 endings, in which those only change the 'epilogue' and late-game stuff.”
    • “With four endings, there's definitely replay value to see how one small decision can snowball into a totally different outcome.”
    • “There's four endings to get in this game, lending itself a lot of replay value.”
  • stability
    4 mentions Positive Neutral Negative

    The game has been reported to be buggy, with some users experiencing crashes on startup that require a reinstall to resolve. However, it runs smoothly on the Steam Deck when using the Steam Linux runtime.

    • “Runs great on the Steam Deck (just use Steam Linux Runtime).”
    • “The game can be buggy, which might lead to it crashing on startup until you reinstall.”
    • “The game can be buggy, which might lead to it crashing on startup until you reinstall.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, as it primarily consists of reading lengthy dialogues with minimal gameplay elements. Many express frustration with the filler content, which detracts from engagement and leads to skipping through text. Overall, the lack of meaningful interaction makes the experience feel more like an animated book than a traditional game.

    • “Just so everyone knows, this is not a game; this is a slightly animated book with very few bits of gameplay here and there. I love all the characters and the story, but this is not a game because I hate reading and was kind of hoping for the 'gameplay' and 'choices' to keep me involved. As I'm writing this, I'm just about done with it and I just start skipping most of the dialogue since it's mostly not important. Some might call it filler, which in a normal game would be fine, but since there's almost no gameplay other than clicking and reading, the filler gets tedious a quarter of the way through.”
    • “There are few things to complain about, none of which is actually important; there is some slow pacing at the beginning making a certain scene tedious, and the only inconsistency is in texting another character about the place he is visiting. He describes the sea and sends a picture of it to another character, but the picture he sends is of a road in a forest.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game primarily relies on viral marketing through memes and advertisements, which has effectively captured user attention and interest.

  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has received positive feedback, with users highlighting that it performs exceptionally well.

Buy I Wani Hug that Gator!

21h Median play time
53h Average play time
15-30h Spent by most gamers
*Based on 28 analyzed playthroughs

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