Contract
- January 5, 2016
- A Barnett
"Contract" is a side-scrolling shooter where you, as a blackmailed assassin, must fight your way through security and hack systems to reach and eliminate targets. With proceeds from contracts, upgrade weaponry, clothing, and hacking abilities to tackle increasingly difficult missions. Uncover the truth behind your brother's kidnapping through 20 missions, with the option to skip storyline exposition.
Reviews
- The game features a unique art style that is simple yet stylish, reminiscent of classic pixel art.
- Some players find the gameplay fun and chaotic, providing a challenge with limited ammo and the need for strategic combat.
- Despite its flaws, the game has a certain charm and potential, with a few good ideas that could be developed further.
- The game suffers from poor design choices, including repetitive and bland level layouts, unclear mechanics, and a lack of meaningful upgrades.
- Many players report numerous bugs and glitches that detract from the overall experience, including issues with sound and combat mechanics.
- The storyline is considered weak and unsatisfying, with a lack of depth and engagement that leaves players feeling unfulfilled.
- gameplay16 mentions
- 25 % positive mentions
- 44 % neutral mentions
- 31 % negative mentions
The gameplay has received mixed reviews, with many players finding it simplistic, repetitive, and lacking depth, particularly criticizing the poor combat and upgrade mechanics. While some appreciate the limited ammo system and potential for fun, the overall consensus leans towards disappointment, especially when compared to similar titles like Gunpoint and Hotline Miami. The game is seen as cheap with a significant difficulty spike, but many feel it fails to deliver an engaging experience.
“All in all, remember that this is a cheap game with a massive difficulty spike, a $3 story, and pretty neat gameplay.”
“I hope that more will be added later because the gameplay is quite fun.”
“Fun, story-driven game with simple mechanics and a lot of chaos.”
“Not putting punching in the tutorial (which is an important mechanic because it gets ammo back).”
“Boring, repetitive gameplay.”
“The gameplay is simplistic and boring; the levels are repetitive, and the entire game is boring overall.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story aspect of the game receives mixed reviews, with some players finding it uninteresting and poorly executed, while others appreciate its fun, chaotic nature despite acknowledging its simplicity. Many critiques highlight issues such as bugs and poor mechanics, suggesting that while the gameplay may be enjoyable, the narrative fails to engage or elevate the experience. Overall, the story is seen as a weak point, overshadowed by gameplay flaws and a lack of depth.
“I generally had a better time with Gunpoint in terms of, well everything; gameplay, graphics, story.”
“Fun, story-driven game with simple mechanics and a lot of chaos.”
“It's a very fun game with an alright story, but a lot of bugs.”
“Just not being fun or interesting in the slightest on a gameplay or story level.”
“All in all, remember that this is a cheap game with a massive difficulty spike, a $3 story, and pretty neat gameplay.”
“Poor shooting mechanics, poor storyline, poor upgrade mechanics.”
- music6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The music in the game has been criticized for a bug that causes multiple soundtracks to play simultaneously, leading to an unpleasant listening experience. While some players were initially drawn to the soundtrack, many find the majority of the music to be subpar. A workaround exists to skip the music when this issue occurs.
“Picked up the game because of the soundtrack at first.”
“There's a bug in the game that makes all of the soundtracks play at once; it doesn't sound too bad sometimes, but it's not the most pleasant thing to listen to.”
“-most of the music is terrible.”
“If you encounter two music tracks playing at once during play, just hit 'm' to skip the music and solve the issue.”
- graphics4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are described as simple yet stylish, with a favorable comparison to the art style of Hotline Miami. While the artwork is appreciated, some players found the overall gameplay lacking in engagement compared to other titles like Gunpoint.
“Very simple, but also very stylish; my type of artwork.”
“I love the artwork in this game.”
“I generally had a better time with Gunpoint in terms of everything: gameplay, graphics, story.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for various bugs, including glitchy text bubbles and fatal errors upon completing levels. Players have also reported issues with enemy behavior, such as continuing to move despite being hit, indicating that the game may require further optimization and bug fixes.
“Buggy text bubbles; I finished the last level and got a 'fatal error'.”
“There are bugs; I know I said it ran well, but there are a few glitches. I've seen a few enemies continue their movement patterns despite having two bullets in their posterior lobe.”
- character development1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development is noted to be visually appealing, with well-detailed environments, though the settings are somewhat limited to office spaces. However, the character design itself is criticized for lacking detail and could benefit from more depth to enhance the overall experience.