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Sniper Ghost Warrior Contracts

With only a few hiccups, Sniper Ghost Warrior: Contracts finds the fine line between action arcade and sniper simulation. While the story might be forgettable, landing the perfect shot from 500 meters away never stops being awesome.
Sniper Ghost Warrior Contracts Game Cover
72%Game Brain Score
story, gameplay
stability, optimization
75% User Score Based on 4,282 reviews
Critic Score 69%Based on 27 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXboxWindowsPlayStation
Sniper Ghost Warrior Contracts Game Cover

About

Sniper Ghost Warrior Contracts is a single player and multiplayer shooter game. It was developed by CI Games and was released on November 22, 2019. It received mostly positive reviews from both critics and players.

"Sniper Ghost Warrior Contracts" is a first-person shooter game that takes place in the Siberian wilderness. As a sniper, players complete contracts to eliminate targets while avoiding detection. The game features a variety of weapons and customization options, as well as a dynamic weather system that affects gameplay.

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75%
Audience ScoreBased on 4,282 reviews
story194 positive mentions
stability208 negative mentions

  • The sniping mechanics are satisfying, with realistic bullet physics and a rewarding bullet cam feature.
  • The game offers multiple ways to approach missions, allowing for a mix of stealth and aggressive playstyles.
  • The graphics and environments are visually impressive, enhancing the overall immersive experience.
  • The AI can be inconsistent, often spotting players from unrealistic distances and alerting the entire area instantly.
  • The save system is frustrating, with infrequent auto-saves that can lead to significant loss of progress if players die.
  • Movement can feel clunky, with characters getting stuck on terrain and awkward climbing mechanics.
  • story
    1,283 mentions Positive Neutral Negative

    The story in "Sniper Ghost Warrior Contracts" is generally considered weak and serves primarily as a backdrop for the gameplay rather than a compelling narrative. Players note that while there is a basic plot involving contracts to eliminate targets in a fictional Siberian setting, it lacks depth and character development, making it feel disjointed and forgettable. The focus is more on the mission-based gameplay, which allows for various approaches to completing objectives, but many reviewers express disappointment in the overall storytelling quality compared to previous entries in the series.

    • “Rather than forcing a dramatic or personal story arc, Contracts wisely lets the gameplay take center stage, leaning into the sandbox-style freedom of each mission.”
    • “The story is a bit nonsensical, but really, you don't get this game because of the story.”
    • “The missions place you down in a region where multiple contracts are in play at a time with a number of challenges, collectibles, and even bounties that can pop up and give you interesting gameplay.”
    • “I will not include the story in my rating as I think it's irrelevant and almost non-existent in this title.”
    • “The story is pretty weak, geo-politics involving Russian oligarchs on a cause that you lose interest in quickly.”
    • “The story is very short, like the third game (less than 6 hours); there are only 6 'contract missions' with main targets, challenges, and collectibles to complete that will give that contract a percent complete.”
  • gameplay
    744 mentions Positive Neutral Negative

    The gameplay of "Sniper Ghost Warrior Contracts" has received mixed reviews, with many praising the sniping mechanics for their realism and tactical depth, including bullet drop and wind adjustments. However, players have criticized the clunky movement, inconsistent AI, and poorly implemented stealth mechanics, which detract from the overall experience. While the game offers a fun and engaging sniping experience, bugs and repetitive gameplay elements have led to frustration among users, making it a title that may appeal primarily to dedicated fans of the genre.

    • “Gameplay in Sniper Ghost Warrior Contracts is built around five expansive maps, each crafted as a semi-open sandbox filled with multiple objectives, side contracts, collectibles, and tactical opportunities.”
    • “The sniping mechanics are where Contracts truly shines, with realistic bullet drop and wind adjustments, making long-range shots incredibly satisfying.”
    • “This change in design proves to be a smart move, offering players a tighter, more tactical experience that plays to the strengths of sniping gameplay while trimming much of the narrative bloat and mechanical excess that held earlier entries back.”
    • “Clunky, repetitive, bad stealth mechanics, etc. The overall presentation is an enormous leap forward from the original trilogy — but not much else.”
    • “The gameplay here has some serious pacing issues and level design is garbage, so yeah, pretty mediocre game.”
    • “The mechanics feel rough like they weren't properly tested at all; the AI is not good, either they are completely unaware of you, or you get detected and literally everyone on the map knows where you are, up to your precise location.”
  • graphics
    484 mentions Positive Neutral Negative

    The graphics of the game have received a mixed reception, with many praising the stunning visuals and detailed environments, particularly those created using the CryEngine. While some players noted impressive graphical fidelity and smooth performance across various systems, others criticized the game for outdated graphics and optimization issues, particularly on lower-end PCs. Overall, the visuals are generally regarded as a strong point, contributing to an immersive gameplay experience, despite some complaints about bugs and inconsistencies.

    • “The graphics are stunning and the maps are absolutely massive with loads of weapons and gadgets, featuring super satisfying bullet physics and an epic kill cam.”
    • “Jaw-dropping graphics even by 2024 standards, with excellent optimization that makes one wonder why newer releases look worse.”
    • “The graphics are beautiful, and the levels are well-designed, providing an immersive experience that enhances the gameplay.”
    • “Old and cheap looking graphics, not recommended.”
    • “Lol, I don't even know where to begin with this unoptimized buggy mess of a game, the gunplay is terrible, the graphics are terrible and unoptimized, and most of all the level design is truly dreadful.”
    • “Just horrible graphics and gameplay; it's like going back in time.”
  • stability
    216 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with numerous players reporting a plethora of bugs and glitches that significantly detract from the overall experience. Common issues include freezing, AI malfunctions, and problematic save systems, leading many to describe the game as "buggy" or "clunky." While some players noted that the game runs well at times and has enjoyable mechanics, the frequent glitches and instability have left a negative impression on the majority of reviewers.

    • “The game runs great and the upgrades and guns are plentiful.”
    • “Runs great on very high settings with the following....”
    • “No lags, no freezes, and excellent framerate on my computer with a 4K screen.”
    • “What ultimately turned me off from this game was the glitches.”
    • “This game is just incredibly buggy.”
    • “The game is a good open world and shooter game; it allows you to play almost any playstyle, but there are some glitches that are annoying and pretty good for a game that came out a week ago.”
  • optimization
    118 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its performance and visuals, particularly on high-end hardware, while others report significant issues such as frame rate drops, stuttering, and poor performance on AMD systems. Many users noted that while the game can run smoothly under certain conditions, it suffers from inconsistent performance and bugs that detract from the overall experience. Overall, the game appears to require further optimization to address these widespread performance concerns.

    • “Jaw-dropping graphics even by 2024 standards with excellent optimization, making one wonder why things released today like Stalker 2 look worse and run even worse.”
    • “Very well optimized, runs perfectly on the Steam Deck and looks terrific.”
    • “The game is awesome and a great improvement over SGW3; it's very well polished and optimized with beautiful and big environments that you can explore as you wish.”
    • “Lol, I don't even know where to begin with this unoptimized buggy mess of a game. The gunplay is terrible, the graphics are terrible and unoptimized, and most of all the level design is truly dreadful.”
    • “Keep in mind this is on high settings; the poor optimization for this game is incredible. Yes, it's fun and the gameplay is good, but how am I supposed to enjoy that when it drops from 155 fps to below 30 fps in seconds?”
    • “This game has horrible optimization, some of the worst I've ever seen on PC. Quicksave hardlock stutters constantly, janky gameplay, extremely ugly visuals even on max settings, game-halting bugs, and slow boring gameplay.”
  • replayability
    103 mentions Positive Neutral Negative

    The game offers a moderate level of replayability, primarily through its mission-based structure, various challenges, and multiple approaches to completing objectives. While some players appreciate the depth and freedom in gameplay, others feel that the limited number of maps and lack of variety may hinder long-term replay value. Overall, it caters to those who enjoy experimenting with different playstyles, but it may not satisfy everyone seeking extensive replayability akin to titles like Hitman.

    • “Released on Steam in 2019, it abandons the fully open-world structure of its predecessor, Sniper Ghost Warrior 3, in favor of a more focused, mission-based format that emphasizes stealth, precision, and replayability.”
    • “The pacing is spot-on, the replayability is endless thanks to the contract system, and the satisfaction of nailing a 500-meter headshot is unmatched.”
    • “Sniper Ghost Warrior Contracts offers a good amount of replayability, thanks to its open-ended mission structure and multiple paths to achieving objectives.”
    • “And while the five maps offer replayability, some players may find themselves wishing for more variety or a broader range of environments.”
    • “First time playthrough is a blast, I had so much fun, but this game has no replayability.”
    • “The game has some replayability as there's different ways to beat each level and several challenges to complete; however, you're limited to one playstyle.”
  • music
    58 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its atmospheric qualities and suitability for the gameplay, while others criticize its repetitiveness and lack of variety. Many players appreciate the sound design and background music, noting that it enhances the overall experience, but some feel it falls short of being memorable or engaging outside of the game context. Overall, while the soundtrack has its moments, it is often described as average and can detract from the immersion due to its limited selection.

    • “The dynamic soundtrack knows exactly when to pump up the tension or let the eerie silence do the talking.”
    • “Great music and the most realistic shooting physics that I have ever experienced in a game.”
    • “Music and sound effects: well-selected background music, which plays out nicely with the theme of the game.”
    • “The music is a bit of a low point.”
    • “The game only seems to have a handful of songs which means you'll be hearing the same tracks over and over again.”
    • “However, every time you go into battle you will hear the same single music track over, and over again.”
  • grinding
    42 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and frustrating, with many side objectives and challenges described as boring and requiring significant time investment. While some appreciate the large maps and replayability, the repetitive nature of missions and the need for grinding to unlock upgrades detracts from the overall enjoyment. The gameplay is often marred by tedious mechanics and bugs, leading to a lack of immersion and fun.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “I like large maps, but in this game, they just make every mission tedious.”
    • “The game looks good and mostly plays well, but the lack of a quick save, and the need to keep replaying tedious sections of the game, ruined the experience for me.”
    • “Battles just come down to a matter of tedious patience of waiting for enemies to pop their heads over cover and doing so 20-30 times to clear a zone before moving in.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of slapstick and absurdity, with players finding amusement in exaggerated gore, quirky glitches, and the antics of AI enemies. Moments such as head explosions from sniper shots and humorous bugs, like characters jumping unexpectedly, contribute to a lighthearted tone that sets it apart from typical military shooters. While some players appreciate the comedic elements, others note that the frequent bugs can detract from the overall experience.

    • “It's super fun, and hilariously gory.”
    • “When you buy a .50 cal sniper rifle, head-shots with this weapon explode the target's whole head into pieces which looks crazy and is hilariously overkill.”
    • “Throwing dead soldiers over cliffs is hilarious and into waterfalls and stuff.”
  • atmosphere
    25 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive environments, enhanced by dynamic weather effects like snow and fog that impact visibility and gameplay. Players appreciate the detailed graphics, atmospheric sound design, and the storytelling elements embedded in the surroundings, which create a captivating and tense experience. However, some critiques mention that the atmosphere can feel empty at times, particularly in overly white or generic settings.

    • “The game excels in creating an immersive atmosphere with its detailed environments and sound design, though its narrative remains relatively shallow.”
    • “The game's environments tell stories of their own, with abandoned facilities, war-torn villages, and heavily guarded compounds all contributing to the atmosphere.”
    • “Also, I really liked the sound and overall atmosphere of the game, which really puts you inside this Russian military landscape.”
    • “The atmosphere and contract levels are well crafted, and the game always has me on my guard for unwelcome surprises.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with players feeling that in-game purchases, such as a suppressed rifle, create an unfair advantage and contribute to a "cash grab" perception. Many users express frustration over the game's mechanics and bugs, which detract from the overall experience, leading to disappointment in the game's advertised realism and flow. Additionally, concerns about the manipulation of reviews and compliance with advertising laws further exacerbate negative sentiments regarding the game's monetization practices.

    • “The in-game purchase of a suppressed .338 rifle makes for more effective knockdowns.”
    • “So while trying to squeeze some money from German players and in fear of German law regulations, CI Games violated German advertisement laws!”
    • “Please trust me and don't buy this cash grab.”
    • “Steam should be ashamed for letting game developers delete negative reviews because of monetization.”
  • emotional
    8 mentions Positive Neutral Negative

    Overall, the emotional aspect of the game is criticized for its lack of depth and nuance, with many players finding the story boring and clichéd. While the gameplay may be engaging, the narrative fails to evoke strong feelings, leaving players feeling frustrated and unchallenged rather than emotionally invested.

    • “The dialogue and mission briefings are clear and functional, but they lack the emotional depth and nuance found in some other narrative-driven games.”
    • “I don't like having to aim high and judge the bullet-fall; it made me feel incompetent, useless, and stupid, and I struggled very badly.”
    • “Made me feel like Simo Häyhä.”
    • “It has interesting gameplay but a boring story.”
    • “You like cliché and boring stories?”
    • “Boring storyline.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is generally viewed as lacking depth and slow-paced, often feeling more like a secondary aspect to gameplay rather than a compelling narrative element. Players find the character design uninspired and the development system cumbersome, making it difficult to track progress and abilities. Overall, while there are some interesting elements, they are not fully realized or engaging.

    • “Maps and targets remind me of Hitman; some elements like the character development remind me of Deus Ex: Human Revolution.”
    • “And a real character development.”
    • “While serviceable, the story lacks depth and character development, serving more as a framework for the gameplay than a compelling narrative journey.”
    • “The character development and loadout options were only partially interesting and useful.”
    • “Character development is slow and requires a lot of mission redoing, which is fine, but the system also treats it in a way that makes it hard to remember if you can still melee a heavy.”
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14h Median play time
73h Average play time
8-50h Spent by most gamers
*Based on 34 analyzed playthroughs
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Frequently Asked Questions

Sniper Ghost Warrior Contracts is a shooter game.

Sniper Ghost Warrior Contracts is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 73 hours playing Sniper Ghost Warrior Contracts.

Sniper Ghost Warrior Contracts was released on November 22, 2019.

Sniper Ghost Warrior Contracts was developed by CI Games.

Sniper Ghost Warrior Contracts has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Sniper Ghost Warrior Contracts is a single player game with multiplayer support.

Similar games include Sniper Ghost Warrior Contracts 2, Sniper Ghost Warrior 3, Sniper Elite 5, Sniper Elite 3, Sniper Elite 4 and others.