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Containment Initiative 2

90%Game Brain Score
gameplay, graphics
story, monetization
90% User Score Based on 82 reviews

Platforms

PCPCWindowsWindows

About

Containment Initiative 2 is a cooperative VR game where players work together to survive hordes of enemies, with realistic weapon handling and a progression system that includes unlockable guns, attachments, and player upgrades. Players can scavenge for loot and team up with friends via local or remote play, taking on roles as the VR player or the PC player. Realistic reloading mechanics add an extra layer of challenge and immersion to the gameplay.

Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot
Containment Initiative 2 screenshot

90%
Audience ScoreBased on 82 reviews
gameplay4 positive mentions
monetization2 negative mentions

  • The game offers a unique couch co-op experience, allowing one player to use VR while another plays on PC, enhancing accessibility for non-VR users.
  • The gunplay and weapon customization are well-received, with many players enjoying the smooth integration between VR and PC gameplay.
  • The developer is responsive to community feedback and regularly updates the game, showing potential for future improvements and additional content.
  • The game suffers from performance issues, including high VRAM usage and FPS drops, which can detract from the overall experience.
  • Many players find the gameplay mechanics, such as the inability to run and the overwhelming number of fast zombies, frustrating and unbalanced.
  • As an early access title, the game is perceived as lacking in content and polish, with players expressing a desire for more weapon options, levels, and narrative depth.
  • story
    18 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth, with players desiring a longer quest line and a more engaging narrative. While the game offers cooperative play and addresses accessibility issues for VR users, the missions, particularly defense missions, are seen as too easy and lacking in meaningful rewards. Overall, players are looking for a more challenging and rewarding storytelling experience.

    • “The game features a longer quest line and a better narrative, which enhances the overall experience.”
    • “There's no cost to taking too long with a mission except for wasting bullets, which if you're kiting isn't a big deal.”
    • “Not everyone has the digital legs for VR or the spare cash for another Quest 3; this game fixes both those issues, making it great to jump in with a friend or for a party game.”
    • “The quest line is too short and lacks a compelling narrative.”
    • “There's no cost to taking too long with a mission, which diminishes the sense of urgency and challenge.”
    • “The defense mission is too easy and lacks meaningful rewards, making it feel unfulfilling.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is generally enjoyable, focusing on fun mechanics rather than immersive realism, with an addictive resource-gathering loop that keeps players engaged for hours. However, there are several quality-of-life issues, such as audio cues for enemies and the lack of health regeneration, that can lead to frustration. While the game features sophisticated mechanics and a rewarding progression system, some aspects feel outdated, and improvements in graphics settings and item interaction are desired.

    • “The focus is on fun, satisfying game mechanics, not immersive interactions.”
    • “The game mechanics are quite a bit more sophisticated and refined, and while this isn't an ultra-realistic shooting simulator, I really appreciated the subtle details like having functional slide locks.”
    • “Actually quite an enjoyable game, kind of like another zombie game called The Living Remain in that it's not massively fast-paced, but that somehow makes the game even better than a 100mph shoot 'em up. I found the gameplay loop to get resources a little bit addictive and had to slowly put the headset down after a couple of hours.”
    • “It's fun to play for a few hours, however there are many small gameplay/QoL issues that sum up to a frustrating experience.”
    • “It's got a nice weapon unlock and progression system, but the core gameplay is outdated now.”
    • “The reloading mechanics lack weight to them, which is actually a welcome change.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics in the game are generally considered decent, with well-designed zombie models that enhance the visual experience. However, players have expressed a desire for more graphics options and settings to improve fidelity, as well as concerns about the lack of dynamic movement and the blandness of weapon visuals. Overall, while the graphics contribute positively to the immersive VR experience, there are areas for improvement that could enhance gameplay further.

    • “Graphically, it looks good and it also has to be one of the smoothest VR experiences I've played in quite a while.”
    • “Actually quite an enjoyable game, kind of like another zombie game called The Living Remain. It's not massively fast-paced, but that somehow makes the game even better than a 100mph shoot 'em up. I found the gameplay loop to get resources a little bit addictive and had to slowly put the headset down after a couple of hours. I would appreciate further graphics settings so I can up the fidelity.”
    • “The graphics are decent, and the zombies look good.”
    • “Expose some graphics options, angle selection for snap, if later implemented follow controller direction instead of headset for movement etc.”
    • “I would appreciate further graphics settings so I can up the fidelity.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere in the game is often criticized for feeling empty and lacking depth, with players noting that the absence of ambient sounds like footsteps and wind detracts from the overall experience. Enhancing these auditory elements could significantly improve the game's immersive quality.

    • “The atmosphere can feel a bit empty at times, but not in an eerie way that enhances the experience.”
    • “Incorporating elements like player footsteps and wind would significantly enhance the overall atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the strong replayability of the game, highlighting the engaging gun purchases and upgrades available for both VR and PC platforms. Many express enthusiasm for future updates that could enhance this aspect even further.

    • “Good replayability added here, with gun purchases and upgrades for both VR and PC players. I'm keen for even more updates!”
  • monetization
    2 mentions Positive Neutral Negative

    The reviews do not directly address monetization, focusing instead on gameplay mechanics and feature requests such as toggle sprint for VR, improved controls for PC, and suggestions for item prioritization and online co-op. As a result, there is no clear consensus or feedback regarding the monetization aspect of the game.

  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, requiring numerous performance updates due to excessive VRAM usage and frequent FPS drops, even though it is relatively simple in design. Additionally, players have requested the inclusion of controller-based movement options in the settings.

    • “It needs a lot of performance updates. For such a simple game, it uses a ridiculous amount of VRAM and has FPS drops like crazy. I have no issues with other games I own. Also, please add movement based on controller in settings; I hate moving by headset!”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game particularly effective, with many highlighting the comedic impact of slow-motion death scenes as a standout feature.

    • “The slow-mo of some of them dying was hilarious.”

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