Consternation 2
- May 19, 2020
- CrackedGhostGames
![Consternation 2 Game Cover](https://img.gamebrain.co/games/167/consternation_2_crackedghostgames_2018_1_xl.png)
![](https://img.gamebrain.co/games/374/consternation_ii_crackedghostgames_2020_47_xl.jpg)
![](https://img.gamebrain.co/games/368/consternation_ii_crackedghostgames_2020_32_xl.jpg)
![](https://img.gamebrain.co/games/374/consternation_ii_crackedghostgames_2020_47_xl.jpg)
In "Consternation 2," a free-to-play indie horror game, players explore an abandoned factory in rural Maine, where a woman was mysteriously murdered. Armed with only a digital camera and flashlight, you'll investigate rumors of paranormal activity and attempt to uncover the truth behind the woman's death. This sequel features improved gameplay and new elements, ditching the maze format of the original game.
Reviews
- The game effectively creates a terrifying atmosphere that keeps players on edge throughout.
- Unique mechanics, such as different flashlight modes and chromatic distortion, enhance the gameplay experience.
- It's a free game that shows dedication from the developers, and it offers a challenging horror experience for fans of the genre.
- The map design is confusing, making it easy for players to get lost without clear orientation.
- The gameplay can feel repetitive, with jumpscares and a lack of variety in the horror elements.
- Technical issues, such as low-resolution graphics and limited options, detract from the overall experience.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay features a mix of classic level navigation reminiscent of Wolfenstein, with unique mechanics like a versatile flashlight and night vision that enhance the experience. While some find the overall content shallow compared to older titles, the engaging atmosphere, sound design, and strategic elements like crawl spaces contribute to a tense and enjoyable experience. Overall, the gameplay is praised for its fun mechanics and attention to detail, keeping players on edge throughout.
“Unique and interesting mechanics make up for the generally cliché environment.”
“Overall, dope mechanics, fun gameplay, good aesthetic, and nice attention to detail.”
“Loved the flashlight mechanic, very cool idea to have 3 different modes to see with, sounds were good, keeping the game intense, and the murderers' walk speed was not insane like most horror games and gave you a fair chance of escaping his sight.”
“Gameplay consists of negotiating Wolfenstein-style levels to find the object, pull the lever, flick the switch, find the exit, blah blah.”
“The scary atmosphere is well done, but that's all this has going for it... it's got shallower gameplay and less content than 1992's Wolfenstein 3D (now free and open sourced).”
“The night vision is useful and comforting, so making it limited is an obvious mechanic, but I never felt too pressured to use it.”
- graphics4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The graphics have received mixed reviews, with many users criticizing low-resolution assets and a lack of customization options, which detracts from the overall experience. However, some appreciate the game's old-school aesthetic, noting that it contributes to a creepy atmosphere, despite the outdated visuals.
“Overall, dope mechanics, fun gameplay, good aesthetic and nice attention to detail.”
“The graphics feel and look old, but it gives the game a creepy feeling.”
“It fails on most basic tests for what makes an acceptable PC game: low-resolution assets, no graphics tweaks, and no resolution options (you can switch between full screen and windowed, and that's it).”
“Graphics are lousy too.”
- story2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The story is generally viewed as unimpressive and unengaging, with a lack of depth and interest in its slasher motif. The confusing map design and repetitive environments further detract from the narrative experience, leaving players feeling disconnected and uninterested.
“The story wasn't impressive, and I didn't really care about it.”
“The plot felt predictable and lacked any real depth.”
“Character development was weak, making it hard to connect with anyone.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's atmosphere is effectively scary, but it suffers from shallow gameplay and limited content compared to classic titles like 1992's Wolfenstein 3D.
“The scary atmosphere is well done, but that's all this game has going for it; it has shallower gameplay and less content than 1992's Wolfenstein 3D, which is now free and open-sourced.”
“The atmosphere tries to be immersive, but it ultimately feels empty and lacks depth, making it hard to stay engaged.”
“While the game attempts to create a tense atmosphere, it falls flat due to repetitive environments and predictable scares.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization of the game is viewed positively, as it is not perceived as a cash grab or an asset flip, indicating a more thoughtful approach to revenue generation.
“The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending extra money.”
“I appreciate that it's not just a cash grab, but the in-game purchases are still frustratingly necessary to progress.”
“While the game has potential, the constant push for microtransactions detracts from the overall experience.”