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Confronted Game Cover

About

"Confronted" is a survival horror game comprised of three chapters, where players navigate Radu Castle as Dorinela, hiding from a malevolent presence while solving puzzles and managing resources. The game features a gripping narrative that explores themes of trauma and survival, with each chapter revealing darker secrets. Players must build hiding places strategically, as enemies and the castle's layout present new challenges in each chapter.

Confronted screenshot
Confronted screenshot
Confronted screenshot
Confronted screenshot
Confronted screenshot
Confronted screenshot
Confronted screenshot

100%
Audience ScoreBased on 35 reviews
gameplay9 positive mentions
story3 negative mentions

  • The game features a thrilling atmosphere, excellent sound design, and high-quality voice acting that enhances immersion.
  • The unique building mechanics for hiding from enemies add depth to the gameplay, making it engaging and suspenseful.
  • Considering the price, the game offers great value with the promise of additional free chapters and solid gameplay that evokes classic horror titles.
  • Some players experienced graphic issues, such as screen tearing, which detracted from the overall experience.
  • The puzzles were described as just alright and a bit confusing for some, potentially hindering the flow of gameplay.
  • The gameplay is relatively short, with some players wishing for more content in the current chapter.
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is highly praised for its unique building mechanics and stealth elements, which add depth to the survival horror experience. Players appreciate the thrilling atmosphere and the need to scavenge for resources while hiding, reminiscent of indie classics like Amnesia. Although the gameplay is relatively short at around 1.5 hours, it is considered engaging and well-crafted, especially for a solo developer.

    • “The building shelter mechanic is really interesting and adds an extra depth with having to hide and be stealthy.”
    • “The game has a very thrilling atmosphere and what I'd say is a very cool, unique mechanic—it's a typical survival horror game where you can't fight, and the only way to survive is to run and hide.”
    • “The gameplay and atmosphere feels like a natural evolution of indie classics like Amnesia: The Dark Descent, except now even merely hiding forces you to scavenge for and use precious resources to remain undetected.”
    • “Gameplay is short so far (around 1 and a half hours) but good to get the game now if you're interested as the price will increase when the remaining chapters are released so you can get it now for cheaper.”
    • “The mechanic of needing time to hide and build a wall does a good job of keeping you on your toes, by forcing you to pay attention to sounds and your environment.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its ability to create tension and unease, drawing players into a dark and immersive environment reminiscent of classic horror titles. The sound design enhances this experience, while gameplay mechanics that emphasize stealth and resource management contribute to a thrilling and suspenseful atmosphere. Overall, players find the atmosphere to be a standout feature that keeps them engaged and on edge throughout their exploration.

    • “The game has a very thrilling atmosphere and what I'd say is a very cool, unique mechanic—it's a typical survival horror game where you can't fight, and the only way to survive is to run and hide.”
    • “The atmosphere immediately draws you in while raising the uneasiness and tension as you explore Radu Castle.”
    • “The gameplay and atmosphere feel like a natural evolution of indie classics like Amnesia: The Dark Descent, except now even merely hiding forces you to scavenge for and use precious resources to remain undetected.”
    • “Confronted is an outstanding indie horror game that evokes the atmosphere of classic horror titles while carving out its own identity.”
  • story
    10 mentions Positive Neutral Negative

    The story is centered around a woman returning to Radu Castle in search of her husband, presenting a promising narrative enhanced by the castle's environment. While the storytelling employs classic journal entries and visually appealing cutscenes, some players feel the story is only average compared to the engaging gameplay. Overall, the narrative shows potential but is still developing.

    • “We got a castle (dope), some classic journal-based storytelling and some great cutscene art, so it's looking lovely right now.”
    • “The story seems really promising too!”
    • “The story revolves around a woman heading back to Radu Castle to find her husband, but of course, it's not that easy.”
    • “Story was okay so far, but gameplay, however, was awesome.”
    • “This helps to tell the story through the castle itself.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their polish and immersive quality, evoking a nostalgic feel reminiscent of early 2000s titles like Half-Life 2. However, some users reported minor issues, such as screen tearing near water, which slightly detracted from the overall visual experience.

    • “Graphics and voice-over are very polished.”
    • “The visuals are great and you really feel part of the world.”
    • “It has a nostalgic feel to it that reminds me of the early 2000 games, in a similar art style as Half-Life 2 or Return to Castle Wolfenstein.”
    • “My only real negative was a few graphic issues, mostly by the water, where the left side of my screen had screen tearing.”
    • “It has a nostalgic feel to it that reminds me of the early 2000s games, for me in a similar art style as Half-Life 2 or Return to Castle Wolfenstein.”

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