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Concursion is a single player arcade hack and slash game with a fantasy theme. It was developed by Puuba and was released on June 6, 2014. It received mostly positive reviews from critics and neutral reviews from players.

Dark Lord Bigunbad has - sigh - once again kidnapped the princess. But this time his evil schemes have gone too far and torn open a number of rifts between realities. You start where most platformers finish at the bad guy’s castle and run, jump, fly, fight and occasionally dance through the kingdom on your quest to unearth the truth behind these rifts and put a stop to Bigunbad, once and for all.

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57%
Audience ScoreBased on 63 reviews
gameplay10 positive mentions
grinding2 negative mentions

  • Innovative genre-mixing gameplay with seamless transitions between five distinct game styles (platformer, shooter, ninja, jetpack, pacman), creating a unique and engaging experience.
  • Well-designed levels that cleverly integrate different gameplay mechanics and offer good variety, keeping the game fresh and challenging.
  • Outstanding soundtrack with chiptune music that enhances the mood and transitions, praised as one of the best aspects of the game.
  • Technical issues including severe bugs and unresponsiveness making the game unplayable for some players, with problems in input detection and menu navigation.
  • Unpolished presentation with simple, sometimes inconsistent or crude graphics and animations that do not meet modern PC gamers' expectations.
  • Frustrating elements such as poorly placed checkpoints, excessive auto-scrolling levels, awkward or floaty controls in certain modes, and some cheap or poorly balanced boss fights.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay is characterized by clever level design and an innovative blend of multiple classic genres, offering variety and challenge through frequent mechanic shifts. While some players appreciate the unique concept and smooth teaching of new mechanics, others find the rapid changes disorienting and the individual gameplay styles simplistic or underdeveloped. Overall, the gameplay has charm and novelty but can feel inconsistent and occasionally frustrating once the initial novelty fades.

    • “The real star of the show in this game is the level design; it's really masterfully done, exploring almost all things possible with the initial gameplay concept.”
    • “Mixing the basics of some classic game types into zones, and then creating semi-new mechanics out of this interaction is very cool.”
    • “As soon as I find comfort with one set of mechanics I get challenged by another, and having this all culminate in the absolute bananas of multiple styles in a single level.... wonderful.”
    • “Genre mixing reality bubbles is a rather clever gameplay element that just misses the mark on execution to live up to the potential of the concept.”
    • “The game has some really nice ideas with the genre mixing interspaced throughout the levels but it's just not much fun after the novelty wears off and you're left with the boring and trite gameplay for each section.”
    • “That led to my distaste of the game once the mixes started happening more rapidly, where the mechanics changed so fast that most of the time you'd end up taking damage from something that just happened to spawn because something else moved into it.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics are generally simple and retro-inspired, featuring basic 2D or pixel art styles reminiscent of classic console and arcade games. While some praise the charming, colorful, and nostalgic aesthetic, others criticize the artwork as unpolished, basic, or low-effort, especially given expectations for PC games. Overall, the graphics are often considered functional and fitting for the game’s concept, though not visually impressive or highly polished.

    • “The graphics aren't the best, but they do a great job of recreating the art design of console and arcade games.”
    • “Art style is bright and colorful with overworld maps reminiscent of Mario.”
    • “And the artwork is the kind that I like, smooth, high quality, but simple.”
    • “The game features simple, cartoony 2D graphics, of the type you normally expect to see in low-effort mobile apps.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
    • “I cannot get over the very basic paint artstyle and bad voice acting.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game is widely praised for its compositional depth, seamless transitions with world and character changes, and retro-inspired sound that enhances gameplay immersion. It features continuous, flowing tracks that maintain momentum even after player deaths, and is considered one of the standout elements, often compared favorably to soundtracks from major developers. Overall, the soundtrack significantly contributes to the game's addictive and original experience.

    • “Even the music shifts are handled well; when you switch worlds, the music seamlessly cross-fades into a different mix.”
    • “This is the first collaboration with Christopher Hoag of House fame, who tirelessly composed various mixes of all the songs in the game for each world. The soundtrack is striking in terms of compositional depth and variety.”
    • “I thought the music was awesome; it helps the transition elements of gameplay a lot and is generally fun to listen to even when replaying a level multiple times. I did not feel like muting the music or replacing it with my own, as I often do with most games.”
  • story
    12 mentions Positive Neutral Negative

    The story is basic and reminiscent of classic platformers like Mario, featuring familiar tropes such as rescuing a princess, but it incorporates witty humor and a surprising twist that adds some charm. While some find the parody approach lacking in depth, others appreciate the additional story elements and humor that elevate it beyond a typical platformer. Overall, the narrative is enjoyable but could benefit from more development and voice work to fully satisfy players.

    • “The story here is also well done, it is a platformer so don't expect anything crazy but there is more of a story than your average Mario clone and even a funny little twist that I will not spoil for you here.”
    • “Games like this aren't complete without the stereotypical bad guys and princess you have to rescue, and this one also likewise features one — only, in this case, with Puuba's witty and irreverent brand of humour, as well as a plot twist near the end.”
    • “As for the plot and dialogue, it's basic, yet at least has a plot, and the dialogue is interesting with a sense of humor, and can feel rather dark sometimes.”
    • “Borrows heavily from Mario in story and tries to do the "haha it's parody" thing, which I think is a bad substitute for an actual story.”
    • “The story is nothing special.”
    • “Essentially the worlds get “broken” apart and we are running around in them, but the story itself did not need to seem like it was also a little broken.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor is notable for its interesting and sometimes dark dialogue, as well as clever, referential jokes that pay homage to classic video games. It adds a layer of charm beyond a typical platformer, with witty level titles and a funny story twist that enhance the overall experience.

    • “As for the plot and dialogue, it's basic, yet at least has a plot, and the dialogue is interesting with a sense of humor, sometimes even feeling rather dark.”
    • “This game is also sprinkled with some humorous moments that pay homage to some old games; be sure to read the titles of every level.”
    • “Beyond the obvious reference to Miyamoto-san, Concursion flaunts its appreciation for video game history through a series of referential humor, with stage names that parody renowned games.”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect frustrating due to poorly placed checkpoints, which force them to repeatedly replay long, tedious segments at the same slow pace after dying. This leads to a repetitive and monotonous experience that detracts from enjoyment.

    • “If there's something I enjoy the least, it's having to redo tediously long and boring autoscrollers when I die to something much later because the checkpoints are not placed well.”
    • “It becomes tedious to replay the same segment at the same pace when you fail.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability through challenges like achieving gold times, topping leaderboards, and collecting all gems, providing lasting motivation for players. Many feel its replay value justifies a higher price point.

    • “Also, the replayability of the game is really good if you want to get the gold time, get the best time on the leaderboards, and collect all the gems.”
    • “For a game with as much replay value as this, I would pay closer to £50.”
  • monetization
    1 mentions Positive Neutral Negative

    The provided text does not contain specific information about the game's monetization, so no clear summary can be made regarding this aspect.

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80%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Concursion is a arcade hack and slash game with fantasy theme.

Concursion is available on PC, Mac OS, Windows and Xbox.

Concursion was released on June 6, 2014.

Concursion was developed by Puuba.

Concursion has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Concursion is a single player game.

Similar games include Outland, Giana Sisters: Twisted Dreams, Nihilumbra, Xeodrifter, Spark the Electric Jester and others.