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About

"Commanding Nations" is a historical real-time strategy game set in the medieval era. Players must build and manage their own kingdom, gathering resources, recruiting armies, and engaging in tactical battles. The game features seven distinct nations to choose from, each with its own unique strengths, weaknesses, and playstyles. With a focus on historical accuracy and deep strategic gameplay, "Commanding Nations" offers a challenging and immersive experience for fans of the genre.

Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot
Commanding Nations screenshot

52%
Audience ScoreBased on 66 reviews
humor2 positive mentions
gameplay4 negative mentions

  • The game has great potential and evokes nostalgia for Command & Conquer Generals, appealing to RTS fans.
  • The developers are communicative and show passion for improving the game, with regular updates that have addressed some bugs.
  • There is a vision for the game to evolve into a worthy RTS experience, and some players are optimistic about its future development.
  • The game is currently in a very rough state, with numerous bugs, poor graphics, and limited gameplay options, making it feel more like a demo than a finished product.
  • Many players have experienced crashes, unresponsive AI, and other technical issues that hinder gameplay, leading to frustration.
  • There are concerns about the developers' history of abandoning projects, raising doubts about the game's future and whether it will ever be completed.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay of the game "cn" is described as a mix of creativity and innovation, offering an engaging experience; however, it is marred by poor mechanics, bugs, and controversial design choices. While some players appreciate its potential and improvements in graphics and UI, others find the gameplay lacking due to significant issues.

    • “I recently had the pleasure of diving into CN, an indie masterpiece that left me utterly impressed with its unique blend of creativity, innovation, and engaging gameplay.”
    • “It's got far better gameplay, graphics, animations, and UI.”
    • “The game has potential, but the mechanics and physics are just so bad.”
    • “Terrible gameplay full of bugs and controversial design decisions.”
    • “The gameplay is lacking, with numerous issues that detract from the overall experience.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have been criticized for being monotonous and reminiscent of older titles, with some users noting that even 1990s C&C games appear superior. However, there are also positive remarks highlighting good graphics, animations, and user interface, suggesting a mixed reception overall.

    • “It's got far better gameplay, graphics, animations, and UI.”
    • “Good graphics.”
    • “The graphics are impressive and enhance the overall experience.”
    • “C&C from 2009 has the same graphics, and all the units and elements that this game is trying to achieve.”
    • “Monotonous graphics for RTS; even C&C games from the 1990s look better than this.”
    • “The graphics are outdated and fail to impress compared to other titles in the genre.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is severely lacking, with frequent freezes that disrupt gameplay, leading many users to feel it resembles an alpha version rather than a polished early access title. Overall, the experience is marred by persistent technical issues.

    • “It freezes all the time and stops the game in the middle.”
    • “Early access games are supposed to be unpolished and be a buggy experience, but this isn't even early; this really is just an alpha.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game's map controls, noting that the navigation feels quirky and amusing, particularly with the unusual warping effect when using the WASD keys.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is viewed skeptically, with users expressing concerns that it appears to be a quick cash grab, especially considering the developer's history of abandoning early access RTS titles.

    • “This game is very likely to be a quick cash grab, given the developer has a history of abandoning early access RTS games.”

Buy Commanding Nations

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs

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