- November 15, 2016
- LunarCore Games
Comit the Astrodian
Platforms
About
"Comit the Astrodian" is airedale platformer where players control a meteor man with a rocket pack, tasked with stopping the evil space pirate Krater's robotic army from taking over the planets. Collect yellow and red stars for lives or bonus stages, as the game stays true to its 1994 blueprint with modern save system additions. Save the universe with Comit's boosting and double jumping abilities in this early 90's-inspired adventure.
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- The movement mechanics, including the ability to fly and dash in multiple directions, make the gameplay fun and engaging.
- The game features a cute mascot and enjoyable music, contributing to a lighthearted and entertaining experience.
- It's a short and stress-free platformer that can be completed quickly, making it suitable for casual gaming sessions.
- The game suffers from poor controls, particularly with keyboard input, making it frustrating to play.
- There are numerous technical issues, including glitches and low visual quality, which detract from the overall experience.
- The gameplay is overly simplistic and easy, with boss battles that lack variety and challenge.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is characterized by its simplicity, allowing players to fly or dash in eight directions, but it suffers from janky controls and a lack of polish, leading to an unsatisfying experience. While some players appreciate the cute platforming elements and fast-paced action, the overall mechanics are limited, offering only about an hour to an hour and a half of playtime. Improvements are noted in the sequel, particularly in level design and new mechanics.
“The gameplay is rather simple, being able to fly/dash in any of the 8 directions, horizontally, vertically, or diagonally.”
“Very cute platform game with a very cute mascot. I love the jet pack; it makes the gameplay fast and enjoyable. A must-buy if you love indie platform games.”
“It's a very simple, easy game without a lot of mechanics, and you can expect to get an hour to an hour and a half of playtime out of it.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“It's a very simple, easy game without a lot of mechanics, and you can expect to get an hour to an hour and a half's playtime out of it.”