Comit the Astrodian 2
- March 20, 2017
- LunarCore Games
Comit the Astrodian 2 is the sequel to 2016's Comit the Astrodian. If features new stages, new abilities and new enemies.
Reviews
- Comit the Astrodian 2 offers a higher level of difficulty and more unique planets, making exploration more enjoyable.
- The game features great movement mechanics and colorful graphics, reminiscent of classic platformers like Sonic.
- Players have reported that the game provided them with joy and hope during tough times, showcasing its positive impact.
- The game suffers from technical issues, including unresponsive controls and bugs that make it frustrating to play.
- Many players feel that the game is a copy of its predecessor with minimal improvements, leading to a lack of originality.
- The use of outdated graphics and poor design choices detracts from the overall experience, making it feel unpolished.
- gameplay4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay features new enemies, planets, and mechanics, but suffers from janky controls and a lack of polish, leading to an unsatisfying experience. Many players feel that the handling and responsiveness are inadequate, detracting from the overall enjoyment of the game. While it offers a nostalgic jump-and-attack style, the execution leaves much to be desired.
“There'll be new enemies, new planets, and new mechanics to discover!”
“Sit back and enjoy some old-style jump and attack gameplay.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
- music4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The music in the game is described as colorful and bright, contributing to a relaxing atmosphere, though some users find the repetitive sonic-style tracks to be grating and reminiscent of torture. Overall, while the soundtrack has its moments, its constant presence may detract from the experience for some players.
“Colorful, bright graphics and a nice little soundtrack.”
“There is some sonic-style music that constantly plays in the background (I'm pretty sure that the guards play this music for hours on end to prisoners at Guantanamo Bay, as a form of inhumane torture).”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are characterized by a retro pixel art style that some users find outdated, lacking options for resolution adjustments or meaningful graphical tweaks. However, the vibrant colors and accompanying soundtrack are noted as positive aspects, contributing to the overall aesthetic.
“Colorful, bright graphics and a nice little soundtrack.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”