About
"Concurrency" is a roguelike game where you follow a set track through randomly generated halls, fighting procedurally generated enemies and purchasing upgrades from the shopkeeper. The game emphasizes that there are no secrets to discover or hidden levels, and instead offers branching paths of varying difficulty and 8 distinct genres to experience within its 2-hour long adventure. The primary objective is to stay on the track and complete your job, with the warning that leaving will likely result in death.
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- The game provided a sense of joy and hope during a difficult time, helping players to cope with personal struggles.
- Despite its unpolished gameplay, the game offers a mix of genres that can be engaging and enjoyable for some players.
- The controls are simple and functional, allowing players to experience different gameplay styles, even if they are basic.
- The game suffers from poor technical quality, including clunky controls and low visual standards, making it frustrating to play.
- Procedural generation is used as a substitute for meaningful content, resulting in repetitive and boring gameplay.
- Many players found the game uninteresting and unengaging, with a significant portion uninstalling it shortly after trying.
gameplay
8 mentions Positive Neutral NegativeThe gameplay is widely criticized for being janky and unsatisfying, with poor handling and responsiveness that detracts from the overall experience. Reviewers note a lack of polish and apparent testing, leading to a confusing mix of gameplay styles and terrible level design, ultimately recommending against the game.
“An odd, confusing romp through different gameplay styles.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“I do not recommend this game to anybody, the controls suck, the gameplay sucks, the level design is terrible, the best thing within this game would be the... repetitively bland music.”