- July 28, 2015
- 2dengine
Collisions
Platforms
About
"Collisions" is a peaceful puzzle game set in a stunning environment, where players must solve puzzles that vary in difficulty from one screen to the next. Some puzzles require simple solutions, while others need careful timing, logic, and anticipation. With its diverse challenges and beautiful setting, "Collissions" offers a satisfying and engaging puzzle experience.
- The game features beautiful graphics and a relaxing atmosphere, making it enjoyable to play.
- The physics-based puzzles are well-designed and provide a unique challenge, with some levels offering multiple solutions.
- It's a fun little game that can be completed in about an hour, making it a good option for casual gaming sessions.
- The game is very short, with many players finishing it in under an hour, leading to feelings of it being overpriced for the content provided.
- Controls can be frustrating, especially with timing challenges that often feel luck-based rather than skill-based.
- The game lacks depth and complexity, often feeling like a mobile port rather than a fully fleshed-out PC experience.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is characterized by a unique blend of puzzle mechanics and pinball elements, primarily controlled through mouse input, though some players feel keyboard controls would be more intuitive. It offers a relaxing experience with peaceful visuals and music, while the timing puzzles provide engaging challenges that can improve with touchscreen use. However, some players express disappointment over the lack of complex interactions between the game's mechanics, suggesting untapped potential in its design.
“And it is unique, because if you ask me for a little 'puzzle' game with pinball mechanics, I can't remember any other game.”
“Ultimately, it comes down to a yes because the core gameplay, the timing puzzles, are good and fun and what you're here for.”
“Peaceful backgrounds, peaceful music, easy to understand gameplay, relaxing game.”
“You control everything about the gameplay with the mouse, even though keyboard controls would sometimes make more sense.”
“The reason I don't recommend it is due to the high potential of using these various mechanics, but they never get the chance to properly interact with each other in a complex way.”
“There are times when speed and reflexes absolutely make a difference, and while I have a sore finger, I also noticed that my gameplay improved considerably when using the touchscreen as opposed to controlling play with the touchpad and buttons.”