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Glass Masquerade 2: Illusions

The words 'creepy' and 'moody' don't often come to mind when thinking about jigsaw puzzles, but that's the beauty of Glass Masquerade 2: Illusions. Puzzles often result in surreal imagery, and Nikita Sevalnev's soundtrack adds a chilling layer to the already ethereal atmosphere. With difficulty modes suited for both beginners and veterans of the jigsaw puzzle, Glass Masquerade 2 is a must play for anyone looking for more flavour in their puzzle games.
Glass Masquerade 2: Illusions Game Cover
86%Game Brain Score
music, graphics
replayability, grinding
92% User Score Based on 1,117 reviews
Critic Score 75%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Glass Masquerade 2: Illusions Game Cover

About

Glass Masquerade 2: Illusions is a single player casual puzzle game. It was developed by Onyx Lute and was released on February 27, 2019. It received mostly positive reviews from critics and very positive reviews from players.

"Glass Masquerade 2: Illusions" is a puzzle game where players assemble elaborate stained-glass mosaics. Set in a mysterious art academy, the game features new intricate designs and challenging patterns. Uncover the secrets of the academy while immersing in a captivating narrative and atmospheric soundtrack.

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92%
Audience ScoreBased on 1,117 reviews
music159 positive mentions
grinding15 negative mentions

  • Beautiful stained glass art and captivating visuals that enhance the puzzle experience.
  • Relaxing gameplay with soothing music, making it a great way to unwind.
  • The addition of a hard mode adds challenge and replayability for puzzle enthusiasts.
  • All puzzles are circular, leading to a lack of variety compared to the first game.
  • Some puzzles are overly complex and difficult to decipher, making them frustrating to complete.
  • The narrative elements and quotes feel pretentious and do not add meaningful context to the puzzles.
  • music
    309 mentions Positive Neutral Negative

    The music in "Glass Masquerade 2: Illusions" is widely praised for its haunting and atmospheric qualities, effectively complementing the game's beautiful stained-glass art. While many players find the soundtrack soothing and fitting for a relaxing puzzle experience, some note that it can become repetitive over time, with a limited number of tracks contributing to a sense of monotony. Overall, the combination of eerie yet calming music enhances the game's immersive and meditative atmosphere, making it a compelling choice for fans of puzzle games.

    • “The music is hauntingly beautiful.”
    • “Glass Masquerade 2: Illusions is a stunning puzzle game with mesmerizing stained-glass art and a soothing soundtrack.”
    • “Beautiful artwork and haunting music make for a relaxing puzzle game.”
    • “The only downside is the music which differs too much from the first game, so I silenced it since it was kinda creepy.”
    • “The music was okay but maybe was 30 minutes worth in total, so hearing the same songs over and over got old real fast.”
    • “Despite the praise, one glaring oversight is the lack of music variety.”
  • graphics
    206 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their stunning stained-glass aesthetic and beautiful artwork, creating a captivating and relaxing atmosphere. However, some players find the art style to be inconsistent, with certain designs being overly complex or dark, which can detract from the overall experience. While many appreciate the unique charm and intricate visuals, others feel that the graphics do not significantly improve upon the previous installment, leading to mixed opinions on the game's artistic direction.

    • “Gorgeous puzzle game with stunning graphics and an excellent interface.”
    • “The fantastical art captivates with its stunning visuals and unique charm.”
    • “Beautiful artwork, lovely music and the phrases are something to make you go 'hmm'.”
    • “While the artwork is still exquisite, I find the 'dark' theme unsettling for my personal tastes and have elected not to continue with the game.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
    • “Although the game has very pretty visuals, it’s often very difficult to determine the picture you’re building until it’s all finished, which is frustrating, as they are great pieces of art.”
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay in this puzzle game is largely consistent with its predecessor, featuring simple and intuitive mechanics that provide a relaxing experience enhanced by beautiful visuals and soothing music. While some players appreciate the addition of a hard mode that introduces a rotation mechanic for puzzle pieces, others feel that the gameplay lacks significant innovation and can become repetitive. Overall, it offers a satisfying and calming puzzle-solving experience, particularly for fans of the original game.

    • “The gameplay is identical with a bit more polish around the edges.”
    • “The stunning visuals, mysterious soundtrack, and fluid mechanics make this a very hard title to put down!”
    • “I honestly have no idea why that picture was chosen because this is an immensely relaxing game where you can just zone out for hours after a rough day at work and let the music and gameplay calm you down.”
    • “Gameplay-wise, it is a fairly basic jigsaw puzzle.”
    • “Not sure what they have done to the gameplay, but I really am not enjoying it in any way like the first.”
    • “Pretty, but doesn't fix any of the problems from the first game and adds worse gameplay mechanics.”
  • story
    59 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players finding it either minimal or confusing, often feeling disconnected from the puzzles themselves. While some appreciate the attempt to introduce a narrative element, describing it as a dark and whimsical backdrop, others criticize it as pretentious or irrelevant, detracting from the overall experience. Overall, the game is seen as a beautiful puzzle experience, but the story fails to engage or provide meaningful context for many players.

    • “I played Illusions on my Switch and I was blown away by the story, the colors, the sheer cleverness of this game with the supposed tedious shapes.”
    • “A beautiful puzzle game with a lovely story and also challenging pictures.”
    • “Gm's unique take on the jigsaw puzzle format is refreshing, and the new spin that Illusions introduces - a moodier, more surreal sort of dark storytelling through its signature stained glass puzzles - only makes things that much more fun.”
    • “There's apparently a story now, but it barely existed as anything more than plain quotes wasting time.”
    • “There is no story, background, or setup to the game.”
    • “From the trailer, I had the impression the devs might have tried to create some kind of story in GM2; sadly, whatever it was they tried to do failed spectacularly for me and actually is the main reason I turned to hate this second game: the little texts, the images, the maps don't build up to anything.”
  • atmosphere
    42 mentions Positive Neutral Negative

    The atmosphere in both games is widely praised for its beautiful aesthetics, calming music, and immersive qualities, creating a soothing yet occasionally eerie experience. While some designs may vary in appeal, the overall ambiance is enhanced by well-crafted soundtracks that complement the themes, making the games feel both relaxing and engaging. Players appreciate the unique atmospheres of each installment, with the second game offering a darker, more mysterious tone that adds depth to the puzzle-solving experience.

    • “Both games are beautifully crafted, with a charming aesthetic and soothing atmosphere.”
    • “The music is coupled well with the theme, creating a great atmospheric ambiance.”
    • “While the pictures are really beautiful, the game itself provides a very mysterious and unique atmosphere, greatly enhanced by the well-made soundtrack.”
    • “The dark atmosphere is reminiscent of a Thomas Ligotti story or Ray Bradbury's 'Something Wicked...'.”
    • “The subtle animations and bloom effects really add to the atmosphere of the game, not to mention the music (though I preferred the soundtrack of the first).”
    • “Puzzles often result in surreal imagery, and Nikita Sevalnev's soundtrack adds a chilling layer to the already ethereal atmosphere.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game offers a notable increase in replayability compared to its predecessor, with the introduction of higher difficulty levels and the option to challenge previous completion times. While some players find certain puzzles difficult to decipher, the relaxing ambiance and varied challenge options encourage repeated play. However, a few reviews mention that the replay value may still be limited for some users.

    • “The game has some replayability as coming back to do even one puzzle is easy and fulfilling thanks to the ambiance and the fact you could attempt to challenge your time from a previous attempt.”
    • “The new high difficulty adds some replayability and can be fairly challenging without peeking at what the final result should be.”
    • “This greatly increases replayability, and will force the player to return to this little magical world many times.”
    • “As with the first game, the only real issue is the replayability.”
    • “Not much replay value.”
    • “It gives the puzzles a lot less immediate replay value, but I've also come back to the game a couple of times since originally playing it when I need to unwind and play something easy.”
  • grinding
    15 mentions Positive Neutral Negative

    Reviews highlight that the grinding aspect of the game is characterized by tedious and repetitive gameplay, particularly in the puzzle mechanics where rotating pieces adds unnecessary complexity. While some players appreciate the opportunity to engage with the game as a break from more grind-heavy titles, many find the experience frustrating due to the lack of challenge and the cumbersome user interface. Overall, the grinding is seen as a significant drawback, detracting from the enjoyment of the game.

    • “The piece shapes in this game are just random and make the puzzles unnecessarily tedious.”
    • “It's tedious, boring, repetitive, and a silly addition.”
    • “And, of course, there's the actual 'hard' difficulty setting that's been implemented (and required to 100% all achievements), which doesn't automatically rotate pieces to their correct orientation when you pick them up, and could be seen as more tedious than actually challenging.”
  • stability
    9 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, with minor glitches reported that do not significantly impact gameplay. Users noted occasional freezing during drag-and-drop actions, which can be resolved by alt-tabbing, but this can be frustrating. The game runs well on Linux through Proton and is considered more polished than its predecessor, with improved interface responsiveness.

    • “Runs great on Linux through Proton.”
    • “The drag and drop sometimes freezes up completely; thankfully, alt-tabbing out handles that problem, but having to alt-tab in and out of a game a half dozen times during single puzzles gets really, really annoying.”
    • “I encountered several minor glitches while playing.”
    • “Quality-wise, I felt this game was a bit more polished than the first version, with a less buggy interface, but the puzzle interface sometimes is slightly buggy.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model is praised for its transparency, offering straightforward DLC without microtransactions, allowing players to simply pay for additional puzzles.

    • “This is honest DLC done right: no microtransactions, just pay for more puzzles.”
    • “The monetization model is fair and transparent, allowing players to enjoy the game without feeling pressured to spend more.”
    • “I appreciate that the game offers additional content without resorting to aggressive monetization tactics.”
    • “The monetization model feels exploitative, with too many paywalls for essential content.”
    • “I can't believe how many items are locked behind a paywall; it ruins the experience.”
    • “The game is fun, but the constant push for in-game purchases is frustrating.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional depth of the game to be enhanced by time away from it, suggesting that a break can lead to a more profound appreciation of its subtle and heartfelt themes. The game's intricate design contributes to its ability to evoke strong feelings, making the experience resonate on a deeper level.

    • “Mosaic perfection gains even more subtle and heartfelt motives.”
    • “I can't even tell you what made it work again except for letting the game rest in my Steam library for a couple of months before touching it again.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is praised for its smooth performance and lack of technical issues, with users highlighting the enjoyable music and artistry as additional positive aspects. Overall, the optimization appears to be well-executed, contributing to a seamless gaming experience.

    • “Nice music while playing, nice artistry, and the game runs smoothly.”
    • “Strictly regarding our game, I had no performance issues whatsoever.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in this context is characterized by playful and suggestive scenarios, blending elements of role reversal and light-hearted teasing. Users find amusement in the absurdity and exaggeration of gender roles, highlighting a comedic take on sexual dynamics.

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16h Median play time
15h Average play time
15-20h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Glass Masquerade 2: Illusions is a casual puzzle game.

Glass Masquerade 2: Illusions is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 15 hours playing Glass Masquerade 2: Illusions.

Glass Masquerade 2: Illusions was released on February 27, 2019.

Glass Masquerade 2: Illusions was developed by Onyx Lute.

Glass Masquerade 2: Illusions has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its replayability.

Glass Masquerade 2: Illusions is a single player game.

Similar games include Glass Masquerade, Glass Masquerade 3: Honeylines, Glass Masquerade 4: Constellations, Zenge, Hexcells and others.