Clicker bAdventure
- December 26, 2017
- LuminarkGames
- 1h median play time
If your liked 2D clicker games, you will love this 3D one. In this Open World, you will have to click as fast as possible to kill your enemies always coming stronger. Protect your chest, collect bonuses by getting a path through a forest and evolve your sword and your axe to become stronger and progress faster. This game has been thought to provide a great originality and replay value. Let you car…
Reviews
- The game is surprisingly fun and offers a mindless map exploration experience.
- Voice acting is noted as a highlight, adding some charm to the game.
- The game has potential and could be enjoyable for achievement hunters due to its easy completion.
- The gameplay is repetitive and lacks meaningful progression, making it feel dull over time.
- Controls are frustrating, as movement is limited to mouse clicks, leading to character getting stuck and causing gameplay issues.
- The story is confusing and poorly translated, leaving players unsure of the game's narrative direction.
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story in the game is widely criticized for being confusing and lacking coherence, with many players expressing that they struggled to understand the plot even after multiple playthroughs. Dialogue is often described as poorly translated and lacking emotional depth, contributing to an overall sense of randomness and disconnection from the narrative. Ultimately, the game fails to deliver a compelling or meaningful story, leaving players frustrated and bewildered.
“The only story reveals are through your character's dialog, and he speaks like someone ran everything through Google Translate.”
“The story is a bit odd and the voice acting is pretty bad and lacks any real emotion for what is happening in the story.”
“Really I wouldn't be able to tell you what the story is really about even after multiple playthroughs.”
“I have no idea what the hell the story is, but just in case... why did the skeletons sail a ship into a broken house, and then why does our guy protect them from the tanks?”
“The only story reveals are through your character's dialogue, and he speaks like someone ran everything through Google Translate.”
“The plot is random gibberish, and the only real skill challenge is being able to click faster, and that's silly.”
- gameplay7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The gameplay involves clicking on enemies, primarily scarecrows, to gain strength for defeating tougher foes, but it can feel repetitive and frustrating, with some players suggesting the use of macros for a better experience. While the mechanics are currently average and the translation leaves much to be desired, many still find the gameplay engaging enough to recommend, hoping for future improvements.
“Gameplay: you click enemies (mostly scarecrows, that still hit back for some reason) to gain strength so that you can kill stronger enemies.”
“All in all, despite the current flaws of the game, the gameplay itself is enough to warrant my positive recommendation.”
“The gameplay is relatively average, but if you want to test your clicking potential, and have an hour or two to burn, this is the game for you.”
“But not particularly relevant to the gameplay, which I found was only really playable with a macro.”
“- the translation is terrible and leaves you still confused as to how the gameplay works.”
- graphics4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The graphics of the game are considered passable for an indie title, though they lack cohesive design and appear to be a mix of randomly assembled assets. While some players find the visuals acceptable, many agree that the overall graphical quality could benefit from significant improvement.
“I thought the graphics weren't too bad, but the game doesn't really give you a reason to keep going.”
“For the bare-bones indie game it is, it doesn't look the worst, but it feels like the assets are just randomly assembled from various sources without any attempt at cohesive design.”
“It's a more 'active' game than most and in 3D, albeit one with lots of weird graphics.”
“Graphically, the game could use some improvement.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, "Clicker Badventure" exhibits some stability issues, with users noting occasional bugs that become more pronounced as the game progresses. While these glitches are not game-breaking, they can detract from the overall experience.
“There are some aspects that can be a little buggy, but it's nothing that ruins the game.”
“Clicker Badventure starts out well enough, but the further in you get, the more glaring the faults and glitches become.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is noted for its humor, with players finding it amusing and appreciating its interesting concept. Additionally, the progression system is considered well-designed, enhancing the overall experience.
“Pretty funny game, interesting concept, the progression is pretty good.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is considered lacking and could benefit from further development, while the voiceovers are criticized for their inconsistent audio quality and overall performance.
“The music could be better and more expanded upon, and the voiceovers aren't that great, showing inconsistency in audio quality.”