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Cleaning Simulator

Cleaning Simulator Game Cover
61%Game Brain Score
humor, graphics
gameplay, story
67% User Score Based on 42 reviews

Platforms

PCWindows
Cleaning Simulator Game Cover

About

Cleaning Simulator is a single player casual simulation game. It was developed by Damaged Games and was released on January 28, 2026. It received mostly positive reviews from players.

Cleaning? Did you say boring? No way! Cleaning Simulator invites you to grab your mop, vacuum cleaner, and sponge for a delightful cleaning adventure. Dirty floors, mountains of dishes, buzzing flies, dusty carpets, and chaotic rooms… They’re all waiting for you. But don’t worry—if you’ve got the right tools in hand, this mess will be sparkling clean in no time. Whether you play just to unwind o…

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67%
Audience ScoreBased on 42 reviews
humor5 positive mentions
story3 negative mentions

  • The game offers a relaxing and satisfying cleaning simulation experience with tactile gameplay and visible progress.
  • Controls and mechanics are generally accessible and include quality-of-life features like automatic cleaning actions without holding buttons.
  • Each level presents unique and well-rendered environments with a variety of cleaning tasks and tool upgrades that enhance efficiency.
  • The game is very short with only 10 levels, leading to limited content and low replay value.
  • AI-generated voices and some assets detract from immersion, with players finding the voice acting annoying or unintentionally humorous.
  • Later levels introduce tedious fetch quests and less engaging tasks, and the controls and physics can feel clunky or unintuitive.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay offers detailed, satisfying cleaning mechanics and a clear core loop focused on restoring order in cluttered interiors, appealing to fans of repetitive, tactile tasks. However, the experience can feel like busywork over time, with limited variety and pacing issues that reduce long-term engagement, especially in later levels where visual improvements overshadow gameplay depth. Controls are intuitive, but the mechanics lack expansion needed to maintain sustained interest.

    • “The core gameplay loop revolves around entering cluttered interiors and systematically eliminating dirt, grime, trash, and disorder.”
    • “For players who enjoy repetitive, tactile gameplay loops, these opening levels successfully sell the fantasy of being a professional cleaner tackling neglected spaces.”
    • “The controls and general mechanics were easy to get to grips with.”
    • “While these mechanics add variety on paper, in practice they can feel like busywork, slowing the pace and interrupting the satisfying flow established earlier.”
    • “As a result, the game relies almost entirely on mechanical satisfaction rather than emotional or narrative engagement.”
    • “These criticisms don’t stem from broken mechanics so much as from a sense that the concept wasn’t expanded far enough to support longer-term engagement.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is minimal and largely underdeveloped, with only brief narrative elements or collectibles that fail to form a meaningful or engaging storyline. Players find the storytelling sparse and somewhat disconnected, often feeling more like additional tasks than a cohesive plot. Overall, the story feels short and lacking depth, especially given the game’s price and potential for expansion.

    • “There are story elements to collect in each level, adding a layer of environmental storytelling.”
    • “You may need to repeat a few stages for achievements related to dishwashers or story items, but overall the experience is very straightforward and forgiving.”
    • “Apparently there is a story element to the game, but except for the first level and scoring 3 stars on each level, I have found no evidence of it.”
    • “While there are hints of environmental storytelling or collectible fragments scattered throughout levels, they don’t coalesce into a meaningful storyline or thematic arc.”
    • “With the word simulator in its name, you can already tell the game does not go the extra mile when it comes to storytelling.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game arises mostly from its quirky physics, amusing AI voices, and exaggerated messy environments, providing lighthearted moments especially for players who enjoy its playful absurdity. However, some elements like the drab music and certain level designs feel less inspired and more filler than genuinely funny. Overall, the humor is subtle and character-driven rather than overt or exaggerated.

    • “The physics are funny, if not a bit finicky, and I can see some people who take things seriously finding that frustrating but I just giggle.”
    • “It's funny when you walk into a counter and the spoon you're carrying is like 'oh god the counter got me I'm trapped'.”
    • “The amount of AI slob is almost hilarious.”
  • graphics
    5 mentions Positive Neutral Negative

    The game's graphics focus on a clean and functional style that emphasizes clarity, with optional enhancements like lighting effects and ray tracing adding visual polish. While it lacks low graphic settings, medium settings run smoothly, and numerous customization options allow players to tailor the visual experience. Overall, the graphics are well-received for their quality and flexibility.

    • “Visually, Cleaning Simulator adopts a clean, functional aesthetic that prioritizes clarity over artistic flair.”
    • “Optional graphical features such as enhanced lighting effects add some visual polish, especially when rooms transition from dull and dirty to bright and orderly.”
    • “There are also plenty of graphical tweaks such as ray tracing (on or off), display and resolution options, texture and lighting options, shadow and post processing options.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is considered tedious due to repetitive tasks like frequently cleaning tools and refreshing resources, though the core gameplay process itself remains engaging and not monotonous.

    • “Washing with the mop or the sponge can be tedious because you constantly have to clean those tools and refresh the water in the bucket.”
    • “The slow running made this tedious.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is widely criticized for being dull and uninspired, with additional technical issues such as stuttering that contribute to a frustrating overall experience.

    • “But the music is so drab, the AI voices are hilariously bad (I need to clean to mop, wtf?), and some of the levels seem like they're there only to be able to say '10 playable levels!' instead of 4 or 5.”
    • “The music stutters, the game lags.. it's so annoying to try and play.”
  • emotional
    1 mentions Positive Neutral Negative

    The game focuses primarily on mechanical gameplay and offers minimal emotional or narrative engagement, resulting in a limited emotional impact on players.

  • monetization
    1 mentions Positive Neutral Negative

    Users perceive the monetization as a soft cash grab, implying it feels exploitative without adding meaningful value or changes to the game.

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Frequently Asked Questions

Cleaning Simulator is a casual simulation game.

Cleaning Simulator is available on PC and Windows.

Cleaning Simulator was released on January 28, 2026.

Cleaning Simulator was developed by Damaged Games.

Cleaning Simulator has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Cleaning Simulator is a single player game.

Similar games include Restaurant Builder, Emergency Cleanup Co., Workshop Simulator VR, Crime Scene Cleaner: Prologue, Dungeon Renovation Simulator and others.