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Emergency Cleanup Co. Game Cover

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Emergency Cleanup Co. is a single player casual management game. It was developed by Smallroom and was released on November 12, 2024. It received very positive reviews from players.

Roadmap About the Game You’ve inherited the family cleaning business, and now it’s your turn. Clean homes, workplaces, and even unusual places like space stations, preparing them for use. Scrub dirt, wash away stains and restore order with sponges, vacuums, steam cleaners and the pressure washer. Complete jobs to earn money and unlock new tools that strengthen your cleaning arsenal. …

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91%
Audience ScoreBased on 236 reviews
gameplay7 positive mentions
graphics3 negative mentions

  • Relaxing and satisfying cleaning gameplay that scratches the itch for fans of cleaning sims.
  • Good variety of levels and cleaning tools with upgrades and a helpful minimap system.
  • Smooth performance with few bugs and active developer support providing updates and content additions.
  • The game is short with limited content and repetitive levels, leading to reduced replay value.
  • Clunky controls and lack of features like jumping, crouching, and customizable keybindings.
  • Tedious trash bag management requiring frequent trips to trash cans and small bag sizes.
  • story
    25 mentions Positive Neutral Negative

    The game's story is minimal and mostly serves as a backdrop for cleaning missions, with only a small opening setting the stage and limited narrative development. While environmental details and mission variety hint at potential story progression, players find the current content repetitive and lacking depth, wishing for more engaging storytelling and diverse, location-specific elements. Overall, the story is considered a promising start but needs significant expansion to enhance long-term engagement.

    • “I can see clear effort into detail about the story and characters through the environmental design, but it would be nice to have more things to do in such a large room.”
    • “They do reuse cleaning locations, which is fine, because they have different cleanings and storyline progression which is honestly brilliant.”
    • “I think this will definitely be a cool game as they keep adding new items, progression, storyline, and fun little things to customize your character.”
    • “There is no story or narrative as much in this one (a small opening sets the stage) and from there it is clean, clean, clean.”
    • “Story: didn't really pick up on any... you just clean.”
    • “☐ no story”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is generally praised for its satisfying and well-balanced cleaning mechanics, offering a fun and engaging experience with just the right challenge level. However, some users find repetition in locations and occasional clunkiness in mechanics, such as item placement, which slightly detracts from the experience. Overall, the gameplay loop is enjoyable and accessible, with room for improvements and updates to enhance depth and autonomy.

    • “This game is insanely satisfying and I love the mechanics - the only downside for me is that a lot of the locations are the same, just with slightly different problems and descriptions - having to clean a theatre multiple times will forever be the bane of my existence, but still worth all the hours and all the cents.”
    • “Very fun gameplay, not too complex, just enough of a challenge to be engaging without too much frustration.”
    • “It's well-balanced and fun to play and the gameplay loop is very well done.”
    • “Good game, but missing a lot of updates that would make the game mechanics easier.”
    • “The cleaning mechanics are very simple, which I don't mind, but I do wish there was more to clean in each map. With that being said though, it seems like this game may have a bit of a speedrunning community, as every map has a leaderboard for fastest completions, so maybe the short maps are intended.”
    • “When you are putting items back to their places, the mechanic is slow and clunky.”
  • music
    10 mentions Positive Neutral Negative

    The music is generally praised for being fun, fresh, and upbeat, with some users recognizing it from another game, Monster Mop Up. However, some players noted a lack of continuous background music during gameplay, leading to a less immersive experience while cleaning.

    • “The music is fun, fresh, and upbeat!”
    • “The music is fun to listen to too.”
    • “Either way both are great games and the music is great in both.”
    • “My only qualm is the lack of music, and that it finishes the cleaning for me.”
    • “No flow, no music when you clean.”
    • “One downside is that, since I played without music, there were no background sounds at all.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics in the game are vibrant and fitting for a cleaning simulator, with certain maps like the space station standing out visually. However, overall aesthetics are considered plain and somewhat repetitive, lacking variety and polish compared to higher-end simulators. While satisfying to play, the visuals may feel limited and simplistic to some players.

    • “The concept is good and the game is quite satisfying to play, and the graphics are nice.”
    • “The graphics were good and I absolutely loved the scrubbing bubbles.”
    • “This game may not be on par with some simulators like House Flipper in terms of overall graphics, but some maps really stand out and shine like the space station map.”
    • “But in exchange the aesthetics are rather plain.”
    • “The limited cleaning tools, the poor graphics, and the fact that after you do one house, you get to do a couple different ones and then back to the first one again.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, with players frustrated by small trash bag sizes requiring frequent back-and-forth trips and a lack of running mechanics. While some appreciate features like the mini map for guidance, many find the overall experience monotonous and suggest improvements such as larger or combinable trash bags and better tool controls.

    • “There's a lot of grinding, it's super tedious to pick up trash. The bags are small, so you have to walk—no running mechanism seems available—carrying trash bags one by one to the bin over long distances.”
    • “This game has made trash cleanup more tedious than it is in real life.”
    • “If you like playing the same houses repeatedly with no variety, while experiencing super repetitive, grindy work along with subpar graphics and functioning, then this game is for you.”
  • stability
    4 mentions Positive Neutral Negative

    The game is generally stable and polished with minimal bugs, though some minor glitches can occur, such as objects occasionally getting stuck during interactions. Overall, these issues are rare and do not significantly impact gameplay.

    • “This game is polished and bug free.”
    • “As for glitches, I found that when working on the front yard with all the barrels and plastic containers, I would throw them in the direction of the truck, but they would get stuck between the truck and the ledge of the sidewalk, making it hard to get out.”
    • “Fun, manageable achievements, but throwing can feel a bit buggy.”
    • “A few glitches here and there, but they are minor.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replayability, primarily appealing to those pursuing achievements, with the main story completable in around 12 hours. While short, it provides an enjoyable experience that may encourage some additional playthroughs.

    • “Doesn't have much replay value other than for achievements and I was able to complete the main game in about 12 hours.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game emotionally engaging by turning a mundane task into wholesome fun, though some experience motion sickness that detracts from their enjoyment. Overall, it evokes positive feelings but may cause discomfort for sensitive players.

    • “Wholesome fun that takes a mundane task and makes it feel worthwhile.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game includes clever references, such as a nod to Squid Games, which players found amusing and added an enjoyable comedic touch.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users feel that the atmosphere could be enhanced with the addition of ambient noise, suggesting the current sound design feels lacking or incomplete.

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6h Median play time
7h Average play time
5-12h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Emergency Cleanup Co. is a casual management game.

Emergency Cleanup Co. is available on PC and Windows.

On average players spend around 7 hours playing Emergency Cleanup Co..

Emergency Cleanup Co. was released on November 12, 2024.

Emergency Cleanup Co. was developed by Smallroom.

Emergency Cleanup Co. has received very positive reviews from players. Most players liked Emergency Cleanup Co. for its gameplay but disliked it for its story.

Emergency Cleanup Co. is a single player game.

Similar games include House Flipper 2, Train Station Renovation, Fresh Start, Hotel Renovator, DrainSim and others.