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Cash Cleaner Simulator is a single player casual management game. It was developed by Mind Control Games and was released on May 8, 2025. It received positive reviews from critics and very positive reviews from players.

Cash Cleaner Simulator welcomes you into the life of a low-level criminal with a particular specialty. When your underworld contacts need dirty money to come back squeaky clean, they call you. Each delivery is different. Arriving in bags, boxes, or stuffed into mattresses, it's your job to retrieve it all, identify any problems like dirt, blood, or counterfeit bills, and get to work. Your clients…

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92%
Audience ScoreBased on 3,779 reviews
story189 positive mentions
grinding195 negative mentions

  • Highly satisfying and addictive gameplay loop of cleaning, sorting, stacking, and shipping cash.
  • Relaxing and cozy atmosphere with great sound design and visuals.
  • Active developers who listen to player feedback and regularly update the game with new content and QoL improvements.
  • Lack of automation makes late-game repetitive and tedious, as many manual tasks persist even with upgraded machines.
  • Physics and placement system can be frustrating, causing items to move unintentionally and disrupt setups.
  • Story is fairly short and shallow, with some players finding delivery missions RNG-dependent and grindy, limiting long-term goals and endgame content.
  • story
    1,003 mentions Positive Neutral Negative

    The story in this game is generally short, quirky, and light-hearted, providing just enough context and humor to engage players without being the main focus. While it has multiple endings and some narrative choices, many find it underdeveloped, occasionally confusing, and sometimes poorly integrated with gameplay. Most players play primarily for the satisfying money-sorting mechanics, with the story serving as a mild backdrop rather than a driving force.

    • “The developers put the time in and put out a great looking game with an interesting story.”
    • “There's a story behind every task you do, so it’s not just about cleaning or sorting money — there’s always something more going on, which makes it super engaging. Plus, the developers have included optional secret missions that really add an extra layer of fun. If you’re into simulation games with cool, secret missions and a compelling story, this one is definitely worth checking out!”
    • “The storyline fits perfectly with the theme and is surprisingly engaging. As for the gameplay, it's clean, modern, and easy to understand. Most missions are fun and never get boring.”
    • “The story is very poorly done, and comes in asynchronously from multiple sources, which is possibly a bug.”
    • “The second problem I saw was with the quests system. There are particular quests that ask you to ship out counterfeit bills or marked bills; however, these bills, especially the counterfeit ones, don't come by often. I accidentally gave away all my counterfeits at the beginning of the game, thinking I wouldn't need them since you get a quest demerit if you give a regular customer counterfeit bills. I was mistaken. I later received a quest asking me to get 16k in counterfeit cash, and it took me about 20 hours of gameplay to get the amount needed for the quest. Not to mention, within those 20 hours, I was only able to get about 15 of the euro counterfeit bills. Honestly, it seems like for a game that has all these different types of mechanics it doesn't use them to their fullest, which is kind of disappointing.”
    • “The story really hypes you up for your final decision but whatever you choose, you only get a boring short shortcut and nothing more.”
  • gameplay
    492 mentions Positive Neutral Negative

    The gameplay of this game is centered around a simple yet addictive loop of cleaning, sorting, and packaging money, which many users find oddly satisfying and relaxing. While the mechanics are engaging and well-designed with gradual progression, some players criticize the repetition, lack of meaningful automation, and occasional tedious or frustrating elements that reduce long-term enjoyment. Overall, it offers a polished, enjoyable experience for fans of methodical, zen-like simulator gameplay, though it may feel limited or grindy to others after extended play.

    • “The gameplay loop is simple but dangerously addictive: clean, sort, bundle, and send it off in a box, bag or mattress... performance-wise, the game runs smoother than a freshly waxed supermarket aisle.”
    • “The mechanics are intuitive, yet strangely addictive.”
    • “From cleaning money to sorting it by labels, there’s so much to experiment with, and the different mechanics make the gameplay feel fresh and dynamic.”
    • “This game is cool and I have my fair number of hours in, but I will never understand the devs’ decision of having annoying controls as a main part of the gameplay mechanics.”
    • “With 17 hours into this game, I did enjoy the first few hours, it felt satisfying to watch a bunch of cash bundles build up on my table in the game, but I am starting to realize this game doesn’t have a lot and its gameplay loop gets way too tedious. My biggest complaint is how one of the unlockable areas is completely useless and a huge waste of money, since there’s only a few blocks that are kind of fun to put together like a puzzle to get a picture, but the area overall is overwhelmingly disappointing and frustrating how much I wasted on it. My second complaint is the lack of automation; the game is openly hostile to any idea of automating the sorting process. For example, in one job where you need $2,500,000 on the spot, after two frustrating hours the game bugs out and I lost a large amount of money that would take even more hours to recover. After that incident, I am never coming back to this game.”
    • “The second problem I saw was with the quest system. There are particular quests that ask you to ship out counterfeit or marked bills; however, these bills—especially the counterfeit ones—don't come by often. I accidentally gave away all my counterfeits at the beginning of the game thinking I wouldn't need them since you get a quest penalty for giving a regular customer counterfeit bills. I was mistaken; I later received a quest asking me to get 16k in counterfeit cash. It took me about 20 hours of gameplay to get the amount needed for the quest. During those 20 hours I was only able to get about 15 of the Euro counterfeit bills. Honestly, for a game that has all these different types of mechanics, it doesn't use them to their fullest which is kind of disappointing.”
  • grinding
    203 mentions Positive Neutral Negative

    Grinding in the game starts off engaging and satisfying but quickly becomes tedious and repetitive due to a lack of automation and the need for constant manual input, especially when handling ink-stained and marked bills. While some players find this grind relaxing or addictive, many criticize the gameplay loop for becoming a slog with slow progression, frustrating mechanics, and limited quality-of-life improvements. The developers are attentive to feedback and adding automation features, which may alleviate some of the monotony in future updates.

    • “You'll need a second life for grinding if you are a completionist.”
    • “I finished the game right before the first 'quality of crime' update, so the post game quests were enjoyable and not tedious at all.”
    • “You'll need a second life for grinding.”
    • “With 17 hours into this game, I did enjoy the first few hours, it felt satisfying to watch a bunch of cash bundles build up on my table, but the gameplay loop gets way too tedious. My biggest complaint is how one of the unlockable areas is completely useless and a huge waste of money. The game is openly hostile to any idea of automating the sorting process, which would be a great help. After a frustrating bug caused me to lose a large sum of money, I am never coming back to this game. If you want good simulation games, look elsewhere; this game is broken in the endgame and might not be playable at that point.”
    • “Most mechanics are tedious as hell and there is no fun way to play around them or to improve them decently; they hinder your progress, slow you artificially, and create in general a very frustrating experience.”
    • “There aren't really any intermediate steps, and some basic options are so tedious (e.g., cleaning ink off individual bills with a sponge) that they might as well not exist. This all-or-nothing progression and lack of real difference for how you deal with problems mean most missions in the mid-to-late game (around 10 hours in) can't really escalate the challenge—you either have the tools that make them really easy or you don't, making it a tedious manual task.”
  • optimization
    146 mentions Positive Neutral Negative

    Optimization in this game is a major pain point, with many users reporting significant performance drops, stuttering, and frame rate issues starting from mid to late game, especially when handling large amounts of in-game items. While early gameplay tends to run smoothly and the devs are actively updating and responding to feedback, the overall optimization remains poor, limiting the endgame experience and making the game borderline unplayable on some platforms and hardware. Players emphasize the need for a serious optimization pass to improve stability, reduce lag, and enhance automation features to fully enjoy the game's addictive organizational mechanics.

    • “The real fun is in the optimizations you can discover and instate for yourself - the ways you clean and organize, your methods for carrying your cash around, bundling bills, and automating having one machine feed into another are all part of the fun and very satisfying when you have a nice setup that works well for you.”
    • “Performance-wise, this game just runs really well... considering it renders every piece of paper money and you can literally have tens of thousands of it on screen at some point in the game.”
    • “The organizing, the smooth workflow, the chaos that isn't really chaos, the complete freedom in how things are placed, the optimization, and the sorting of money sound very simple, but I've already put 52 hours into it and I keep coming back.”
    • “The downside is poor optimisation resulting in stuttering in late game - this makes the game borderline unplayable after a certain point.”
    • “The game is terribly unoptimized, it freezes/lags a lot, I have a Radeon RX 6700 XT and a Ryzen 5 5600, this should not be happening.”
    • “At the moment I love this game deeply, its perfectly toned and the pacing is solid, my biggest complaint is simple, optimization, every turn I make, every menu I open, even closing the game out can take anywhere from 10 seconds to 5 mins, the lag is unreal when you get about half way through the game.”
  • graphics
    133 mentions Positive Neutral Negative

    The game features a unique, vibrant art style with clean, polished graphics that enhance its niche crime simulation theme, offering satisfying and addictive visuals. However, many users report performance issues and lack of optimization, particularly on lower-end PCs, leading to lag and crashes despite low graphic settings. Overall, the graphics are praised for their charm, aesthetics, and animation quality, but the need for better optimization remains a common concern.

    • “The art style is amazing.”
    • “The game itself is nice - the graphics are great, and I especially love the notification design on the top of the screen.”
    • “The graphics are stunning.”
    • “Was having a lot of fun with this game, despite some lag and minor issues, but the new update has made the game unplayable despite lowering all the graphics settings (and I have a rather powerful computer that can handle a lot of intense games). The only thing that will fix this is some intense optimization; without this, it's close to a slideshow.”
    • “It looks like a fun game but it was not ready for release. The game is not optimized whatsoever; it's maxing out my graphics card, it has frozen my computer several times, and the motion blur makes me feel like I'm drunk.”
    • “Runs like absolute crap even after changing graphics settings and closing all background programs.”
  • music
    87 mentions Positive Neutral Negative

    The game's music is generally praised for being relaxing, well-produced, and fitting the overall cozy and chill vibe, with multiple in-game radios offering varied soundtracks. However, many users find the default music limited, repetitive, or somewhat bland, often opting to play their own music instead, and would welcome more diverse or customizable options. Despite some critiques of volume levels and monotony, the sound design and soundtrack contribute strongly to the game's enjoyable and immersive atmosphere.

    • “The sound design and music are top-notch.”
    • “This game is enchantingly relaxing, the storyline is great, music is wonderful, and the game just creates an environment in which you can just chill and kinda just doze off for a bit.”
    • “Absolutely chill game, if you love repeated tasks, great music (compliments of various in game speakers you can purchase each with its own soundtrack) and overall vibes are quirky and enjoyable.”
    • “The music is a weak point, pretty much just boring opera.”
    • “Only downside is that the music radio kitties have really bad and boring music, so it's best to just put on your own cash-money music.”
    • “I ended up just putting on my own music because I was so annoyed by the constant looping of that one song, but then I would miss audio cues in the game like drops or my counter wrapping up.”
  • humor
    46 mentions Positive Neutral Negative

    The game is widely praised for its clever, sometimes naughty humor that blends absurdity with relaxing gameplay, delivering frequent funny moments through witty writing, dialogue, and visual gags. While humor is a strong point, some players note a shift to more tedious tasks later on, but the overall tone remains lighthearted and enjoyable. The humor enhances its cozy, chill vibe, making it a fun and addictive experience despite minor frustrations.

    • “Reasons why I can't get enough of this game: the oddly therapeutic cleaning loop, the (mostly) realistic physics, the empire building aspect, it's hilarious and slightly naughty, it's cozy, and it's replayable.”
    • “The storyline’s short but packed with dark, ironic “you did this to yourself” humor.”
    • “Genuinely funny writing and visual gags”
  • stability
    44 mentions Positive Neutral Negative

    The game exhibits frequent bugs and performance issues, including crashes, freezing, money disappearing due to glitches, and significant optimization problems leading to low frame rates even on high-end systems. While some minor visual and gameplay glitches persist, many users appreciate the developers’ ongoing efforts to improve stability and add content, though frustrating bugs—especially in late-game—can severely impact playability. Overall, the game is playable with charm but remains hindered by technical flaws and occasional game-breaking errors.

    • “Runs great on my machine.”
    • “Game runs great and is good fun.”
    • “With 17 hours into this game, I did enjoy the first few hours, but my biggest complaint is how one of the unlockable areas is completely useless and a huge waste of money. More importantly, after giving $2,500,000 for a job, the game bugs out and I lost a frustrating amount of money that would take even more hours to recover. After that incident, I am deleting the game because it is broken in endgame and might not be playable at that point.”
    • “However, they chose to put out DLCs instead of fixing the game-breaking glitches that can completely destroy the playability of your save file when millions of dollars, the whole thing the game is about, disappear.”
    • “There are too many bugs, glitches, and performance issues that make gameplay frustrating to the point where the game is almost unplayable.”
  • replayability
    16 mentions Positive Neutral Negative

    Replayability is a strong point for many players, praised for its soothing, cozy gameplay loops, multiple endings, and ongoing content updates that enhance engagement. While some find the game highly replayable and enjoyable over extended periods, others feel the repetitive nature and limited endgame content reduce the incentive to return. Overall, improvements in endgame variety, automation, and performance could further boost replay value.

    • “I think the price is right for the amount of content and, if you're like me and enjoy working a silly little job after your real job, it's got great replayability.”
    • “Reasons why I can't get enough of this game: the oddly therapeutic cleaning loop, the (mostly) realistic physics, the empire building aspect, it's hilarious and slightly naughty, it's cozy, and it's replayable.”
    • “There are multiple endings you can get so replay value is pretty high.”
    • “Absolutely no replay value.”
    • “Replay value: 0/10 - once you’ve played for a while, there’s nothing to come back for.”
    • “Devs should provide improvements to the end-game boredom by enhancing, enlarging, and expanding the main storyline to improve the game's replayability.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional experience of the game is notably mixed, combining a wholesome and oddly satisfying simulation with moments of intense frustration due to delicate mechanics and occasional bugs. Players feel deeply attached to their progress, making setbacks like accidental disruptions or crashes particularly disheartening. Despite these issues, the game offers meaningful emotional engagement and is recommended for those seeking a unique, careful, and immersive experience.

    • “Thanks for the wholesome self care!”
    • “An oddly wholesome game about doing extremely unwholesome things very carefully.”
    • “One minute I’m sorting bills into pretty piles, next minute it’s 3am and I’m emotionally attached.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for being chill, relaxing, and engaging, effectively drawing players in with strong design and voice acting early on. It creates a perfect, immersive experience that complements the gameplay and story, though some feel it loses momentum after the initial stages. Overall, the atmosphere is a standout aspect that greatly enhances player enjoyment.

    • “The atmosphere is chill, the mechanics are easy to understand but still engaging, and there’s a nice sense of progression as you unlock new tools and improve your workflow.”
    • “The atmosphere and mechanics kept me engaged until the very end.”
    • “Great atmosphere and engaging story that keeps you hooked.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization in the game is perceived by many as a cash grab with microtransactions that feel half-baked and lacking in polish, despite some players appreciating the developers' efforts and the game's unique approach. However, the value of paid content is often questioned, and the overall presentation initially deters some users.

    • “The devs are working tirelessly on bringing great stuff, so I will keep supporting this game with microtransactions.”
    • “So I got this game thinking it was going to just be a poorly made cash grab.”
    • “But beneath the surface, it feels like a half-baked cash grab in need of quality-of-life passes and deeper polish.”
    • “I bought the cash grab DLC for gold stuff and it's only the first money sorter, knife, and washer for 5 pounds. Yeah, don't buy it.”
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90%Critics’ scoreBased on 1 critic reviews
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26h Median play time
42h Average play time
13-80h Spent by most gamers
*Based on 38 analyzed playthroughs
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Frequently Asked Questions

Cash Cleaner Simulator is a casual management game.

Cash Cleaner Simulator is available on Xbox Series X|S, PC, Steam Deck, Windows and others.

On average players spend around 42 hours playing Cash Cleaner Simulator.

Cash Cleaner Simulator was released on May 8, 2025.

Cash Cleaner Simulator was developed by Mind Control Games.

Cash Cleaner Simulator has received very positive reviews from players. Most players liked Cash Cleaner Simulator for its story but disliked it for its grinding.

Cash Cleaner Simulator is a single player game.

Similar games include Parcel Simulator, Car Dealer Simulator, Supermarket Simulator, Ship, Inc., Gas Station Simulator and others.