"Class of Heroes: Anniversary Edition" is a remastered JRPG dungeon crawler where players manage a cohort of students at Particus Academy. As a first-year student, players must build a party of students, train them in combat, and choose their classes, skills, and courses. Players must also consider affinity among students and allocate points to capabilities to create a strong team to tackle challenging dungeons filled with various monsters. Success in combat and survival requires strategic decision-making and knowing when to fight or flee.
Class of Heroes offers a satisfying dungeon crawling experience with extensive character customization and a variety of items and equipment.
The game features a nostalgic remaster with improved graphics, faster menu navigation, and quality of life upgrades from the original PSP version.
Players appreciate the challenging gameplay and the rewarding feeling of mastering the game's mechanics, making it enjoyable for fans of old-school dungeon crawlers.
The crafting and equipment systems are tedious, with players often feeling stuck due to high costs and limited resources early in the game.
The menu navigation can be clunky and unintuitive, leading to frustration, especially for new players unfamiliar with the genre.
Some design choices, such as limited character models and a lack of clear guidance, detract from the overall experience, making it feel dated and less accessible.
gameplay
20 mentions Positive Neutral Negative
30%
55%
15%
The gameplay is characterized as a slow burn, heavily focused on traditional dungeon RPG mechanics, with an emphasis on gameplay over story. The sequel introduces improved gameplay flow and some JRPG elements, while still maintaining the core DRPG experience. New players are encouraged to start with "Labyrinth of Zangetsu" for a friendly introduction to the genre's fundamentals.
“If you have not played a DRPG before, I recommend Labyrinth of Zangetsu first, as it teaches all DRPG gameplay fundamentals in the friendliest manner possible.”
“The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing, music, and some sounds (except the ones that sounded low quality even back on the PSP days, those are still here too and I'd have it no other way!). It's still a game made around a controller scheme, but there are some conveniences like keyboard rebinding.”
“Very much a slow burn game based heavily on wizardry mechanics.”
“This series has a heavy emphasis on gameplay over story.”
“The sequel (coh2) has a better story (but still not the main focus), gameplay flow, and introduction of some JRPG mechanics (single MP pool and equipment per character, single item pool for the whole party) but this is still a DRPG.”
story
18 mentions Positive Neutral Negative
11%
72%
17%
The game's story is engaging enough to motivate players to continue beyond achieving 100%, although it is generally overshadowed by gameplay mechanics. While the sequel offers a more refined narrative, the series primarily emphasizes gameplay, with the story serving as a backdrop to the action. In contrast, another title in the series is noted for being more story-driven, featuring different mechanics that diverge from the traditional dungeon RPG format.
“I continued playing the game even beyond getting 100% achievements because I wanted to see the story through to its conclusion, as well as 100% all the maps.”
“I haven't touched ms in a long while, but I can confirm it's much more story-focused and has different mechanics (less drpg-like).”
“This series has a heavy emphasis on gameplay over story.”
“The sequel (coh2) has a better story (but still not the main focus), gameplay flow, and introduction of some JRPG mechanics (single MP pool and equipment per character, single item pool for the whole party) but this is still a DRPG.”
“I haven't touched MS in a long while, but I can confirm it's much more story-focused and has different mechanics (less DRPG-like).”
grinding
14 mentions Positive Neutral Negative
100%
The grinding aspect of the game is polarizing; while some players appreciate the old-school RPG grind and find satisfaction in completing tedious maps and dungeons, others view it as overly tedious and confusing, particularly due to repetitive tasks and limited travel options. Overall, those who enjoy grinding will likely find it rewarding, while others may find it frustrating.
“Not really a hard game by any means, just too tedious with crafting and no real easy way to travel between schools.”
“So you're stuck grinding for coins in the first room of the first dungeon.”
“If not, you will find this game tedious and confusing.”
graphics
10 mentions Positive Neutral Negative
20%
50%
30%
The graphics of the game have received positive feedback, with players noting that they are sharp and upscaled compared to the PSP version, resulting in a smoother and more visually appealing experience. The 2D graphics maintain the original charm while enhancing the overall aesthetic, making it a standout for fans of old-school dungeon crawlers and anime styles. However, some sound effects remain low quality, echoing their original state from the PSP days.
“The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing.”
“It's been quite a few years since I dabbled in the PSP version, but this one seems to have a spruced up translation along with the cleaner graphics.”
“It's been quite a few years since I dabbled in the PSP version, but this one seems to have a spruced-up translation along with the cleaner graphics.”
“At first glance, Class of Heroes is a cutesy RPG dungeon crawler, but under the moe aesthetics is a hardcore wizardry-inspired journey.”
“An amazing game if you like old-school dungeon crawling and anime aesthetics.”
music
4 mentions Positive Neutral Negative
75%
25%
The music in the game is customizable and retains its charm, with some tracks still echoing the lower quality of the original PSP version, which some players appreciate. Overall, the music contributes positively to the enhanced gameplay experience, which feels smoother and more enjoyable compared to the PSP iteration.
“The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing, and the music enhances the experience. Some sounds, except for those that sounded low quality even back on the PSP days, are still here too, and I'd have it no other way!”
“The music is customizable, which adds a personal touch to the gameplay experience. It plays faster and smoother than the PSP version, making it feel more fun to play.”
“The music complements the sharp and upscaled graphics beautifully, creating an immersive atmosphere that enhances the overall enjoyment of the game.”