Class of Heroes: Anniversary Edition

Class of Heroes: Anniversary Edition Game Cover
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"Class of Heroes: Anniversary Edition" is a remastered JRPG dungeon crawler where players manage a cohort of students at Particus Academy. As a first-year student, players must build a party of students, train them in combat, and choose their classes, skills, and courses. Players must also consider affinity among students and allocate points to capabilities to create a strong team to tackle challenging dungeons filled with various monsters. Success in combat and survival requires strategic decision-making and knowing when to fight or flee.

  • PC
  • Steam Deck
  • Windows

Reviews

62%
Audience ScoreBased on 25 reviews
grinding4 negative mentions
  • Offers a deep and complex dungeon crawling experience with high replayability and character customization.
  • Quality of life improvements from the PSP version, including faster animations and smoother navigation.
  • Satisfying party building and exploration, with a large variety of items and equipment to discover.
  • Limited character model variety, leading to a lack of visual diversity among units.
  • The early game is punishingly difficult, with players often struggling to progress due to low starting resources and high costs for equipment and revivals.
  • Menu navigation can be cumbersome and unintuitive, especially for new players, making it hard to manage inventory and quests.
  • gameplay10 mentions

    The gameplay is characterized as a slow burn, heavily focused on wizardry mechanics and traditional dungeon RPG elements, with an emphasis on gameplay over story. The sequel introduces improved gameplay flow and some JRPG mechanics, while still maintaining its core dungeon RPG identity. Beginners are encouraged to familiarize themselves with the mechanics and lore for a better experience, and the graphics have been upscaled while preserving the original gameplay feel.

    • “This series has a heavy emphasis on gameplay over story.”
    • “If you have not played a DRPG before, I recommend Labyrinth of Zangetsu first, as it teaches all DRPG gameplay fundamentals in the friendliest manner possible.”
    • “The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing, music, and some sounds. It's still a game made around a controller scheme, but there are some conveniences like keyboard rebinding.”
    • “Very much a slow burn game based heavily on wizardry mechanics.”
    • “The sequel (coh2) has a better story (but still not the main focus), gameplay flow, and introduction of some JRPG mechanics (single MP pool and equipment per character, single item pool for the whole party) but this is still a DRPG.”
    • “I haven't touched MS in a long while, but I can confirm it's much more story-focused and has different mechanics (less DRPG-like).”
  • story7 mentions

    The series prioritizes gameplay over story, with the sequel offering a slightly improved narrative but still not making it the main focus. While one installment leans more towards traditional storytelling and mechanics, players can expect a blend of gameplay and narrative elements, particularly through tutorial quests that introduce the series' mechanics. Overall, the story serves as a backdrop to the gameplay experience rather than the central element.

    • “The sequel (COH2) has a better story, gameplay flow, and introduces some JRPG mechanics, but it is still a dungeon RPG.”
    • “I haven't touched MS in a long while, but I can confirm it's much more story-focused and has different mechanics that are less dungeon RPG-like.”
    • “As long as you're able to survive and deal significant damage to bosses before they defeat you, you will reach your in-game graduation, which marks the end of the main story.”
    • “This series has a heavy emphasis on gameplay over story.”
    • “The sequel (coh2) has a better story (but still not the main focus), gameplay flow, and introduction of some JRPG mechanics (single MP pool and equipment per character, single item pool for the whole party) but this is still a DRPG.”
    • “I haven't touched MS in a long while, but I can confirm it's much more story-focused and has different mechanics (less DRPG-like).”
  • grinding4 mentions

    Players have mixed feelings about the grinding aspect of the game; while some enjoy the satisfaction of completing tedious maps and appreciate the lack of repetition after finishing them, others find the grinding for resources, particularly in early dungeons, to be tedious and confusing. Those who favor old-school grinding may find it enjoyable, but it can be off-putting for players who prefer a more streamlined experience.

    • “Some maps are tedious as hell to complete, but I don't mind since the feeling of actually completing it feels good. However, multiple dungeons reuse maps, so once it's done, you don't have to do it again.”
    • “So you're stuck grinding for coins in the first room of the first dungeon.”
    • “If not, you will find this game tedious and confusing.”
  • graphics4 mentions

    The graphics in the game have been significantly improved compared to the PSP version, featuring sharp, upscaled 2D visuals that enhance the overall experience. Players appreciate the cleaner aesthetics and the preservation of the original gameplay, while also noting that some sound elements remain unchanged from the original. Overall, the graphics contribute to a more enjoyable and engaging old-school dungeon crawling experience.

    • “It's been quite a few years since I dabbled in the PSP version, but this one seems to have a spruced-up translation along with the cleaner graphics.”
    • “An amazing game if you like old-school dungeon crawling and anime aesthetics.”
    • “The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing.”
    • “The graphics are sharp and upscaled, making it feel better and more fun to play compared to the PSP version.”
    • “This version seems to have a spruced up translation along with cleaner graphics.”
    • “The graphics are quite dated and do not meet modern standards, which detracts from the overall experience.”
  • music2 mentions

    The music in the game has been praised for its customizable features and retains the charm of the original PSP version, although some low-quality sound effects persist. Overall, the upscaled graphics and smoother gameplay enhance the overall experience, making it feel more enjoyable than its predecessor.

    • “The music is customizable, which adds a personal touch to the gameplay experience.”
    • “The original gameplay is still perfectly preserved, with upscaled 2D graphics that look amazing and music that enhances the overall atmosphere of the game.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “I found the soundtrack to be underwhelming and not fitting for the game's atmosphere.”
    • “The audio quality of the music is disappointing, and it detracts from the overall experience.”
Positive mentions (%)Positive
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Negative mentions (%)Negative

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