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Class of Heroes 2G: Remaster Edition

Class of Heroes 2G: Remaster Edition Game Cover
52%Game Brain Score
emotional
gameplay, story
73% User Score Based on 22 reviews

Platforms

PCSteam DeckWindows
Class of Heroes 2G: Remaster Edition Game Cover

About

"Class of Heroes 2G: Remaster Edition" is a dungeon crawler RPG that lets you build a party of 6 students from 10 races and 18 classes. Explore over 100 labyrinth maps, fight over 250 enemies, and collect artifacts across dimensions. Create powerful weapons, potions, and upgrades as you prepare for the challenges of Crostini Academy. Your choices determine your success - are you hero material?

Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
Class of Heroes 2G: Remaster Edition screenshot
+1

73%
Audience ScoreBased on 22 reviews
emotional1 positive mentions
gameplay3 negative mentions

  • Class of Heroes 2G offers deep and layered gameplay with a variety of character classes and improved quality-of-life features compared to its predecessor.
  • The remaster enhances the experience with faster gameplay, a save-anywhere function, and detailed maps that provide a rewarding exploration experience.
  • Fans of old-school dungeon crawlers will appreciate the challenging mechanics and the nostalgic feel of the game, making it a solid choice for the genre.
  • The localization and translation issues detract from the experience, with some item names being nonsensical and bugs persisting from the original version.
  • Gameplay can be frustrating due to random difficulty spikes, unclear map navigation, and a lack of tutorials, making it hard for new players to understand mechanics.
  • The combat system suffers from high encounter rates and random targeting, which can make dungeon crawling feel tedious rather than strategic.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay of this dungeon crawler RPG is praised for its depth and complexity, appealing to genre fans, but it suffers from frustrating map design and a lack of clear mechanics. While the class and race options are enjoyable, the reliance on RNG and the encouragement of save scumming detracts from the overall experience. Additionally, the implementation of certain mechanics, such as guaranteed escape opportunities, undermines the challenge of exploration.

    • “It's a dungeon crawler RPG that offers deep and layered gameplay and is held in high regard by many fans of the genre.”
    • “There is a class change mechanic, but I almost never use it in RPGs, so I haven't tried it. From what I've read, it lets you carry over spells from other classes.”
    • “The new map design is more detailed, but creates some unnecessary frustrations in gameplay and changed the entire vibe of the game.”
    • “RNG everywhere, mechanics with minimal explanation, and more are here.”
    • “I love the classes and the races, but the actual gameplay left me cold.”
  • story
    9 mentions Positive Neutral Negative

    The game's story is criticized for its lack of depth and engagement, with players noting that progression relies heavily on completing a series of shallow quests that unlock new regions. Many feel that the narrative is minimal, primarily revolving around generic adventuring tasks rather than a compelling storyline. Additionally, the requirement of specific tiles for progression adds frustration after defeating the final boss, highlighting issues with the game's structure.

    • “Progression in the game is determined by quests that you accomplish.”
    • “The first set of quests must be completed before further quests are available, and starting some of the next set of quests unlocks the next regions.”
    • “The game does not have a story, at least at the start; you're just adventurers doing adventure things.”
    • “The subject matter of the quests is shallow and completely banal.”
    • “The game does not have a story; at least at the start, you're just adventurers doing adventure things.”
    • “As some reviews pointed out, there are anti-magic and deep zone tiles present, and they're required to traverse to advance the main story.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are praised for their appealing old-school Japanese art style and academy theme, which enhance the overall aesthetic experience. However, some users feel that while the visuals are improved, other aspects of the game remain unchanged and can lead to frequent game overs.

    • “If you're looking for an old school dungeon-crawling game with a Japanese art style and an academy theme, this is the game for you.”
    • “TL;DR: Nothing was improved besides the graphics.”
    • “Don't let the aesthetics fool you; getting a game over in this game is pretty easy.”
    • “Tldr; nothing was improved besides the graphics.”
  • emotional
    1 mentions Positive Neutral Negative

    Users appreciate that the map layouts in this game are more straightforward and coherent compared to titles like Elminage or Dungeon Travelers, which they found overly complex and disorienting. This clarity contributes to a more emotionally engaging experience, allowing players to focus on the narrative and gameplay rather than getting lost in confusing environments.

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