CITY WARS: TOKYO REIGN Game Cover
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"City Wars: Tokyo Reign" is an action-packed shooter game set in a dystopian Tokyo. As a member of an elite faction, fight against other players and AI-controlled enemies in various game modes. Customize your character and weapons to dominate the city and climb the leaderboards in this immersive and thrilling experience.

Reviews

41%
Audience ScoreBased on 20 reviews
graphics4 positive mentions
gameplay3 negative mentions
  • The game features a unique and innovative card battling system that incorporates a track-based battlefield, offering fresh gameplay mechanics.
  • The presentation is strong, with beautiful art and a stylish aesthetic that enhances the overall experience.
  • The developers are actively engaging with the community and making progress, showing potential for future improvements and content.
  • The game suffers from severe balance issues, with RNG heavily influencing gameplay and a lack of meaningful deck-building options.
  • Controls can be finicky and unresponsive, leading to frustrating gameplay experiences, especially during critical moments.
  • There are numerous bugs and design flaws, including a problematic AI and a lack of healing or meaningful progression, making the game feel unpolished.
  • graphics5 mentions

    The game's graphics are praised for their strong aesthetic and unique character and card designs, showcasing great artwork. However, players have noted significant graphical bugs that detract from the overall experience, leading to a less engaging gameplay flow.

    • “The game aesthetically looks great, but once you start playing, the cracks begin to show.”
    • “The presentation is strong, with a good aesthetic and character/card designs.”
    • “Great artwork on the cards with a unique and consistent style.”
    • “Ignoring the graphical bugs, which are enough to make you feel ill, the flow of the game just feels uninteresting.”
  • gameplay5 mentions

    The gameplay is praised for its original concept and unique mechanics, particularly the "playing cards on a track" system, which offers a solid card game experience. However, some players find it takes time to fully grasp the core mechanics, and there are criticisms regarding the inclusion of a time-out feature in a single-player setting. Overall, while the gameplay has innovative elements, it is marred by certain design flaws.

    • “Great concept, original gameplay with a cool setting.”
    • “+district run feels well-thought out and intuitive, even though the core gameplay can take a bit to properly get into.”
    • “The music is the best aspect, and the actual 'playing cards on a track' mechanics are decent, but it has many other faults that keep it from being truly great.”
    • “Why would there be a time-out mechanic in a single player turn-based game?”
    • “Solid card game experience with mechanics that I've never seen before.”
  • music2 mentions

    The music, particularly composed by Mitch Murder, is widely regarded as the standout feature of the game, elevating the overall experience despite the game's other shortcomings. While the "playing cards on a track" mechanics are considered decent, they do not match the high praise given to the soundtrack.

    • “The music is the best aspect, and the actual 'playing cards on a track' mechanics are decent, but it has many other faults that keep it from being truly great.”
    • “+music by Mitch Murder is easily the best aspect of the whole game.”
  • grinding2 mentions

    Players report that the game requires significant grinding to achieve upgrades, with limited persistent enhancements available to mitigate the effort involved.

    • “There are few persistent upgrades to help combat this built-in attrition, and it takes a lot of grinding to get them.”
    • “There is lots of grinding you have to do.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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