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Chime Sharp

From its smooth tunes, to its hypnotic shape matching,Chime Sharp is a lean, mean music puzzling machine.
76%Game Brain Score
music, gameplay
story, replayability
72% User Score Based on 121 reviews
Critic Score 80%Based on 9 reviews

Platforms

MOMac OSNSNintendo SwitchPCPCP4Playstation 4P5Playstation 5WinWindowsXOXbox OneXSXXbox Series X|SLinLinuxPlaPlayStationXboxXbox

About

"Chime Sharp" is an arcade-style puzzle game where players place shapes on a grid to create music. This sequel to the 2009 game "Chime" features a modern aesthetic, updated rules, and a refreshed soundtrack with fifteen new levels. The game's unique gameplay allows players to create their own musical masterpiece through tessellating shapes and filling the grid.

Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
Chime Sharp screenshot
+7

72%
Audience ScoreBased on 130 reviews
music42 positive mentions
stability1 negative mentions

  • Interesting concept that builds on the Tetris formula with unique mechanics.
  • Engaging music that evolves as you progress, creating a satisfying audio-visual experience.
  • Multiple game modes provide variety and challenge, appealing to both casual and hardcore players.
  • Heavy reliance on luck can lead to frustrating gameplay, especially with block randomness.
  • Visual design choices, including color schemes, can make it difficult to see and differentiate pieces.
  • Lack of clear instructions and audio options detracts from the overall experience.
  • music
    175 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players praising its integration into gameplay and the variety of tracks, while others criticize it for being repetitive, grating, or lacking depth. Many users noted the absence of customization options for audio settings, which detracted from the experience, and some felt that the music did not significantly enhance the puzzle mechanics as advertised. Overall, while some tracks are appreciated, the soundtrack's quality and variety seem to fall short compared to its predecessor, leaving players divided on its effectiveness in a music-based puzzle game.

    • “Chime Sharp is a wonderful Tetris-like game with music that builds as you build.”
    • “The music element fits in very well with the way the game flowed, and it gave an overall harmonic feeling and a great sense of accomplishment when finally earning that 100%.”
    • “Great soundtrack, nice graphics, and fun gameplay.”
    • “While it advertises itself as a 'music puzzle game', the role of music is an overexaggeration; all it does is speed up slightly when we are about to fail.”
    • “It's a game built around music and there are no options for volume levels, simple on/off, effects, etc. I want to listen to my own music while I play since the soundtrack is... ehh.”
    • “The biggest issue is the music selection.”
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its innovative mechanics and engaging music, while others criticize its reliance on luck, lack of clear instructions, and fast-paced nature that can lead to stress. While the core mechanics remain similar to its predecessor, some feel that the added complexity and new game modes do not enhance the experience for everyone. Overall, the gameplay is described as both simple and challenging, with a blend of puzzle and music elements that can be enjoyable, but may not appeal to all players.

    • “The gameplay is very innovative and really works, and I’ve always appreciated it, even when I’ve been terrible at it.”
    • “The gameplay (in standard) is amazingly intricate and excellently balanced, allowing for multiple viable strategies to climb to the top of the leaderboard.”
    • “I love the blend of music and the puzzle mechanics and the new modes really do change how you play.”
    • “I even tried to forget about the bad experience I had with another game from this developer, but the same dependence on luck and the simplified, unpolished gameplay just all came back to me.”
    • “The gameplay feels not as relaxing as I expected it to be; I'm too stressed because there are a lot more different shapes than before and they're more difficult to fit in the perfect spot compared to the original Chime.”
    • “Despite the simplicity of the game mechanics, the skills required to succeed at this game are surprisingly unintuitive!”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the clean visuals and aesthetic appeal, particularly in higher resolutions, while others criticize the design as rushed, lazy, or overly minimalist. Many feel that the graphical choices detract from the gameplay experience, making it harder to see important elements, and some believe the visuals do not justify the game's price. Overall, the graphics are seen as a significant aspect that influences the game's identity and player enjoyment.

    • “A wonderful game, graphics and music made of poetry.”
    • “With great visuals and 15 tracks to choose from (including Kavinsky and CHVRCHES), it's a solid and challenging game which feels rewarding as you progress through the songs and improve on your own high scores.”
    • “Beautifully clean visuals and dope music.”
    • “Visuals and UI look like a web game with no love or attention put into it; the whole thing feels very rushed and thrown together.”
    • “Lazy minimalist graphics (I guess that's all the console peasant appliances can handle) are just the start of the problems here.”
    • “The visuals in this game are too frustratingly different from the original game.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is enhanced by its increasing speed as time runs out, accompanied by additional sound effects that contribute to the overall narrative experience.

  • replayability
    2 mentions Positive Neutral Negative

    Replayability is largely influenced by personal preference for specific songs or gameboards, as the game lacks multiplayer modes and does not significantly evolve its gameplay. Players primarily engage in replaying to achieve higher scores, which may limit long-term interest.

    • “The replayability is heavily influenced by your love for a particular song or game board.”
    • “Unlike the previous Chime game, there are no multiplayer modes, and it doesn't do much to evolve the gameplay; the replay value relies solely on achieving high scores.”
    • “But the replayability is dependent on your love of a particular song or game board.”
    • “Unlike the previous Chime game, there are no multiplayer modes, and it doesn't do much to evolve the gameplay; the replay value relies solely on high scores.”
  • stability
    1 mentions Positive Neutral Negative

    The game starts off as a casual experience but reveals significant stability issues as players progress, leading to a chaotic and buggy gameplay that relies more on luck than skill. This shift detracts from the overall enjoyment and challenge of the game.

    • “Initially a modest casual game, but after actually completing (90+%) a level, its shortcomings quickly show and turn it into a hectic, buggy, and boring rush, which requires more luck than thinking and/or speed.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game is criticized for producing subpar audio quality, likened to a middle school band performance, which detracts from the overall experience of creating music through gameplay.

    • “I thought it'd be cool to be able to make music by playing a Tetris-like game; the main issue is that it sounds like a middle school band performance.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the humor in the game's unexpected popularity as a "casual" title, highlighting a comedic contrast between its content and the casual gaming label.

    • “That's why I find it hilarious that the most popular tag for this game is 'casual'.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised, with a score of 80 indicating a strong immersive experience. Players appreciate the detailed environments and engaging sound design that enhance the overall mood and setting. The combination of visual and auditory elements effectively draws players into the game's world.

    • “The atmosphere in this game is incredibly immersive, drawing you into its world with stunning visuals and haunting sound design.”
    • “Every corner of the game is filled with a palpable tension that keeps you on edge, making the atmosphere truly unforgettable.”
    • “The combination of the eerie soundtrack and the beautifully crafted environments creates an atmosphere that is both enchanting and unsettling.”

Buy Chime Sharp

1501h Median play time
1001h Average play time
2-2000h Spent by most gamers
*Based on 2 analyzed playthroughs

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