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Glass Masquerade 3: Honeylines

Glass Masquerade 3: Honeylines Game Cover
92%Game Brain Score
music, graphics
atmosphere, story
92% User Score Based on 530 reviews

Platforms

PCMac OSWindows
Glass Masquerade 3: Honeylines Game Cover

About

Glass Masquerade 3: Honeylines is a single player casual puzzle game. It was developed by Onyx Lute and was released on May 30, 2023. It received very positive reviews from players.

Get ready for the Glass Masquerade sequel! With brand new textured glass pieces, immerse yourself in the beautiful world of painted glass art. Assemble jigsaw puzzles inspired by different cultures and themes with new play modes and various fragments cuts.

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92%
Audience ScoreBased on 530 reviews
music62 positive mentions
grinding4 negative mentions

  • Beautiful and captivating artwork with a shimmering stained glass aesthetic that is visually satisfying and relaxing.
  • Variety of gameplay modes and puzzle piece shapes add replayability and customization to suit different player preferences and skill levels.
  • Calming and fitting soundtrack that complements the puzzle-solving experience and creates a peaceful atmosphere.
  • Change in art style from previous entries disappointed some fans, with puzzles feeling less unique and less like stained glass mosaics.
  • Some players found certain game modes and piece shapes to be too easy or repetitive, reducing the overall challenge and engagement.
  • Reports of technical issues including game crashes that cause loss of progress, which can be frustrating during longer puzzle attempts.
  • music
    111 mentions Positive Neutral Negative

    The music in the game is widely praised for its soothing, calming, and mystical qualities, effectively enhancing the relaxing atmosphere and complementing the stunning stained-glass artwork. While the soundtrack is considered beautiful and immersive, some users note it can feel repetitive due to limited variety and a small number of tracks. Overall, the music is seen as a key element contributing to the game's peaceful, immersive puzzle experience.

    • “This visual elegance is complemented by a calming soundtrack composed by Nikita Sevalnev, whose ambient melodies gently reinforce the tranquil atmosphere.”
    • “The gorgeous stained-glass puzzles, relaxing music, and gentle pace make it the perfect mental reset between intense tasks or long work sessions.”
    • “The music isn't too prominent to break your concentration but perfectly underlines theme and activity.”
    • “As I mentioned before, the graphics are lovely and the gameplay is sublime; only the music stands out as being hopelessly average and not nearly varied enough in terms of style and number of tracks.”
    • “At times, it felt like I was hearing the same piano song on a loop, and I found myself yearning for a more varied and evocative score that would resonate as deeply as the stunning visuals.”
    • “The soundtrack was nice, albeit a bit repetitive, with only 5 songs, which can occasionally feel repetitive.”
  • graphics
    108 mentions Positive Neutral Negative

    The game's graphics feature beautiful, vibrant, and smooth artwork that many find more visually appealing and clearer than previous entries, though it notably departs from the original stained glass aesthetic that defined earlier titles. While the new art style is praised for its customization and vibrancy, some longtime fans miss the mystery and distinctiveness of the stained glass look, with occasional critiques about the style feeling too clean or simplistic. Overall, the visuals are stunning and relaxing, enhancing the puzzle experience despite some divided opinions on the artistic direction.

    • “The artwork is beautiful and vibrant, and I love the style far more than the previous games.”
    • “The care put into the artwork is evident in every curve and hue, making completion genuinely satisfying beyond the mechanical achievement.”
    • “Absolutely gorgeous art style, pleasant music and the possibility to further customise your game modes is a nice upgrade from previous entries.”
    • “I revisited this game recently and while I appreciate some of the different directions this entry took, I couldn't shake off how too-clean the graphical artstyle was.”
    • “Finished the entire game and half the DLC, but could not stand the artwork to complete the rest.”
    • “The graphic has nothing of the glass effect of the predecessors, which gave the name to the series.”
  • gameplay
    58 mentions Positive Neutral Negative

    Gameplay in Glass Masquerade 3 offers a relaxing, intuitive jigsaw experience with new mechanics like varied piece shapes and customizable rules, enhancing play diversity while maintaining the series’ core appeal. Although some users found the changes less compelling or mechanically weaker compared to earlier titles, recent updates restored classic modes, balancing innovation with familiarity. Overall, the gameplay is praised for its customization, challenge options, and meditative quality, making it enjoyable for both longtime fans and puzzle enthusiasts.

    • “The different piece shapes and puzzle modes are a welcome addition allowing for more varied gameplay and the completed pictures are very nice to look at.”
    • “Glass Masquerade 3: Honeylines, developed and published by Onyx Lute, is a meditative puzzle experience that continues the studio’s tradition of merging stained-glass artistry with intuitive gameplay.”
    • “The images are charming and the mechanics are highly customizable, letting you select your preferred difficulty and challenge levels.”
    • “Mechanically it's been the worst of the three, although they have recently added an option for classically cut pieces which could bring it up to par?”
    • “It makes for a frustrating gameplay in a way I don't enjoy.”
    • “Not everyone is going to find this as annoying as I do, and from the positive reviews, people are quite content to go with the current format, but it's not going to appeal to many of the people who loved the original classic format with its easier, and more difficult, choices and gameplay, and the developer has already agreed to try and upload a patch so us rusted-ons can happily do our jigsaws the way we prefer.”
  • replayability
    28 mentions Positive Neutral Negative

    The game offers substantial replayability through multiple puzzle modes, varied piece shapes, and achievement-based challenges that encourage repeated play. These features add diversity and customization to each puzzle experience, appealing especially to completionists and those seeking both relaxed and more demanding gameplay. However, some note that overall replay value may be limited for casual players once the core puzzles are completed.

    • “This entry offers a fair amount of replayability with 4 different puzzle mods that alter the type of jigsaw pieces, fundamentally changing how you solve each puzzle.”
    • “The puzzle aspect is revamped with choices of cut styles and fitting methods, adding variety and replayability for those wanting to replay with different cuts or to achieve 100% completion.”
    • “Achievements are unlocked by completing puzzles with diverse piece shapes and game modes, encouraging replayability—not that you would need extra incentive to play repeatedly.”
    • “Replayability and length are the weak suits of this game.”
    • “[b][u]cons[/u]:[/b] unfortunately, this does have a small hiccup in terms of overall replayability.”
    • “If you're a completionist, it adds replay value/tedium until you finish every level on high difficulty with a random cut or mode and 95% accuracy within 7 minutes.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere is consistently praised for its calming and relaxing qualities, enhanced by a soothing soundtrack and elegant visual style. While some find the subtle animations and glowing puzzle pieces create a magical ambiance, others feel certain artistic elements, like the portraits, detract from the mysterious mood. Overall, the game offers a peaceful and stylish environment ideal for unwinding.

    • “This visual elegance is complemented by a calming soundtrack composed by Nikita Sevalnev, whose ambient melodies gently reinforce the tranquil atmosphere.”
    • “The slightly animated presentation and the way the puzzle pieces glow with a little movement create a magical atmosphere.”
    • “The music is very fitting and the atmosphere is just the most relaxing you can ever find.”
    • “The puzzles lack artistic depth and intrigue, particularly the portraits of human faces, which detract from the mysterious atmosphere.”
    • “But the 'glass atmosphere' of the original is lost.”
    • “The song is keeping the atmosphere, while not being too varied.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game is minimal or absent, with some players appreciating the narrative conveyed through puzzles and images, while others find the lack of a traditional story or background disappointing. Overall, it serves more as a relaxing, slow-paced puzzle experience rather than a story-driven game.

    • “I do like each puzzle you do tells a story throughout the game.”
    • “They even told a story, they had a reason to be.”
    • “It's so interesting to view the animated pictures as you add pieces, they almost tell a story as you progress.”
    • “Solving a puzzle means it doesn’t pose any sort of challenge, and the fact that the game is just images with no story or variation means there’s no incentive to replay it either.”
    • “There is no story, background, or setup to the game.”
    • “No where near as good as other 3 pics rubbish no story behind them ok added stuff that good but no sorry can not recommend it if new it was like this would have left it.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game can become tedious, especially with repeated puzzle resets and crashes, though it's less intense than in previous installments. While some find it manageable, others feel the added modes introduce unnecessarily repetitive tasks reminiscent of AAA game design.

    • “For me it got to the point that with each crash and reset of a puzzle it became tedious to play and have fun.”
    • “The extra modes seem like the developer looked at the AAA games, and thought that tedious stuff is the way to go.”
    • “If you don't enjoy the game it's a bit grinding, but still doable.”
  • emotional
    3 mentions Positive Neutral Negative

    Users appreciate that choices impact the emotional tone, enabling personalized experiences, but some feel elements like the timer prioritize speed over deeper emotional engagement, resulting in a less impactful emotional connection.

    • “These choices aren’t just mechanical; they influence the emotional tone of play, allowing each user to tailor the experience to their mood.”
    • “Timer made me feel like beating the puzzle as fast as possible was the biggest goal… not for me.”
    • “It serves its purpose as a subtle companion but falls short of delivering the emotional depth that could have elevated the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is questionable, with users frequently experiencing bugs such as the dial locking unexpectedly and unclear piece visibility. Although developers deny these issues, players find the problems disrupt gameplay and appear to be genuine bugs.

  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized to track detailed performance metrics such as time and accuracy, rewarding players with up to five badges per puzzle based on their completion quality. This feature enhances engagement for players who value precise achievements and optimization of their gameplay.

  • monetization
    1 mentions Positive Neutral Negative

    Users find the monetization adds repetitive tasks, leading to a more grind-heavy experience, and suggest that adding achievements for completing each picture in all modes could improve the system.

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9h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Glass Masquerade 3: Honeylines is a casual puzzle game.

Glass Masquerade 3: Honeylines is available on PC, Mac OS and Windows.

On average players spend around 8 hours playing Glass Masquerade 3: Honeylines.

Glass Masquerade 3: Honeylines was released on May 30, 2023.

Glass Masquerade 3: Honeylines was developed by Onyx Lute.

Glass Masquerade 3: Honeylines has received very positive reviews from players. Most players liked Glass Masquerade 3: Honeylines for its music but disliked it for its atmosphere.

Glass Masquerade 3: Honeylines is a single player game.

Similar games include Glass Masquerade 2: Illusions, Glass Masquerade 4: Constellations, Glass Masquerade, Paint it Back, A Little To The Left and others.