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Glass Masquerade 3: Honeylines

94%Game Brain Score
music, graphics
story, grinding
94% User Score Based on 426 reviews

Platforms

Mac OSMac OSPCPCWindowsWindows

About

"Glass Masquerade 3: Honeylines" is a sequel to the popular puzzle game, featuring 30 textured painted glass style puzzles across 6 diverse themes. With unique geometric board cuts and new play modes, players can enjoy relaxing visuals, animations, and sounds for an estimated 3-5 hours. The game includes a soundtrack by the original composer, Nikita Sevalnev.

Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot
Glass Masquerade 3: Honeylines screenshot

94%
Audience ScoreBased on 426 reviews
music53 positive mentions
grinding2 negative mentions

  • Beautiful artwork and soothing music create a relaxing atmosphere.
  • New gameplay mechanics, including different puzzle piece shapes and modes, add variety and replayability.
  • The game has been updated to include a classic mode, allowing for a more traditional puzzle experience.
  • Some players feel the game lacks the unique stained glass aesthetic of the previous installments.
  • The puzzles can feel too easy due to the new mechanics that guide piece placement.
  • Limited number of base puzzles compared to earlier games may leave some players wanting more content.
  • music
    87 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and soothing qualities, enhancing the overall relaxing experience of gameplay. However, some users noted that the soundtrack can feel repetitive due to its limited number of tracks, and the volume levels may be too low at times. Overall, the music complements the beautiful artwork and provides a pleasant backdrop for puzzle-solving, though some players yearn for a more varied score.

    • “Absolutely love this game, beautiful art, relaxing music, great time.”
    • “The music is soothing and the pictures are jaw-dropping gorgeous.”
    • “The artwork is gorgeous, the music soothing and mysterious, the experience overall very enjoyable.”
    • “At times, it felt like I was hearing the same piano song on a loop, and I found myself yearning for a more varied and evocative score that would resonate as deeply as the stunning visuals.”
    • “Game offers 30 puzzles split into 6 categories, which you can unlock from center-to-edge, with every bit of graphical quality and beauty that you’d expect, and soothing music (with fewer tunes) to complement it.”
    • “I feel like there isn't that little bit extra that would make 3 stand out from 1-2 but it's still a solid puzzle game with a really calming soundtrack.”
  • graphics
    82 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many praising the stunning artwork and vibrant visuals, while others express disappointment over the departure from the distinctive stained glass aesthetic of the earlier titles. Although the artwork remains beautiful and relaxing, some players feel that the new geometric patterns and changes in style detract from the magical experience of the first two games. Overall, while the graphics are generally well-received, there is a clear desire among fans for a return to the classic art style that defined the series.

    • “The artwork is absolutely gorgeous too.”
    • “Stunning graphics that are a delight to behold.”
    • “The art in this third iteration is undeniably stunning, with a stained glass-like aesthetic that sets it apart from other jigsaw puzzle games.”
    • “But then came the third installment… while it still featured Sevalnev's fantastic music, it also brought a series of wrong decisions: introducing geometric patterns for the puzzles, losing the magic created by the mysterious themes of the first two games and the fairy-tale phrases of the second, and everything else, including drawings that look as though they were done in pencil, completely disregarding the stained-glass aesthetic.”
    • “Gm3 has improved the quality of the puzzles in terms of vibrancy and clarity, but at the same time seems to have evolved out of the 'glass' artwork style altogether.”
    • “This game’s art style seems to have pivoted away from the look of classic stained glass.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay in "Glass Masquerade 3: Honeylines" has been praised for its relaxing nature and beautiful art, with new mechanics and customizable options that enhance player experience. While some players feel the mechanics are less innovative compared to previous titles, the addition of classic puzzle cuts and various difficulty levels has been well-received, offering a diverse and engaging puzzle-solving experience. Overall, the game maintains a captivating gameplay loop that appeals to both new and returning fans of the series.

    • “A fantastic follow-up to earlier games in the series, with more beautiful art and relaxing gameplay.”
    • “I love the different puzzle types, and it helped me find out which styles I preferred more for my own gameplay.”
    • “The images are charming, and the mechanics are highly customizable, letting you select your preferred difficulty and challenge levels.”
    • “Mechanically, it's been the worst of the three, although they have recently added an option for classically cut pieces which could bring it up to par.”
    • “The hard difficulty adds in a rotating mechanic where pieces do not start in the right orientation.”
    • “It makes for frustrating gameplay in a way I don't enjoy.”
  • replayability
    23 mentions Positive Neutral Negative

    The game offers significant replayability through revamped puzzle mechanics, diverse piece shapes, and multiple game modes that cater to both casual players and completionists. Players can enjoy varied challenges and unlock achievements, enhancing the overall experience and encouraging repeated play. However, some reviewers noted that while replayability is present, it may not be as robust as in previous entries, with certain puzzles being easier or more tedious to complete.

    • “I especially like the new ways that the puzzles work; it adds so much more flavor to it, allowing for far more replayability.”
    • “The different goals and shapes in each level add some great replayability.”
    • “They've added multiple modifiers to the puzzle now that you can fiddle with to make the puzzle easier or harder as you wish, and if you're a real completionist, you can do the puzzle multiple times with different combinations of settings for some real replayability value.”
    • “Unfortunately, this does have a small hiccup in terms of overall replayability.”
    • “Replayability and length are the weak suits of this game.”
    • “If you're a completionist, it adds replay value/tedium until you finish every level on high difficulty with a random cut or mode and 95% accuracy within 7 minutes.”
  • story
    7 mentions Positive Neutral Negative

    The "Glass Masquerade" series is characterized by its relaxing and simple gameplay, featuring puzzles that lack a traditional narrative or depth, which may deter replayability. While some players appreciate the animated images that suggest a story as they progress, the overall consensus is that the game offers little in terms of background or engaging plot, making it less compelling compared to other titles.

    • “Relaxing, simple, slow-paced, the glass masquerade series is a perfect side-game or something that you can play as an in-between story-heavy ones.”
    • “They even told a story; they had a reason to be.”
    • “It's so interesting to view the animated pictures as you add pieces; they almost tell a story as you progress.”
    • “Solving a puzzle means it doesn’t pose any sort of challenge, and the fact that the game is just images with no story or variation means there’s no incentive to replay it either.”
    • “There is no story, background, or setup to the game.”
    • “No where near as good as other 3 pics; rubbish, no story behind them.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is generally described as relaxing and peaceful, enhanced by fitting music and interesting art. However, some users feel that the lack of artistic depth in certain elements, particularly the portraits, detracts from the overall mysterious ambiance. While the game maintains a lovely atmosphere, it is noted that it has lost some of the unique qualities present in the original.

    • “The music is very fitting and the atmosphere is just the most relaxing you can ever find.”
    • “I enjoy the relaxed atmosphere and easy style of the gameplay.”
    • “Otherwise, lovely game, interesting puzzles, wonderful art, peaceful atmosphere, I recommend.”
    • “The puzzles lack artistic depth and intrigue, particularly the portraits of human faces, which detract from the mysterious atmosphere.”
    • “But the 'glass atmosphere' of the original is lost.”
  • emotional
    2 mentions Positive Neutral Negative

    While the timer adds a sense of urgency to the gameplay, it detracts from the emotional depth that players feel could enhance the experience. The game serves as a subtle companion but ultimately fails to evoke a strong emotional connection.

    • “The timer made me feel like beating the puzzle as fast as possible, but that wasn't my biggest goal.”
    • “It serves its purpose as a subtle companion, but it falls short of delivering the emotional depth that could have elevated the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that while the grinding in the game is less tedious compared to its predecessors, it still feels influenced by AAA titles, suggesting a reliance on repetitive tasks to extend gameplay.

    • “The extra modes seem like the developer looked at the AAA games and thought that tedious stuff is the way to go.”
    • “It's a lot less tedious than the prior two games.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, noting that the game often feels buggy and broken, particularly when the dial locks unexpectedly with pieces still remaining. Despite claims that the game is not buggy, many players feel that their experiences contradict this assertion.

    • “Half the time it felt buggy, broken even, because the dial gets locked with 6 or 7 pieces left and only 4 or 5 were clearly visible.”
    • “The game crashes frequently, making it nearly impossible to progress without losing progress.”
    • “I encountered numerous glitches that disrupted gameplay, causing me to restart levels multiple times.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect is criticized for creating a grindy experience by requiring players to assemble the same picture multiple times, though some users suggest that adding achievements for completing each picture in various modes could enhance engagement.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
    • “The constant push to buy in-game currency takes away from the fun and makes it feel more like a chore.”

Buy Glass Masquerade 3: Honeylines

9h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 2 analyzed playthroughs

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