shapez 2 Game Cover
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Shapez 2 is a top-down factory-building game where you extract, process, and manipulate geometric shapes to create various products. Players can build unique factories using different shapes as building blocks, with the option to support the game for additional music and rollercoaster-inspired track pieces for space railways. The developers actively involve the community in the development process and welcome feedback on upcoming features and improvements. NO RELEASE DATE MENTIONED.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

99%
Audience ScoreBased on 4,457 reviews
gameplay positive mentions
story negative mentions
  • Excellent graphics and well-designed controls for 3D factory manipulation.
  • Offers a variety of interesting challenges and plenty of gameplay.
  • Highly polished for an early access game, with smooth performance and no bugs encountered.
  • Some players find the gameplay repetitive, as factories often become obsolete after completing tasks.
  • Limited building space can be frustrating, requiring players to frequently tear down and rebuild factories.
  • The game lacks a deeper sense of progression or resource management that some factory game fans may expect.
  • gameplay393 mentions

    The gameplay of Shapez 2 has been widely praised for its intuitive mechanics, smooth controls, and engaging factory-building experience, which builds upon the strengths of its predecessor while introducing new features and challenges. Players appreciate the game's relaxed pace, lack of resource management pressures, and the gradual introduction of complexity, making it accessible for newcomers and satisfying for veterans. The polished graphics and quality-of-life improvements enhance the overall experience, creating a captivating loop of designing, optimizing, and expanding factories.

    • “The game shines with its straightforward mechanics, allowing you to build and optimize your factory without the constraints of resource costs or external threats.”
    • “The gameplay is a perfect blend of challenging yet relaxing, allowing you to focus on building, designing, and optimizing without the need for tedious resource gathering.”
    • “Shapez 2 takes that and blows it out of two dimensions into three, literally adding layers upon layers of gameplay.”
    • “I'll be honest, when I first played the demo, I was a little disappointed. They seemed to be leaning a little too hard into features that felt like gimmicks, such as the belt launchers and platform mechanic.”
    • “The gameplay is a simple concept that turns into complex factory systems, but there are a lot of really annoying mechanics in Shapez 2.”
    • “Another turn-off is that this game is indeed a lot of repeating the same menial tasks; many of the mechanics added in are either tedious or seem rather boring.”
  • graphics309 mentions

    The graphics in Shapez 2 have received widespread acclaim for their significant upgrade from the original game, featuring beautiful, clean, and colorful 3D visuals that enhance the gameplay experience. Players appreciate the smooth animations and intuitive user interface, which contribute to a satisfying and engaging factory-building environment. Despite some performance concerns on lower-end systems, the overall aesthetic and design have been praised as both functional and visually appealing, making it a standout in the genre.

    • “The graphics are beautiful and intuitive, and the multiple layers make for more interesting factories.”
    • “The graphics are a massive step up from the original and it seems well optimized from what I've played.”
    • “The graphics look stellar, and there is so much new stuff, which is 👍 as well.”
    • “The only complaint is that it is a very graphically demanding game, so it keeps crashing on my computer.”
    • “I set it to minimum graphics and it looked horrible, I still use this setting today.”
    • “The one gripe I have with the game is the upgrade in graphical fidelity in comparison to the first game in the series does hamper the game a bit sometimes, unlike the original shapez.”
  • music258 mentions

    The music in the game has received widespread acclaim for its relaxing and engaging qualities, enhancing the overall gameplay experience. Many players describe the soundtrack as a perfect blend of chill and catchy tunes that complement the factory-building mechanics, making it enjoyable to listen to for extended periods. While some users noted a desire for more variety in the music after long play sessions, the overall sentiment is that the soundtrack is a standout feature, with many recommending the supporter edition for additional tracks.

    • “The music and sound effects are very satisfying.”
    • “The soundtrack is outstanding!”
    • “The background music complements the gameplay perfectly, offering a soothing soundtrack that enhances focus without being distracting.”
    • “The only thing I don't like about this game is half the soundtrack being locked away in the supporter edition, but the game is way too good for me to care that much about it.”
    • “My only gripes are that I don't like the music at all (personal preference of course) and it makes my GPU run a bit hotter than I would expect.”
    • “Except maybe the music, it isn't bad or anything but it lacks variety and becomes grating after 10 hours or so.”
  • optimization133 mentions

    Overall, the game's optimization is highly praised, with many players noting its smooth performance even on lower-end systems and during complex factory setups. While some users report minor performance issues in late-game scenarios, particularly with larger builds, the game is generally considered well-optimized for an early access title, with expectations for further improvements as updates are released. The intuitive controls and clean graphics enhance the overall experience, making it a strong recommendation for fans of optimization and factory games.

    • “This game took the best of those games and added its spin on the genre, adding a puzzle element to the combined splitting, joining, and layering on top of the game of optimization and throughput, which is masterful.”
    • “The excellent tutorial and clever design of sub-goals reward you for optimized factory building.”
    • “This is factory building and optimization at its finest.”
    • “While the game is addictively fun, on macOS, especially with a trackpad, the controls are not well-optimized for the system and can be a bit painful at times.”
    • “Sadly, I am currently experiencing bad performance due to building too big of a factory, so I think that's an issue that needs to be addressed.”
    • “The game has some optimization issues and some minor flaws that I hope get ironed out during the early access period, but it's worth the price tag either way.”
  • story54 mentions

    The game lacks a traditional narrative, focusing instead on pure factory-building mechanics and logistical challenges. Players appreciate the absence of a story, as it allows for a sandbox experience where they can engage in quests and optimize their factories without distractions. While some reviewers express a desire for a more integrated story or tech graph, the overall consensus is that the gameplay's depth and challenge compensate for the lack of a narrative.

    • “I love that there is a primary line of main missions/goals, and then a ton of side goals that you can pursue while your factory is making the amount of items needed for the primary, and those will award you upgrade points to open new items or faster components.”
    • “The game still provides a fun story/research path to unlock machines to create more different kinds of shapes.”
    • “Right from the start, the certification missions, the side missions, the upgrade system, to the blueprints, to the space stations, to the space trains, all of it is executed with immense care.”
    • “The developer needs to add a story to this game.”
    • “There is no real story that guides or handholds you, just pure factory building fun.”
    • “If you need a narrative, this game is not for you.”
  • grinding52 mentions

    Reviews on the aspect of "grinding" in the game are mixed, with some players finding it tedious and repetitive, particularly in tasks that require hoarding resources or completing side quests for points. However, many appreciate the streamlined experience that minimizes unnecessary grinding, allowing for a focus on factory-building and optimization without the typical resource management frustrations. Overall, while some elements can feel grindy, the game is often praised for its balance and engaging gameplay that avoids excessive tedium.

    • “It can be a bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “The repetitive hoarding of many different shapes, down to the very first unchanged ones was tedious.”
    • “Game has nice graphics and is well made but unfortunately, as others pointed out, it's not challenging, just tedious.”
    • “This quickly becomes very tedious and repetitive.”
  • stability29 mentions

    Overall, the game's stability is generally praised, with many users reporting smooth performance and minimal bugs, particularly on various platforms including Linux and Steam Deck. However, some players have experienced issues with freezing during auto-saves, especially in late-game scenarios, which can detract from the experience. Despite these concerns, the game is largely considered polished and well-optimized for an early access title.

    • “A nice, chill game that's beautiful to behold and runs great.”
    • “The game feels complete already, bug free (for me, so far, even playing on Linux Mint), polished and thought out.”
    • “I'm reviewing this as the game is in early access, but I'm impressed with how fully featured, bug free, and well optimized it is already!”
    • “Game freezes on autosave on both Mac and PC.”
    • “I upgraded to 0.8 and the freezes make it unplayable.”
    • “Another sad instance of game devs releasing a game that is incredibly buggy and forcing the community to beta test it.”
  • replayability15 mentions

    The game's replayability is a mixed bag; while some players find it captivating with depth and potential for efficiency improvements, others feel it lacks longevity once certain mechanics are established. Early access content suggests future enhancements may boost replay value, and features like custom modes and challenges indicate a promising foundation for varied gameplay experiences. Overall, many players see significant replay potential, especially with ongoing updates.

    • “The replayability lies in finding ways to be more efficient, having cleaner lines in your factories, and cracking into the top rankings.”
    • “Even as an early access product, it feels like a full game already, with massive amounts of replayability and hundreds of hours of gameplay.”
    • “This open-ended approach not only makes the game incredibly replayable but also allows for a rewarding sense of personal achievement.”
    • “Too short, not much replayability.”
    • “My main issue with it is that replayability is really low; once you get a MAM (Make Anything Machine) going, then it becomes an idle game.”
    • “As of when I posted this review, I can't speak to how much replay value it has since I'm still on my first playthrough, but I've already gotten 65 hours of play and am only on the 5th milestone (of 8).”
  • humor13 mentions

    The humor in the game is characterized by its quirky shapes and unexpected mechanics, which players find amusing and entertaining. Many reviews highlight the lighthearted nature of the gameplay, with funny interactions and humorous commentary enhancing the experience. However, some players express frustration with technical issues, which detracts from the overall enjoyment.

    • “Fun factory builder game that makes me spend 10 hours just to cut something as optimally as possible, just to make my brain feel that funny way.”
    • “I just want to make funny little squares and circles, even paint them, cut them, rotate, and merge them.”
    • “I like the bits of humor added as well (must agree to not build spaghetti factories), a little bit goes a long way.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its relaxing and chill vibe, enhanced by a soothing soundtrack that complements the gameplay. Players appreciate the combination of beautiful graphics and gentle sound effects, which create a hypnotizing and stress-free environment perfect for puzzle-solving. Overall, the atmosphere is described as immersive and rewarding, making it a standout feature of the game.

    • “The atmosphere and music are top-notch, and the progression feels smooth and rewarding.”
    • “The gentle hum of machinery, the click of components snapping into place, and the subtle background music all contribute to the game’s soothing atmosphere.”
    • “What it does have is a relaxing atmosphere, plenty of (infinite?) puzzles, chill music, and a complete lack of urgency or anxiety.”
    • “What it does have is a relaxing atmosphere, plenty of (infinite?) puzzles, chill music, and a complete lack of urgency or anxiety.”
    • “The gentle hum of machinery, the click of components snapping into place, and the subtle background music all contribute to the game’s soothing atmosphere.”
    • “Where this game differs from the classics like Satisfactory and Factorio is the chill atmosphere.”
  • monetization1 mentions

    The monetization of the game is viewed positively, as it offers substantial new features and mechanics that enhance gameplay rather than simply serving as a cash grab. Players appreciate the added depth and creativity provided by the new elements, which justify the investment.

  • emotional1 mentions

    Players note that the game lacks emotional engagement, as it often leads to repetitive and non-rewarding tasks without any real challenges or conflicts to evoke feelings.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
80hAverage play time
3-60hSpent by most gamers
*Based on 56 analyzed playthroughs

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