shapez 2 Game Cover
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Shapez 2 is a top-down factory-building game where you extract, process, and manipulate geometric shapes to create various products. Players can build unique factories using different shapes as building blocks, with the option to support the game for additional music and rollercoaster-inspired track pieces for space railways. The developers actively involve the community in the development process and welcome feedback on upcoming features and improvements. NO RELEASE DATE MENTIONED.

Reviews

99%
Audience ScoreBased on 4,784 reviews
gameplay156 positive mentions
story13 negative mentions
  • Shapez 2 is a significant improvement over the original, featuring beautiful graphics and a more engaging gameplay experience.
  • The game allows for unlimited resources and free building, which encourages creativity and experimentation without the stress of resource management.
  • The intuitive controls and user interface make it easy to learn and enjoyable to play, with a satisfying progression system that keeps players engaged.
  • Some players find the gameplay repetitive, as factories built for specific tasks often become obsolete and need to be dismantled.
  • The game lacks a compelling long-term goal or story, which may lead to a feeling of aimlessness for some players.
  • Performance issues can arise in late-game scenarios with large factories, causing lag and reducing the overall experience.
  • gameplay426 mentions

    The gameplay of Shapez 2 has been widely praised for its intuitive mechanics and engaging design, allowing players to easily learn the basics while offering depth for more complex factory setups. The game features a smooth progression system, stunning visuals, and a relaxing atmosphere, making it accessible for newcomers and enjoyable for veterans of the genre. While some players noted that certain mechanics felt repetitive or similar to the original, the overall experience is described as polished, satisfying, and highly addictive, with plenty of room for creativity and optimization.

    • “The gameplay is simple to learn, but hard to master.”
    • “Basic mechanics are easy to understand yet the game offers more complex systems, ways to automate and optimize.”
    • “The game shines with its straightforward mechanics, allowing you to build and optimize your factory without the constraints of resource costs or external threats.”
    • “But for me, the gameplay is just a cluster migraine in a download... I'm going to have to stare at something that doesn't move for a bit till this headache goes away.”
    • “The issue is that the mechanical gameplay is basically identical to Shapez 1, which is a fraction of the cost.”
    • “Another turn-off is that this game is indeed a lot of repeating the same menial things, a lot of the mechanics added in are either tedious or that it just seems rather boring.”
  • graphics334 mentions

    The graphics in Shapez 2 have received widespread acclaim for their stunning visuals and significant improvements over the original game. Players appreciate the clean, colorful aesthetic and smooth animations, which enhance the overall gameplay experience. While some users noted performance issues on lower-end systems, the majority found the graphics to be well-optimized and visually appealing, contributing to a relaxing and engaging atmosphere.

    • “The graphics are beautiful, and the production quality is noticeably better.”
    • “The graphics are stunning and love how intuitive the controls are and how exact you can be now.”
    • “The graphics are a massive step up from the original and it seems well optimized from what I've played.”
    • “I usually struggle to open the game without it crashing, and when I do, I am lucky to get 20 fps on ultra low quality graphics.”
    • “The only complaint is that it is a very graphically demanding game, so it keeps crashing on my computer.”
    • “I set it to minimum graphics and it looked horrible, I still use this setting today.”
  • music272 mentions

    The music in Shapez 2 has been widely praised for its chill, relaxing quality, perfectly complementing the game's factory-building mechanics. Many players appreciate the soundtrack's ability to enhance focus without being distracting, with some even considering it a standout feature worthy of purchase on its own. While the soundtrack is generally well-received, a few users noted that it can become repetitive over extended play sessions, suggesting a desire for more variety in the music selection.

    • “The music is super chill.”
    • “The graphics are beautiful, and the music is soothing.”
    • “The soundtrack is outstanding!”
    • “My only gripes are that I don't like the music at all (personal preference of course) and it makes my GPU run a bit hotter than I would expect.”
    • “Except maybe the music, it isn't bad or anything but it lacks variety and becomes grating after 10 hours or so.”
    • “Somethings wrong, even with the supporters edition I'm still hearing the same few songs over and over again.”
  • optimization137 mentions

    Overall, the optimization of the game has received mixed feedback. While many players praise its smooth performance and intuitive controls, especially on lower-end systems, there are notable concerns regarding performance drops in late-game scenarios with large factories. Players appreciate the game's focus on optimization and problem-solving, but some have experienced lag and saving issues, particularly when scaling up their factory designs.

    • “Shapez 2 makes it so easy and enjoyable to make huge, efficient, and organized factories, while still letting you do the legwork of optimization and design.”
    • “The excellent tutorial and clever design of sub-goals reward you for optimized factory building.”
    • “This game is one of the best automation and puzzle games I have ever played in my entire life, amazing soundtrack, although it may be a bit of a performance issue for graphic cards with limited VRAM but overall, absolute cinema.”
    • “The performance isn't fantastic right now; I average around 20 fps in my save currently.”
    • “There are known performance issues when your factory becomes big.”
    • “Sadly, I am currently experiencing bad performance due to building too big of a factory, so I think that's an issue that needs to be addressed.”
  • story58 mentions

    The game lacks a traditional narrative, focusing instead on pure factory-building mechanics and logistical challenges. Players engage in a series of main and side quests that reward optimization and experimentation, but there is no overarching story or character development. While some players miss a narrative context, many appreciate the freedom and depth of gameplay that comes from a sandbox experience without story constraints.

    • “I love that there is a primary line of main missions/goals, and then a ton of side goals that you can pursue while your factory is making the amount of items needed for the primary, and those will award you upgrade points to open new items or faster components.”
    • “The game still provides a fun story/research path to unlock machines to create more different kinds of shapez.”
    • “Right from the start, the certification missions, the side missions, the upgrade system, to the blueprints, to the space stations, to the space trains, all of it is executed with immense care.”
    • “There is no real story that guides or handholds you, just pure factory building fun.”
    • “The developer needs to add a story to this game.”
    • “This game has no 'story', but it does not need one.”
  • grinding58 mentions

    Overall, players have mixed feelings about the grinding aspect of the game. While some appreciate the streamlined experience that minimizes tedious resource gathering and repetitive tasks, others find certain elements, like milestone tasks and blueprint management, to be somewhat grindy and repetitive. However, many agree that the game balances challenge and enjoyment, making the grinding feel less burdensome compared to similar titles in the genre.

    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “Game has nice graphics and is well made but unfortunately, as others pointed out, it's not challenging, just tedious.”
    • “The repetitive hoarding of many different shapes, down to the very first unchanged ones, was tedious.”
  • stability30 mentions

    Overall, the game's stability is generally well-received, with many players reporting a smooth experience and minimal bugs. While some users noted occasional glitches, particularly during autosave, the majority found the game to be polished and well-optimized, even in early access. A few players experienced significant issues, but these appear to be exceptions rather than the norm.

    • “A nice, chill game that's beautiful to behold and runs great.”
    • “The game feels complete already, bug free (for me, so far, even playing on Linux Mint), polished and thought out.”
    • “Suddenly 5 hours of my day had passed, the game ran 100%, no glitches, no crashes, good frame rate, worked well with the 32:9 ultrawide screen.”
    • “The game freezes on autosave on both Mac and PC.”
    • “I upgraded to 0.8 and the freezes make it unplayable.”
    • “Another sad instance of game devs releasing a game that is incredibly buggy and forcing the community to beta test it.”
  • replayability16 mentions

    Overall, the game exhibits strong replayability due to its engaging mechanics, opportunities for efficiency improvements, and varied challenges that encourage multiple playthroughs. While some players feel that it may become repetitive after a certain point, many others appreciate the depth and potential for customization, suggesting that replay value will continue to grow, especially with future content updates. The open-ended nature of the game further enhances its replayability, offering players a rewarding experience with each run.

    • “Great replayability as you understand the game mechanics better and develop your blueprint library.”
    • “The replayability lies in finding ways to be more efficient, having cleaner lines in your factories, and cracking into the top rankings.”
    • “Even as an early access product, it feels like a full game already, with massive amounts of replayability and hundreds of hours of gameplay.”
    • “Too short, not much replayability.”
    • “My main issue with it is that replayability is really low; once you get a MAM (Make Anything Machine) going, then it becomes an idle game.”
    • “As of when I posted this review, I can't speak to how much replay value it has since I'm still on my first playthrough, but I've already gotten 65 hours of play and am only on the 5th milestone (of 8).”
  • humor13 mentions

    The humor in the game is characterized by its quirky shapes and unexpected mechanics, which players find amusing and entertaining. Many reviews highlight the lighthearted nature of the gameplay, with funny interactions and humorous commentary enhancing the experience. However, some players express frustration with technical issues, which detracts from the overall enjoyment.

    • “Fun factory builder game that makes me need to spend 10 hours just to cut something as optimally as possible, just to make my brain feel that funny way.”
    • “I just want to make funny little squares and circles, even paint them, cut them, rotate, merge them.”
    • “I like the bits of humor added as well (must agree to not build spaghetti factories), a little bit goes a long way.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its relaxing and chill vibe, enhanced by a soothing soundtrack that complements the gameplay. Players appreciate the hypnotic visuals and audio, which create a stress-free environment perfect for engaging with puzzles and factory mechanics. Overall, the combination of gentle sounds and beautiful graphics fosters an immersive and enjoyable experience.

    • “Good visual and audio atmosphere, very pleasant to play, hypnotizing to watch.”
    • “Where this game differs from the classics like Satisfactory and Factorio is the chill atmosphere.”
    • “What it does have is a relaxing atmosphere, plenty of (infinite?) puzzles, chill music, and a complete lack of urgency or anxiety.”
    • “The gentle hum of machinery, the click of components snapping into place, and the subtle background music all contribute to the game’s soothing atmosphere.”
  • monetization1 mentions

    The monetization of the game is viewed positively, as it offers substantial new features and mechanics that enhance gameplay rather than simply serving as a cash grab. Players appreciate the added depth and creativity provided by the new elements, which justify the investment.

  • emotional1 mentions

    Players note that the game lacks emotional engagement, as it often leads to repetitive and non-rewarding tasks without any real challenges or conflicts to evoke feelings.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

12hMedian play time
76hAverage play time
3-60hSpent by most gamers
*Based on 59 analyzed playthroughs

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