Chime
- September 6, 2010
- Zoë Mode
"Chime" is a single-player arcade puzzle game with spectacular gameplay where you place blocks to the beat of music by artists like Moby and Paul Hartnoll . Your goal is to form solid quads and fill up the grid before time runs out. Not only is it an enjoyable game, but you can also feel good about yourself as the developer donates a portion of the royalties to charity.
Reviews
- Chime offers a unique and calming puzzle experience, combining Tetris-like mechanics with a dynamic music system that evolves as you play.
- The game features a beautiful soundtrack, including tracks from well-known artists, which enhances the overall gameplay experience.
- It's easy to pick up and play, making it a great casual game for relaxing or for short gaming sessions.
- The game is quite short, with only six levels and limited replayability, which may leave players wanting more content.
- Some players find the music repetitive after extended play, which can detract from the overall enjoyment.
- The controls can be frustrating at times, particularly with mouse input, leading to misplacements of pieces during gameplay.
- music435 mentions
- 38 % positive mentions
- 60 % neutral mentions
- 3 % negative mentions
The music in the game is a central feature, with a selection of six tracks from notable artists like Moby and Paul Hartnoll, which adapt and evolve based on player actions. While many players appreciate the relaxing and engaging nature of the soundtrack, the limited number of songs leads to repetitiveness, detracting from long-term replayability. Overall, the music enhances the gameplay experience, but a broader selection would significantly improve its appeal.
“The music adapts to the pieces you place, which is something I haven't really seen before.”
“Chime is a puzzle-music game that will lull you in its magnificent gameplay and hypnotic music.”
“The music is incredible, the gameplay keeps you hooked, and it even has an advantage over the XBLA version with 'Still Alive'!”
“On the other hand, it throws you into a frantic, super-paced puzzle gameplay that makes you wonder if the music is just an afterthought.”
“The six songs provided are a decent attempt, but the game falls flat when you realize that's all you get.”
“Ultimately however, I don't think the music aspect quite lands, and that miss brings the game down.”
- gameplay69 mentions
- 41 % positive mentions
- 55 % neutral mentions
- 4 % negative mentions
The gameplay of Chime is characterized by its unique blend of puzzle mechanics reminiscent of Tetris and a dynamic music system that evolves as players fill the grid. While the core mechanics are simple and addictive, many players find the gameplay experience hampered by a limited number of tracks and insufficient explanations of certain mechanics, leading to a lack of depth and replayability. Overall, the game offers a visually appealing and engaging experience, but it struggles with content variety and clarity in its gameplay design.
“The gameplay is simple, but original, and the dynamic music is all very pleasing to listen to.”
“Chime is a puzzle-music game that will lull you in its magnificent gameplay and hypnotic music.”
“The tetris-like gameplay combined with the hypnotic music kept me hooked for far longer than I expected.”
“Upon playing it, gameplay feels very slow and not well-explained.”
“Unfortunately, certain mechanics that are not really explained (like when blocks disappear, what breaks your combo, and how you get more time for your timer) make the game a little less engrossing.”
“My only complaints are that it only has 5 songs, and two of them suck, and gameplay lacks variety.”
- graphics18 mentions
- 39 % positive mentions
- 44 % neutral mentions
- 17 % negative mentions
The graphics of the game are generally described as clean and functional, with a pleasing aesthetic that complements its strong musical elements. While some reviewers note that the visuals are not particularly remarkable, they appreciate the overall design and how it enhances the gameplay experience. The combination of simple yet effective graphics and catchy music creates a relaxing atmosphere that keeps players engaged.
“Amazing music, a chill out vibe, and pleasing graphics - even years after first playing this, I love coming back to this title!”
“I don't have a clue what I'm doing, but the music and visuals come together so well that I just don't care.”
“It modernizes Tetris, adding better gameplay and really nice aesthetics.”
“This isn't a section that I'd say is bad, the graphics just aren't remarkable, and nor do they need to be.”
“Average visuals also feel a bit neglected, however, the game's main mechanic shines brighter than everything.”
“Nothing to say about graphics, since it's a simple game and well, controls are simple too, no problem for anyone to pick this up.”
- replayability14 mentions
- 50 % positive mentions
- 29 % neutral mentions
- 21 % negative mentions
The game's replayability is a mixed bag; while it features only six songs and levels, which limits variety, players can enjoy replaying them to achieve better scores or personal goals. Some find the experience relaxing and entertaining, with the ability to create unique sounds through repeated play enhancing its appeal. Overall, it offers decent replay value, particularly for music lovers, despite its brevity.
“This is truly relaxing, fun, and replayable.”
“There are only six levels, but the fact that you can play the same level thirty or forty times and it will always sound different makes the replay value incredibly high.”
“Simple concept, but very well thought through with a great complexity, giving it great replayability.”
“On top of things, with only 6 songs, it leaves a lot to be desired for replayability, leaving the player no other option but to continuously replay the same stages again and again to try and get a better score.”
“[b][u]Replayability[/u]:[/b] only as much as you have the patience to hear the same songs over and over again.”
“A very relaxing game with awesome background music; too bad it only has 6 levels, so it's a bit lacking in replayability.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game is characterized by a lack of a traditional storyline, with users noting that it is a focused puzzler that doesn't require a narrative to succeed. Some express disappointment that the story element is being marketed, as they feel it detracts from the core gameplay experience.
“Oh, it hurts to see its story sold.”
“No storyline, doesn't need one!”
“- no story or distractions - very focused puzzler!”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised, with great atmospheric music enhancing the overall experience and contributing to its addictive quality. Players find it well worth the price, though some express a desire for more musical variety.
“Great atmospheric music just adds to the value.”
“Fine little game (well-priced too, i.e. well worth your 5 bucks), outstanding atmosphere, perhaps even a little addicting... the only thing this game could use is more music.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly due to the lack of progress tracking for achievements, making the grind feel even more frustrating and unfulfilling.
“The game has non-existent tracking of your progress for very grindy achievements.”
“A few of the achievements are really tedious to get, if that matters to you.”
“Grinding feels more like a chore than an enjoyable part of the game.”
- stability1 mentions
- 0 % positive mentions
- -100 % neutral mentions
- 200 % negative mentions
Users report significant stability issues, including frequent freezes upon exiting the game and problems with starting it up properly.
“It's too bad it freezes your PC upon exiting the game.”
“The game often fails to start up properly.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be enjoyable and replayable, particularly when they switch up the music, which adds a fresh and amusing twist to the experience.
“While I certainly tried to beat my own scores a lot, the funny thing is: these levels can indeed be fun over and over, as long as you stop playing with the originally intended music at some point.”