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About

Chime is a single player casual puzzle game. It was developed by Zoë Mode and was released on September 6, 2010. It received mostly positive reviews from critics and very positive reviews from players.

"Chime" is a single-player arcade puzzle game with spectacular gameplay where you place blocks to the beat of music by artists like Moby and Paul Hartnoll . Your goal is to form solid quads and fill up the grid before time runs out. Not only is it an enjoyable game, but you can also feel good about yourself as the developer donates a portion of the royalties to charity.

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94%
Audience ScoreBased on 581 reviews
music168 positive mentions
story2 negative mentions

  • Chime offers a unique blend of puzzle mechanics and musical composition, creating an engaging and relaxing experience.
  • The game features a great soundtrack with contributions from well-known artists, enhancing the overall gameplay.
  • It's easy to pick up and play, making it a perfect casual game for short sessions or longer playtimes.
  • The game is limited in content, with only six levels and songs, which can lead to repetitive gameplay.
  • Some players find the mechanics confusing at first, and the lack of a tutorial can be frustrating.
  • There are reports of technical issues, such as game crashes and problems with mouse controls, which can detract from the experience.
  • music
    428 mentions Positive Neutral Negative

    The music in "Chime" is widely praised for its engaging and dynamic integration with gameplay, featuring contributions from notable artists like Moby and Philip Glass. Players appreciate how the soundtrack evolves based on their actions, creating a unique auditory experience that enhances the puzzle-solving process. However, many reviews note the limited number of tracks, which can lead to repetitiveness over time, detracting from the overall replayability of the game.

    • “Chime is a fascinating synthesis of puzzle design and musical composition.”
    • “Shapes form 'quads' that dissolve in time with the beat, gradually layering and transforming the soundtrack into something fluid and alive.”
    • “The music, featuring contributions from artists such as Moby and Philip Glass, gives the experience a cultural richness uncommon in the genre.”
    • “Ultimately, however, I don't think the music aspect quite lands, and that miss brings the game down.”
    • “Rather than weaving together a varying symphony of sound, you mostly end up with gratingly repetitive music for most of each level.”
    • “The limited supply of songs is a bit sad.”
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay of Chime is characterized by its simple yet addictive mechanics, blending elements of Tetris and music to create a unique puzzle experience where players fill a grid to influence the soundtrack. While the core mechanics are engaging and the dynamic music enhances the experience, the limited number of tracks and lack of clear explanations for certain gameplay elements detract from its replayability and overall enjoyment. Despite these drawbacks, the game is praised for its innovative concept and the satisfying integration of sound and gameplay.

    • “The gameplay is simple, but original, and the dynamic music is all very pleasing to listen to.”
    • “Chime is a puzzle-music game that will lull you in its magnificent gameplay and hypnotic music.”
    • “The tetris-like gameplay combined with the hypnotic music kept me hooked for far longer than I expected.”
    • “Upon playing it, gameplay feels very slow and not well-explained.”
    • “Unfortunately, certain mechanics that are not really explained (like when blocks disappear, what breaks your combo, and how you get more time for your timer) make the game a little less engrossing.”
    • “My only complaints are that it only has 5 songs, and two of them suck (yeah, Moby. I mean you.) and gameplay lacks variety.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics in this game are generally described as clean and functional, with a pleasing aesthetic that complements the music. While some reviewers note that the visuals are not particularly remarkable, they appreciate how the graphics enhance the overall experience, creating a relaxing yet engaging atmosphere. Overall, the visuals are considered a nice addition to the gameplay, even if they aren't the standout feature.

    • “Amazing music, a chill out vibe, and pleasing graphics - even years after first playing this, I love coming back to this title!”
    • “I don't have a clue what I'm doing, but the music and visuals come together so well that I just don't care.”
    • “It modernizes Tetris, adding better gameplay and really nice aesthetics.”
    • “This isn't a section that I'd say is bad, the graphics just aren't remarkable, and nor do they need to be.”
    • “Average visuals also feel a bit neglected; however, the game's main mechanic shines brighter than everything.”
    • “Nothing to say about graphics, since it's a simple game and, well, controls are simple too, no problem for anyone to pick this up.”
  • replayability
    14 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it features only six songs and levels, which limits variety, players can enjoy replaying them to achieve better scores or personal goals. Some find the experience relaxing and entertaining, with the ability to create different sounds through repeated play enhancing its appeal. Overall, it offers decent replay value, particularly for music lovers, despite its brevity.

    • “This is truly relaxing, fun, and replayable.”
    • “There are only six levels, but the fact that you can play the same level thirty or forty times and it will always sound different makes the replay value incredibly high.”
    • “Simple concept, but very well thought through with a great complexity, giving it great replayability.”
    • “On top of things, with only 6 songs, it leaves a lot to be desired for replayability, leaving the player no other option but to continuously replay the same stages again and again to try and get a better score.”
    • “[b][u]Replayability[/u]:[/b] only as much as you have the patience to hear the same songs over and over again.”
    • “A very relaxing game with awesome background music; too bad it only has 6 levels, so it's a bit lacking in replayability.”
  • story
    3 mentions Positive Neutral Negative

    The game is characterized by a lack of a traditional storyline, with users noting that it is a focused puzzler that doesn't require a narrative to enhance the experience.

    • “No story or distractions - very focused puzzler!”
    • “No storyline, doesn't need one!”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the lack of progress tracking for achievements, making the grind feel even more frustrating. Some achievements are noted as especially time-consuming, which may deter those who value efficient gameplay.

    • “The game has non-existent tracking of your progress for very grindy achievements.”
    • “A few of the achievements are really tedious to obtain, if that matters to you.”
    • “The grinding feels endless and often frustrating, making it hard to stay engaged.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with great atmospheric music enhancing the overall experience and contributing to its addictive quality. Players find it well worth the price, though some express a desire for more musical variety.

    • “Great atmospheric music just adds to the value.”
    • “Fine little game (well-priced too, i.e. well worth your 5 bucks), outstanding atmosphere, perhaps even a little addicting... the only thing this game could use is more music.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, including frequent freezes upon exiting the game and problems with starting it up properly.

    • “It's too bad it freezes your PC upon exiting the game.”
    • “The game will not start up properly.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the humor in the game to be enjoyable, particularly when they mix up the gameplay by changing the music, which adds a fresh and amusing twist to the experience. The levels remain entertaining and funny, encouraging repeated playthroughs.

    • “While I certainly tried to beat my own scores a lot, the funny thing is: these levels can indeed be fun over and over, as long as you stop playing them with the originally intended music at some point.”
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80%Critics’ scoreBased on 2 critic reviews
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Frequently Asked Questions

Chime is a casual puzzle game.

Chime is available on PC, Windows, Xbox 360 and Xbox.

Chime was released on September 6, 2010.

Chime was developed by Zoë Mode.

Chime has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its story.

Chime is a single player game.

Similar games include ISLANDERS, LYNE, Glass Masquerade, PixelJunk Eden, Hook and others.