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Cellar Keeper Game Cover

About Cellar Keeper

Cellar Keeper is a single player casual simulation game. It was developed by EgoTrampoline and was released on August 6, 2026. It received positive reviews from players.

Cellar Keeper is a cozy single-player organizing simulator where you sort 2,448 scattered bottles throughout a forgotten cellar. Return every bottle to its proper shelf, organize collections by type, unlock helpful abilities, and restore perfect order as efficiently as possible.

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Games Like Cellar Keeper

Looking for games like Cellar Keeper? Here are top casual simulation recommendations, selected from player-similarity data — start with Librarian: Tidy Up the Arcane Library!, Supermarket Chaos or Cleaning Up The Puzzle Gallery.

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Reviews

88%Audience ScoreBased on 420 reviews
gameplay13 positive mentions
grinding8 negative mentions

  • Very cozy and relaxing gameplay with soothing music and satisfying bottle placement sounds.
  • Engaging sorting and organizing mechanics with multiple difficulty modes, including a relaxing Cozy mode and challenging Speedrun and upcoming Hardcore modes.
  • Well-designed progression system with meaningful skill upgrades that improve efficiency and make organizing easier and more enjoyable.
  • Game closely imitates Librarian: Tidy Up the Arcane Library, lacking originality and charm, with many reviewers finding it a cheaper, less polished copy.
  • Wine bottles have repetitive names and very similar labels, making sorting tedious and confusing, especially for colorblind players or those seeking more variety and creativity.
  • Navigation and UI issues such as unclear shelf symbols, clunky controls, limited inventory capacity, and lack of immersive or meaningful story elements diminish the overall experience.
  • gameplay

    39 mentions Positive Neutral Negative
    33% positive mentions, 59% neutral mentions, 8% negative mentions

    The gameplay centers on a relaxing and satisfying sorting and organization loop within a wine cellar, offering both chill and challenge modes that cater to different playstyles. While it closely mirrors the mechanics and aesthetic of the earlier "Librarian: Tidy Up the Arcane Library," its smoother, more forgiving systems and progression add a peaceful, accessible experience, though some find the repetitive sorting and lack of variety less engaging long-term. Overall, it appeals to fans of cozy, methodical gameplay but risks feeling derivative and mechanically limited compared to its predecessor.

    • “The core gameplay loop revolves around the satisfying organization, fermentation, and curation of a rustic wine and barrel cellar.”
    • “Every mechanic feels intentional yet forgiving, allowing you to organize inventory, clean shelves, and age bottles at your own preferred pace.”
    • “"Cellar Keeper" is a beautiful masterclass in chill, cozy gameplay that prioritizes your peace of mind above all else.”
    • “An obvious copycat game of librarian tidy up the arcane library, except the gameplay here is more annoying because all the bottles look the same (only some super slight variations in colour), while in the mentioned game the colours, book model, and prints were all different so you could find books in the same series and/or category.”
    • “But the repeatability of gameplay after the first playthrough is certainly lacking for me.”
    • “On the one hand, this could exist to present a challenge, but the introduction of this means it loses the same fluidity in gameplay that librarian had, making it feel akin to chugging along some old rusty tracks rather than an upgrade.”
  • music

    24 mentions Positive Neutral Negative
    50% positive mentions, 37% neutral mentions, 13% negative mentions

    The music is generally praised for its soothing, relaxing ambiance featuring soft piano, lo-fi beats, and gentle acoustic elements that enhance the cozy gameplay. However, some users find the limited soundtrack repetitive and lacking depth or atmosphere, with occasional critiques on abrupt tempo changes and insufficient thematic immersion. Overall, the music contributes positively to the game's chill and enjoyable vibe.

    • “The soundtrack features a beautiful selection of lo-fi beats, gentle acoustic guitar plucking, and soft ambient hums that instantly lower your heart rate.”
    • “Very simple and cozy, with such a cute artstyle and classy jazz music :)”
    • “Very relaxing game with soft piano music that melts you away.”
    • “And the limited music track gets tiresome after 5 hours playthrough.”
    • “Personally, I muted the in-game music and used my own in the background to help me focus.”
    • “To me it is just lacking. Missing important parts that are, for example, portrayed in other sorting games. You get thrown into this without any lore, anything that actually gets you excited. Furthermore, you get dropped in, music is on replay and boring, and the design of it is lacking something. I'm not sure exactly what, but it seems more like a fast-made and published game rather than one actually having ambience. It's too bright for my taste and lacks the feel of an old basement or wine storage room. Sorry, but I am definitely not convinced nor happy.”
  • graphics

    18 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The graphics are generally praised for being clean, simple, and cartoonish with a cozy, aesthetically pleasing art style, especially in the wine label artwork. While some users note that the visuals are reminiscent of similar games and could be improved for more variety or detail, overall the graphics contribute positively to a relaxing and enjoyable experience.

    • “The artwork on the bottles is well done and not repetitive, no laziness from the devs here, they did a bang-up job making the artwork legible.”
    • “The graphics are simple and "cartoonish," quite pleasing to the eye and not boring to watch for long periods of time.”
    • “Excellent graphics and soothing music!”
    • “The bottles reuse a lot of the same names and artwork.”
    • “A good time killer, could use some better graphics, because the librarian is much more pleasant for the eye.”
    • “The ones I read about the artwork and lack of jokes in the name is legit criticism.”
  • story

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The game's story is minimal and quirky, often criticized for being confusing or derivative without deep meaning, primarily serving as a humorous backdrop rather than a compelling narrative. While some appreciate the strange, lighthearted premise adding personality, others find it lacks coherence and originality compared to similar titles. Overall, the story functions more as a narrative device to enrich gameplay than as a central element.

    • “The premise gains additional personality through its deliberately strange backstory.”
    • “It is a humorous narrative device rather than a deeply dramatic storyline, but that works in the game's favor.”
    • “Cozy mode provides a relaxing approach, speedrun mode gives experienced players a reason to master the environment, and the bizarre story of a cursed collector adds enough personality to prevent the experience from feeling like a purely mechanical sorting exercise.”
    • “The story also doesn't make much sense to me: why is he a chicken, why is he in the cage, why is the player there, why is the player helping, why does ordering the bottles open the cage, and why does leaving with the chicken break the curse?”
    • “It's so much clearer, the story actually makes sense unlike this game. What does a guy turning into a chicken have to do with it? It's just a jerry-rigged way to force the magic abilities to 'fit' the story, and yes, all abilities are complete copies from the other game.”
    • “It tries to have a story, that's a wash.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is more subdued and repetitive compared to similar titles, relying on a limited set of amusing wine names rather than highly creative or satirical content. While it lacks the quirky charm and variety of previous works, the humor still serves as a light, entertaining narrative element that complements the gameplay.

    • “It is a humorous narrative device rather than a deeply dramatic storyline, but that works in the game's favor.”
    • “Egotrampoline has taken the simple pleasure of organization and expanded it into a complete game supported by progression, exploration, humor, efficiency challenges, and competitive possibilities.”
    • “In librarian, I knew that the archery shelf was across from the swordfighting shelf, and that two camps were humorously opposed to each other.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as somewhat tedious and repetitive, especially due to the similarity of items and the need for detailed attention, which some players find unengaging. However, it offers a cozy and manageable sorting experience with optional special powers to reduce the grind. Fans of similar titles may appreciate it, though it feels more grindy and less immersive compared to its predecessor.

    • “Having to individually look at each item and look at the name the game gives it (instead of seeing the label) makes this a new kind of tedious and un-fun.”
    • “Don't get me wrong, if you're just looking for a sorting game to play without any thought to it at all this is for you, but compared to others this was somewhat tedious and boring, since it's just wine.”
    • “I've had an itch since librarian: tidy up the arcane library, this game did not satisfy it for me. If you enjoyed that game, you will most likely enjoy this one, however, it just feels like librarian: tidy up the arcane library, but lacking, more grindy and clunky, and not as immersive as librarian: tidy up the arcane library.”
  • atmosphere

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game's atmosphere is praised for its warm visual palette, soft lighting, and immersive audio that create a calming and inviting cellar environment. While the visual polish effectively conveys a subtle sense of familiarity and relaxation, some users feel additional details, like descriptive wine labels, could further enhance immersion. Overall, the atmosphere successfully supports a soothing and consistent experience.

    • “Visually, the warm palette and soft lighting create an inviting, safe atmosphere.”
    • “I particularly like the audio and atmospheric ambience.”
    • “It nails the atmosphere and brings a high level of visual polish, imparting a gradual sense of intuitive familiarity.”
    • “That took me out of the atmosphere of the game.”
    • “Same atmosphere, same look, just not the same feel to it.”
    • “It would have made it more interesting if a description of the wine was written on the bottle (for atmosphere) or you had to deduce which type of wine (i.e. pinot grigio or pinotage or pinot noir) a bottle is based on some kind of hint on the bottle rather than simply label coloring.”
  • replayability

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    Replayability for this game is mixed, with some users finding it fun and replayable, while others feel it lacks variety such as different modes, maps, or new content to keep interest. Compared to similar games like Librarian and Supermarket Chaos, it is seen as having less replay value. Overall, adding more diverse features could enhance its long-term appeal.

    • “Very fun and replayable for sure.”
    • “Has replay value in my opinion.”
    • “However, I wish there was more replayability to these games; different maps, levels, maybe even new types of wine from all around the world too?”
    • “As it stands, there is no replay value.”
    • “Would benefit from different modes from a replayability point of view.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is intense and challenging, particularly on hardcore mode from the start, which some players appreciate. However, it may feel repetitive or like an extension of previous content, leading to limited replayability for some.

    • “Especially hardcore right at the start without touching cozy mode <3”
    • “I played it through twice to get to 100%, but I don't see myself touching it again.”
    • “This made me feel like I was playing a DLC of Librarian.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the monetization as a blatant and uninspired cash grab, lacking originality or genuine value.

    • “While most are soulless cash grabs.”
    • “It is an obvious cash grab - that is, a blatant copy of Librarian with no fresh thought behind it at all.”
  • stability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game is notably stable and bug-free, offering smooth gameplay despite being a clone of another title. Users appreciate its polished performance, which enhances the overall experience.

    • “I loved it.. yes, it's a complete rip off of librarian, but it's bug-free, smooth, and scratches that sorting itch in the back of my brain!”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences occasional stuttering and lacks full optimization, particularly with UI support, as it does not accommodate ultrawide displays like similar titles.

    • “It has some optimization issues; I found some stutter occasionally, and the UI isn't as polished. For example, it doesn't support ultrawide monitors like the Librarian game.”
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Play Times

9h Median play time
7h Average play time
4-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Cellar Keeper is a casual simulation game. Common tags for Cellar Keeper include indie, cozy, relaxing, artificial intelligence, 3D and others.

Cellar Keeper is available on PC and Windows.

On average players spend around 7 hours playing Cellar Keeper.

Cellar Keeper was released on August 6, 2026.

Cellar Keeper was developed by EgoTrampoline.

Cellar Keeper has received positive reviews from players. Most players liked Cellar Keeper for its gameplay but disliked it for its graphics.

Cellar Keeper is a single player game.

Similar games include Librarian: Tidy Up the Arcane Library!, Supermarket Chaos, Cleaning Up The Puzzle Gallery, Shelve the Potions!, Sort Them Ducks and others.