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Cellar Keeper Game Cover

About Cellar Keeper

Cellar Keeper is a single player casual simulation game. It was developed by EgoTrampoline and was released on August 6, 2026. It received positive reviews from players.

Cellar Keeper is a cozy single-player organizing simulator where you sort 2,448 scattered bottles throughout a forgotten cellar. Return every bottle to its proper shelf, organize collections by type, unlock helpful abilities, and restore perfect order as efficiently as possible.

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Games Like Cellar Keeper

Looking for games like Cellar Keeper? Here are top casual simulation recommendations, selected from player-similarity data — start with Supermarket Chaos, Librarian: Tidy Up the Arcane Library! or Cleaning Up The Puzzle Gallery.

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Reviews

88%Audience ScoreBased on 369 reviews
gameplay11 positive mentions
grinding5 negative mentions

  • Relaxing and cozy organizing gameplay that scratches the itch for sorting/decluttering games.
  • Well-implemented progression system with useful skills that improve efficiency and pacing.
  • Multiple game modes including a casual cozy mode and challenging speedrun/hardcore modes add replay value.
  • Largely considered a copy of Librarian: Tidy Up the Arcane Library with little originality or creative improvements.
  • Bottle designs and names lack variety and creativity; many labels and brands repeat causing confusion and reducing immersion.
  • Maps and symbols used for shelving are sometimes unintuitive; gameplay can become tedious due to similar looking bottles and unclear organization.
  • gameplay

    36 mentions Positive Neutral Negative
    31% positive mentions, 61% neutral mentions, 8% negative mentions

    The gameplay is largely a smooth and satisfying library-sorting experience closely mirroring "Librarian: Tidy Up the Arcane Library," offering both relaxing and challenge modes with clear progression. While some appreciate the familiar mechanics and cozy feel, others find the lack of variety, repetitive visuals, and minor design shortcuts diminish immersion and replay value. New features like competitive leaderboards and speedrun modes add fresh dimensions, but overall the gameplay feels safe and derivative within a crowded genre.

    • “There is a good variance between items and the game is very mechanically smooth.”
    • “Satisfying and clear gameplay with multiple modes, including cozy and challenge modes.”
    • “Cozy mode provides a relaxing approach, speedrun mode gives experienced players a reason to master the environment, and the bizarre story of a cursed collector adds enough personality to prevent the experience from feeling like a purely mechanical sorting exercise.”
    • “An obvious copycat game of librarian tidy up the arcane library, except the gameplay here is more annoying because all the bottles look the same (only some super slight variations in colour). In the mentioned game, the colours, book model and prints were all different, so you could find books in the same series and/or category.”
    • “But the repeatability of gameplay after the first playthrough is certainly lacking for me.”
    • “On the one hand, this could exist to present a challenge, but the introduction of this means it loses the same fluidity in gameplay that librarian had, making it feel akin to chugging along some old rusty tracks rather than an upgrade.”
  • music

    21 mentions Positive Neutral Negative
    48% positive mentions, 38% neutral mentions, 14% negative mentions

    The game's music is generally praised for its relaxing, cozy, and soothing piano and jazz compositions that enhance the ambiance and gameplay experience. However, some users find the limited soundtrack repetitive over extended play and feel it lacks depth and atmosphere compared to similar games. Overall, the music effectively creates a calm, enjoyable mood, though a few desire more variety and immersive elements.

    • “The music is soothing, the bottles are adorable, and it just feels really amazing to play.”
    • “Very relaxing game with soft piano music that melts you away.”
    • “I really enjoy the game—lovely music, it lets you drift away—thank you.”
    • “And the limited music track gets tiresome after 5 hours playthrough.”
    • “Personally, I muted the in-game music and used my own in the background to help me focus.”
    • “To me it is just lacking.. missing important parts that are for example portrayed in other sorting games.. you get thrown into this without any lore, anything that actually gets you excited.. furthermore you get dropped in, music is on replay and boring, and the design of it is lacking something.. I am not sure as of to what exactly but I know for a fact that it seems more like a fast made and published game rather than it actually having ambience.. it's too bright for my taste and lacks the feel of an old basement or wine storage room.. sorry but I am definitely not convinced nor happy.”
  • graphics

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The graphics are generally praised for their clean, simple, and cartoonish art style with well-executed, legible artwork, especially on bottle labels. The aesthetic is cozy and visually pleasing, comparable to similar games like "Librarian: Tidy Up the Arcane Library," though some users note the graphics could be improved further. Overall, the visuals contribute positively to the game's relaxing and enjoyable vibe.

    • “The artwork on the bottles is well done and not repetitive; no laziness from the developers here. They did a bang-up job making the artwork legible.”
    • “The graphics are simple and cartoonish, quite pleasing to the eye and not boring to watch for long periods of time.”
    • “Excellent graphics and soothing music!”
    • “The bottles reuse a lot of the same names and artwork.”
    • “A good time killer, could use some better graphics, because the librarian is much more pleasant for the eye.”
    • “A clear copy of Librarian: Tidy Up the Arcane Library, from the game concept and graphics down to the abilities and keybinds -- but, ironically, some of the shortcuts they took actually make the gameplay easier and make the entire experience a little more chill.”
  • story

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The story is seen as quirky and humorous but largely confusing and derivative, with unclear motivations and a somewhat forced narrative involving a cursed chicken. While it adds some personality and variety compared to purely mechanical gameplay, many players feel it lacks coherence and depth, especially when compared to the clearer story of a related original game.

    • “It is a humorous narrative device rather than a deeply dramatic storyline, but that works in the game's favor.”
    • “Cozy mode provides a relaxing approach, speedrun mode gives experienced players a reason to master the environment, and the bizarre story of a cursed collector adds enough personality to prevent the experience from feeling like a purely mechanical sorting exercise.”
    • “The premise gains additional personality through its deliberately strange backstory.”
    • “The story also doesn’t make much sense to me: why is he a chicken, why is he in the cage, why is the player there, why is the player helping, why does the bottles being in order open the cage, and why does leaving with the chicken break the curse?”
    • “It's so much clearer, the story actually makes sense unlike this game. Like, what does a guy turning into a chicken have to do with it? Just a jerry-rigged way to force the magic abilities to 'fit' the 'story', and yes, all abilities are complete copies from the other game. Please go pay homage to the original game.”
    • “It tries to have a story, that's a wash.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is subtle and relies on repeated, lighthearted narrative devices like quirky book titles, though the wine labels lack creativity and miss opportunities for fun satire. While the humor is not deeply dramatic, it adds charm and complements the gameplay, enhancing the overall experience without being a central focus.

    • “It is a humorous narrative device rather than a deeply dramatic storyline, but that works in the game's favor.”
    • “In Librarian, I knew that the archery shelf was across from the swordfighting shelf, and that two camps were humorously opposed to each other.”
    • “It is funny, makes you daydream about what might be in the book.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The atmosphere is praised for its calming, immersive qualities, enhanced by strong audio and visual polish that create a distinct cellar environment. However, some feel it could be improved with more detailed and interactive elements, like nuanced wine bottle descriptions, to deepen engagement. Overall, the ambiance effectively supports relaxation but may lack variety for extended play.

    • “I particularly like the audio and atmospheric ambience.”
    • “Atmosphere is also important because players will spend a substantial amount of time inside the same cellar.”
    • “It nails the atmosphere and brings a high level of visual polish, and imparts that gradual sense of 'I can tell at a glance exactly where this goes but I can't really articulate how I know that.'”
    • “That took me out of the atmosphere of the game.”
    • “Same atmosphere, same look, just not the same feel to it.”
    • “It would have made it more interesting if a description of the wine was written on the bottle (for atmosphere) or you had to deduce which type of wine (i.e. Pinot Grigio or Pinotage or Pinot Noir) a bottle is based on some kind of hint on the bottle rather than simply label coloring.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability opinions are mixed, with some users finding the game fun and replayable, while others feel it lacks variety and modes to sustain interest. Suggestions for improvement include adding different maps, levels, and new content types. Compared to similar games in the genre, it currently offers less replay value.

    • “Very fun and replayable for sure.”
    • “Has replay value in my opinion.”
    • “However, I wish there was more replayability to these games; different maps, levels, maybe even new types of wine from all around the world too?”
    • “However, I wish there was more replayability; different maps, levels, and maybe even new types of wine from around the world.”
    • “As it stands, there is no replay value.”
    • “Would benefit from different modes from a replayability point of view.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding in the game is described as somewhat tedious and grindy, lacking the charm and immersion of its predecessor. While it offers special powers to reduce monotony and a balanced length, the repetitive sorting tasks can feel clunky and less engaging.

    • “It just feels like Librarian: Tidy Up the Arcane Library, but lacking, more grindy and clunky, and not as immersive as Librarian: Tidy Up the Arcane Library.”
    • “It would be too tedious and confusing.”
    • “While the bottle brands were all a little tedious and being the same, it was still a pretty diverse sorting game that wasn't overly long, but wasn't too short either.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players experienced limited emotional engagement, feeling the game resembled an extended DLC rather than a fully immersive or memorable experience.

  • stability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game is praised for its smooth and bug-free performance, providing a stable experience despite being a clear clone of another title. Users appreciate its reliable gameplay without technical issues.

    • “I loved it.. yes, it's a complete rip off of Librarian, but it's bug-free, smooth, and scratches that sorting itch in the back of my brain!”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game has some optimization issues, including occasional stuttering and a less polished UI that lacks support for ultrawide monitors.

    • “It has some optimization issues; I found occasional stutters. Additionally, the UI isn't as polished—for example, it doesn't support ultrawide monitors like the Librarian game.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely viewed as a blatant cash grab, lacking originality and offering no innovative or thoughtful approach.

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Play Times

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Cellar Keeper is a casual simulation game. Common tags for Cellar Keeper include indie, cozy, relaxing, artificial intelligence, 3D and others.

Cellar Keeper is available on PC and Windows.

On average players spend around 10 hours playing Cellar Keeper.

Cellar Keeper was released on August 6, 2026.

Cellar Keeper was developed by EgoTrampoline.

Cellar Keeper has received positive reviews from players. Most players liked Cellar Keeper for its gameplay but disliked it for its graphics.

Cellar Keeper is a single player game.

Similar games include Supermarket Chaos, Librarian: Tidy Up the Arcane Library!, Cleaning Up The Puzzle Gallery, Toy Keeper, Sort Them Ducks and others.