- December 16, 2021
- Gwyn Games
- 3h median play time
Celerity
Platforms
About
"Celerity" is a single-player, fast-paced first-person shooter game featuring wonderful gameplay and pretty visuals. It offers a campaign, challenge, and free roam modes, with unique gameplay elements focusing on environmental interaction and a skill-based movement system. Players can unlock new abilities like Grappling Hook, Hookshot, and Bubble Jump as they progress.






- The game features smooth and satisfying movement mechanics, reminiscent of titles like Mirror's Edge and Titanfall.
- It's a fun and engaging parkour experience that offers a good challenge, especially for speedrunners, with a decent variety of traversal options.
- At its low price point, the game provides a solid amount of content and enjoyable gameplay, making it a worthwhile purchase.
- The game is very short, with many players completing it in under two hours, leading to limited replayability.
- Controls can feel unresponsive and inconsistent, particularly with jumping and grappling mechanics, which can disrupt the flow of gameplay.
- Level design can be frustrating, with some paths being too forgiving and allowing players to skip significant portions of levels.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is generally enjoyable, featuring smooth movement mechanics and a variety of parkour options that allow for personal play styles. However, some players find the controls unresponsive and certain mechanics, like jumping and time-slow bubbles, frustrating, which can disrupt the flow of the game. Overall, while the game offers satisfying mechanics and a decent difficulty progression, improvements in control responsiveness and level design could enhance the experience significantly.
“Really fun game to just pop in for 15 minutes late at night - great aesthetics, decent mechanics, and very smooth movement reminiscent of games like Mirror's Edge!”
“Fun game, very satisfying mechanics, and very solid overall.”
“Enough movement options to feel like I can approach things in my own style, and everything is satisfying to execute as I get more comfortable with the mechanics.”
“Not a bad game, but for a parkour game, the jumping feels awful and a lot of the mechanics don't feel like they work the way they should.”
“There's an attempt to give different paths for using the skills so it's not the same gameplay for everyone, but it doesn't work well.”
“But the controls are way too rigid and some of the mechanics and level designs really kill the flow of the game.”