Cefore
- April 6, 2018
- Pixelz Games
- 2h median play time
CEFORE is a physics-based puzzler in an abstract simplistic art style in which you get contracted to bring down different structures in the most creative ways possible. Try not to cause too much destruction, of course.
Reviews
- The game features fun and innovative gameplay mechanics that allow for creative problem-solving in puzzles.
- The art style and audio are charming, contributing to an enjoyable overall experience.
- The addition of a level editor and community-made maps enhances replayability and user engagement.
- The game currently lacks sufficient content, with only a limited number of levels available.
- Controls are somewhat awkward and cannot be customized, which may hinder the gameplay experience.
- The game feels unfinished and has been criticized for its early access state, with some players expressing frustration over the developer's communication.
- gameplay16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The gameplay is characterized by engaging and innovative physics-based mechanics that offer a rewarding experience, especially when completing levels in unconventional ways. While the game features a charming art style and effective pacing in introducing new mechanics, it is limited by a relatively short playtime of 1-2 hours across 18-28 levels, which may leave some players wanting more. Overall, the combination of fun gameplay and appealing aesthetics makes it a worthwhile experience.
“Gameplay mechanics are new and fun, and I'm a sucker for physics puzzle games.”
“Gameplay is straightforward and has a very rewarding feeling when you've completed a level, which is extra rewarding when a level is beaten in a not-so-typical way.”
“The progression system presents you with very cute introductions to the mechanics of the game, so it has very nice level pacing.”
“There are only 18 levels, which is about 1-2 hours of gameplay.”
“The game starts simple, introducing you to game mechanics and giving some context to the game.”
“Gameplay is straightforward and has a very rewarding feeling when you've completed a level, which is extra rewarding when a level is beaten in a not so typical way.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally acceptable for an early access title, with some users encountering minor glitches that are considered forgivable. However, others reported a smooth experience with no bugs or errors, indicating a mixed but mostly positive reception regarding stability.
“As previously mentioned, it's in early access, and for that reason, I spend a majority of my time trying to find funny bugs, glitches, and exploits to send to the devs via the super active Discord.”
“Ran into a couple of minor glitches, forgivable in an early access title, but otherwise had a blast (yeah, I know).”
“I did not experience any bugs, glitches, or in-game errors.”
- graphics4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The graphics are praised for their great art style, which is reminiscent of Besiege, complemented by cutesy audio that enhances the overall experience. This appealing visual presentation contributes to the game's fun gameplay and value for money.
“Great art style, cutesy audio, fun gameplay, and a decent price make this a game worth getting.”
“Art style is very similar to Besiege.”
“The art style is very similar to Besiege.”
“The graphics feel outdated and lack detail.”
“The character models are poorly designed and lack polish.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game introduces a potential narrative through a brief interaction with a female supervisor at the beginning, but this storyline is ultimately abandoned and lacks further development throughout the gameplay.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find humor in the game's early access phase, often enjoying the discovery of amusing bugs, glitches, and exploits, which they actively report to the developers through a vibrant Discord community. This playful engagement adds a lighthearted element to the overall experience.
“As previously mentioned, it's in early access, and for that reason, I spend a majority of my time trying to find funny bugs, glitches, and exploits to send to the devs via the super active Discord.”