Causa, Voices of the Dusk Game Cover

Causa, Voices of the Dusk is an intriguing turn-based strategy card game with innovative game mechanics. Sacrifice cards to raise your Cause, and bring them back later for unexpected powerful plays. Prove your abilities in battle and draft your way to Victory in extremely challenging campaigns.

  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

67%
Audience ScoreBased on 150 reviews
gameplay38 positive mentions
grinding4 negative mentions
  • Causa features unique mechanics that differentiate it from other card games, such as the resource system where cards can be sacrificed for mana and later played again.
  • The game has beautiful aesthetics, including well-designed card art and an engaging soundtrack that enhances the overall experience.
  • The gameplay offers strategic depth with various deck-building options and the ability to play against AI or other players, making it enjoyable for both casual and competitive players.
  • The game suffers from a low player base, making it difficult to find matches and diminishing the multiplayer experience.
  • Frequent connection issues and server errors prevent players from enjoying the game, with many unable to log in or complete matches.
  • The monetization and progression system is criticized for being grindy and potentially pay-to-win, with many leaders and cards locked behind a paywall.
  • gameplay86 mentions

    The gameplay of the game is characterized by unique mechanics, such as card sacrificing for resource ramping and a dynamic draw system that keeps players engaged. While many players appreciate the innovative aspects and beautiful aesthetics, some have noted issues with connection problems and a grindy progression system that detracts from the overall experience. Overall, the game offers a mix of familiar card game elements with fresh twists, appealing to both newcomers and seasoned players, though some find the mechanics can lead to chaotic gameplay.

    • “Beautiful aesthetics, very unique mechanics; there's nothing else like it.”
    • “A good card fighting game with a few twists on the gameplay mechanics to make it a little bit different from similar games. It has an easy to get into, hard to master dynamic.”
    • “The game has some of the most original and interesting mechanics I've seen in a long time, so I give it a thumbs up because if you're looking for something new, you should try it.”
    • “Gameplay appears promising, but frequent connection problems made it impossible to play for more than short bursts at a time.”
    • “There is too much confusion about proper or broken game mechanics for me to deal with this game any further.”
    • “The gameplay is clunky, the interface is unintuitive, progress is slow and rewards are low, I don't like the graphics, and, maybe most important, I simply do not enjoy the game.”
  • graphics32 mentions

    The graphics of the game are widely praised for their beautiful aesthetics, unique art style, and polished animations, creating an immersive experience that enhances gameplay. While many reviewers highlight the charming visuals and attention to detail, some express dissatisfaction with certain background graphics and interface elements. Overall, the game's artistic design and engaging soundtrack contribute significantly to its appeal, making it stand out in the card game genre.

    • “With a gorgeous art style and familiar card game mechanics, fans of the genre will have no trouble getting into Causa.”
    • “They've given a lot of attention to graphic detail: cards have a 3D effect when moved, every leader and background has animations, and every attack has an effect.”
    • “The graphics, animations, and music are all beautiful and really well done, creating a distinct world.”
    • “Really bad art style and mediocre visuals.”
    • “The gameplay is clunky, the interface is unintuitive, progress is slow and rewards are low, I don't like the graphics, and, maybe most important, do I simply not enjoy the game...”
    • “- backgrounds (graphics on all backgrounds suck)”
  • music22 mentions

    The music in the game is widely praised for its stunning quality and immersive nature, enhancing the overall experience with a refreshing and thematic soundtrack. Players appreciate the seamless integration of sound effects and music, which complement both the gameplay and visuals, creating a captivating atmosphere. Many express a desire for a soundtrack DLC, highlighting the music as a standout feature that contributes significantly to the game's appeal.

    • “The music is so stunning and it's perfectly fitting with the theme of the game!”
    • “All this amazing gameplay is accompanied by masterful artwork as well as a beautiful and engaging soundtrack, which just helps to keep you immersed for hours and hours with no end.”
    • “First, your ears are treated to some really beautiful music, fully immersing you into the world of the game.”
    • “I feel like this game is abandoned, but I'll probably still keep it installed to try and play against someone every now and again, or at least listen to the music.”
    • “If there was a DLC with the soundtrack, I would definitely buy it.”
    • “I find the game music very soothing.”
  • story13 mentions

    The story aspect of the game is described as having potential, with a challenging single-player mode and various missions that encourage players to engage with different play styles. However, it is noted that the game is still in development, lacking polish and content, which may affect the overall narrative experience. Players express excitement for future updates that could enhance the story and gameplay.

    • “I suppose you could play single player against the computer or some of the storylines that are not unlocked for free.”
    • “Possibility to complete quests in single player.”
    • “Challenging story mode and great replay value.”
    • “The story is lacking depth and fails to engage the player, making it feel more like a chore than an adventure.”
    • “I suppose you could play single player against the computer or some of the storylines that are not unlocked for free, but it feels incomplete.”
    • “The game is lacking a ton of polish in various places, and the story elements feel rushed and underdeveloped.”
  • grinding5 mentions

    The grinding aspect of the game is described as somewhat tedious, particularly in the progression system, but players appreciate the ability to earn rewards through gameplay without needing to spend money. While there is a grind involved, especially in acquiring cards and leaders, the game offers efficient methods to obtain card packs, and the draft mode is noted for being non-grindy and enjoyable. Overall, players find the grind manageable compared to other collectible card games.

    • “Draft mode is really amazing, not grindy at all.”
    • “Unfortunately, Causa is a very interesting mechanic-based CCG hidden behind some god-awful grindy progression and poor monetization.”
    • “Planning what you want to buy first between cards and leaders is a little uncomfortable, but it is possible to do. The game rewards you a lot for playing it, and you don't need to spend money to get everything (and the hard-currency prices are cheap compared to some competitors). Obviously, there's a grinding path for this, and you can speed it up using real money, but getting everything is achievable.”
    • “Not as grindy as other CCGs, it has great easy ways to grind for card packs, and they never get too tedious.”
  • monetization3 mentions

    The monetization in the game is perceived as fair compared to other card games, but it may require significant financial investment or time commitment to progress. Players note that while the gameplay and visuals are enjoyable, the slow gold grind and high pack prices could deter some users, especially given the need for improvements in various game aspects.

    • “Gameplay looks fun, I like the visuals, and the monetization seems fair compared to other card games.”
    • “It looks like the game itself is not heavily pushing on microtransactions, since gold grind is slow and packs are quite expensive.”
    • “The monetization seems reasonable, making it accessible for players who are willing to invest time or money.”
    • “Due to monetization, I would only recommend it to someone with a lot of money or time to burn.”
    • “It's EA, so many aspects of the game need to be repaired, like limitless turns, etc. But it looks like the game itself is going to heavily push microtransactions, since gold grind is slow and packs are extremely expensive.”
  • replayability3 mentions

    The game offers high replayability through its free campaign mode and draft mechanics, allowing players to create unique decks and experience varied gameplay with each attempt. While rewards can only be earned once per campaign, the different difficulty levels and the challenge of the story mode enhance the overall replay value.

    • “The game also has a free campaign mode, a PvE environment where you create your deck in a draft. These campaigns have different difficulties but the same rewards. You can only earn the rewards once in each of them, but the replay value is significant because of the draft mechanic, making it a great place to test and learn about the game. No two campaign games are the same due to this.”
    • “Challenging story mode and great replay value.”
    • “The game has a free campaign mode, a PvE environment where you create your deck in a draft. These campaigns have different difficulties, but the same rewards. You can only earn the rewards once in each campaign, which limits the replay value. While the draft mechanic makes it a great place to test and learn about the game, no two campaign games are the same due to this.”
    • “Once you've completed the campaign, there's little incentive to replay it. The lack of new content or significant changes in gameplay makes it feel repetitive after the first run.”
    • “The game lacks meaningful choices that would encourage replayability. Once you've experienced the story and mechanics, there's not much left to draw you back in.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised for its immersive and engaging qualities, reminiscent of popular card games like Magic: The Gathering and Hearthstone. The accurate art style enhances the feeling of a "living world," drawing players in and encouraging them to participate actively.

    • “I mean, if you're not tired of the Magic: The Gathering/Hearthstone atmosphere.”
    • “The art is very accurate with the atmosphere; it makes you want to play and get involved with a 'living world'.”
  • optimization1 mentions

    The game is well-optimized and features several original elements, earning it high praise from users who encourage support for the small studio behind it.

    • “Highly recommended! It is a small studio and deserves all our support. The game includes several quite original features and is well optimized. So far, I liked it.”
  • character development1 mentions

    Character development is noted for its gritty and impactful design, suggesting a depth of backstory and emotional complexity that resonates with players.

    • “The character design lacks depth and feels one-dimensional.”
    • “I found the character development to be shallow and uninspired.”
    • “The characters don't evolve in a meaningful way throughout the game.”
  • humor1 mentions

    The humor in the game is highly praised, with players finding it very funny and enjoyable. Additionally, the game features appealing mechanics, beautiful art, and nice music, enhancing the overall experience.

    • “This is a very funny card game with great mechanics, beautiful art, and nice music.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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