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World of Myths

World of Myths Game Cover
86%Game Brain Score
gameplay, graphics
monetization, story
86% User Score Based on 203 reviews

Platforms

PCWindows
World of Myths Game Cover

About

World of Myths is a single player and multiplayer strategy game. It was developed by Rebellious Software and was released on May 30, 2019. It received positive reviews from players.

Take control of the battle, crush the opponent’s temples and rise to victory in a card game where the ordinary tactics don't work. Pledge loyalty to your favorite Mythology. Bring back the glory of the forgotten Gods.

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86%
Audience ScoreBased on 203 reviews
gameplay27 positive mentions
story3 negative mentions

  • Innovative and strategic gameplay mechanics with minimal RNG, offering a fresh take on the collectible card game genre.
  • Unique use of mythologies and multiple leaders, each with distinct abilities and playstyles, providing depth and variety.
  • Active and responsive developer team with a supportive community fostering regular updates and player engagement.
  • Small and declining player base leading to long matchmaking times and unavailable multiplayer modes.
  • Bugs, clunky UI, poor tutorial, and incomplete quality of life features reflecting the early access unfinished state.
  • Monetization is aggressive and resembles predatory mobile cash shops, detracting from the free-to-play experience.
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay is praised for its unique and strategic mechanics, such as endurance points, multi-life pools, and temple-based rewards, offering a fresh and complex experience compared to typical card games. While some find it thoughtful and engaging with reduced RNG elements, others note it can be tedious or confusing at first and suffers from occasional bugs and UI issues. Overall, it is seen as a solid, innovative CCG that balances accessibility with depth, though still in early access with room for polish.

    • “The game-play is quite unique compared to others in the genre, offering completely different types of mechanics and strategies.”
    • “As I've practically played most card games out there due to my line of work, the game was fairly simple for me, but I've seen many players struggle and lose due to not understanding some basic mechanic.”
    • “The gameplay is complex yet simple enough to be enjoyable and the theme of the game (mythology) provides a nice backdrop to a game that has very solid mechanics.”
    • “While I couldn't find this on the app stores, for all intents and purposes this is a mobile app... it has all the same qualities, from the mobile app tier graphics to the shallow gameplay you expect from mobile app cash harvesters.”
    • “This becomes pretty tedious on decks relying on buffs like Odin with +1 power to attacking creatures and raid mechanics.”
    • “The swipe mechanic, to declare attackers and defenders is horrible.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with many praising the art style for its beauty, depth, and solid visuals, while others find them somewhat shallow, cartoony, or unfinished due to the game's beta status. Overall, the imagery is appreciated but lacks standout animations or polish, reflecting its early development stage.

    • “Oh, and the artwork is also very beautiful with a high level of depth and detail.”
    • “A fun card game with nice art style and some interesting mechanics.”
    • “- great visuals and drawings;”
    • “The art style is also amazing and it is definitely worth checking!”
    • “While I couldn't find this on the app stores, for all intents and purposes this is a mobile app. It has all the same qualities, from the mobile app tier graphics to the shallow gameplay you expect from mobile app cash harvesters.”
    • “The game visuals and the game itself are incredibly shallow. Think of them as the cabinet dress theme on a poker machine at the casino.”
    • “The only thing I hate about this game is the graphics. I know it is in beta, but this game needs better graphics according to me.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization in the game heavily emphasizes in-game purchases and frequent ads, which many players find intrusive and detrimental to the overall experience. While some appreciate the generocity and reduced randomness, the aggressive paywalls, pop-ups, and grindy progression model have led to significant player frustration and deter recommendations.

    • “Generous monetization and very little RNG.”
    • “In the end, even with the focus on in-game purchases, the game is really enjoyable and as I said in the start I will keep it under my radar until it leaves early access stage.”
    • “I love some things about this game in its current state (early access) but I wish there were fewer necessities for in-game purchases to get new cards.”
    • “Unfortunately, like many other free-to-play games, it focuses a lot on in-game purchases. I understand this can help support a free game, but personally, I am not a fan and honestly quite despise it.”
    • “I wish there were fewer necessities for in-game purchases to get new cards.”
    • “Another thing that baffles me monetization-wise is how much effort they have wasted trying to force people to spend something this early on, with annoying pop-ups showing one-time-only offers to get cards that would let you play other archetypes beyond the very limited basic collection.”
  • story
    9 mentions Positive Neutral Negative

    The story aspect is currently limited, with players noting slow progression and unclear leveling mechanics in early access. While the game offers various modes including a living story and faction wars, quests and rewards feel tedious and expensive, which may hinder smoother story mode enjoyment as more content is added.

    • “There are new unit stats, new battle mechanics, and 3 different temples to gain rewards when you win a battle. It is a team battle where no unit can attack another unit. It is a fresh combination of Gwent and MTG, but made better. It is only early access and there is a lot more to come, including faction wars, a living story mode, armies, and legends of the past, with every choice being very important.”
    • “I currently have a level 2 leader (Amaterasu), so I can't yet say much about how the leveling system works, but I hope that when the story modes get added this works a little faster or more smoothly, as there are problems, such as only finding out after playing each practice game how much XP is needed to level up my leader.”
    • “I currently have a level 2 leader (Amaterasu), so I can't yet say much about how the leveling system works, but I hope that when the story mode(s) get added this works a little faster or more smoothly. There are problems, to me, with the fact that having played three practice games, I only found out after playing each one how much XP I needed to level up my leader.”
    • “There are new unit stats, new battle mechanics, and 3 different temples to gain rewards when you win a battle, which is a team battle where no unit can attack the other unit. It actually is a fresh combination of Gwent and MTG but made better. It is only early access and there is a lot more to come: faction wars, living story mode, armies, and legends of the past battle with every choice being so important.”
    • “The modes that are available are casual, ranked, tournament, battle royale, draft, faction war, and story.”
  • stability
    7 mentions Positive Neutral Negative

    The game in early access experiences occasional bugs, including freezes, crashes, visual glitches, and lag, which can disrupt gameplay. However, stability is improving steadily over time, reducing these issues gradually.

    • “Game freezes randomly and you will have to restart.”
    • “Note that the game's still in early access, so you can expect some bugs and glitches which made me restart the game twice within approximately one hour (once because the game crashed; and the second time because it froze).”
    • “Cool idea, but currently too buggy to be played properly.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect is generally seen as tedious and repetitive, especially when acquiring card packs due to limited purchase options. While some players appreciate the rewarding nature of grinding and the ease of gaining decent cards through effort, others find the overall grind excessive and less enjoyable compared to similar games.

    • “Buying card packs can be tedious due to the lack of options. For example, if you have 10,000 coins, it would be better to buy 10 packs for 5,000 coins each.”
    • “This becomes pretty tedious on decks relying on buffs like Odin with +1 power to attacking creatures and raid mechanics.”
    • “Monetization is another issue. The developers seem not to realize that Hearthstone's grindy gameplay model is not very fun for players, and yet they decided to make an even worse one.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is engaging and adds to its enjoyment, featuring entertaining references like Leeroy Jenkins. However, some players feel these nods suggest a lack of originality. Overall, the humor is well-received but somewhat reliant on familiar gaming clichés.

    • “Very interesting and funny card game, one of the best I've played.”
    • “References to Leeroy Jenkins and other games are funny.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users appreciate the game's atmosphere for its strong mythological theme, reminiscent of the immersive style found in Age of Mythology. The combination of card gameplay with rich myth-inspired elements creates a captivating and engaging ambiance.

  • music
    1 mentions Positive Neutral Negative

    The music is highly praised for its AAA-quality production, delivering a relaxing and soothing soundtrack that enhances the overall experience.

    • “AAA quality soundtrack that is both relaxing and soothing!”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers strong replayability through features like mana-based hero deployment, separate progression systems for heroes and factions, diverse mythologies, and a multiplayer mode. Generous level-up rewards further enhance the incentive to keep playing.

    • “There are many more features worth mentioning, such as being able to use mana to deploy your hero directly onto the battlefield (allowing immediate attack when played), separate progression systems for heroes and gods with several options per faction and mythology, and a multiplayer mode that ensures maximum replayability. Additionally, the game offers generous level-up rewards and more.”
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Frequently Asked Questions

World of Myths is a strategy game.

World of Myths is available on PC and Windows.

World of Myths was released on May 30, 2019.

World of Myths was developed by Rebellious Software.

World of Myths has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

World of Myths is a single player game with multiplayer support.

Similar games include Spellweaver, Star Crusade CCG, Faeria, Shardbound: Forge Your Path, Master Your Strategy, Mythgard and others.