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"Catch a Falling Star" is a charming indie game that puts players in the role of a starcatcher. Use timing and reflexes to collect falling stars, while avoiding obstacles and enemies in a vibrant, hand-drawn world. With simple controls and increasing difficulty, it's a fun and addictive experience for players of all ages.

Catch a Falling Star screenshot
Catch a Falling Star screenshot
Catch a Falling Star screenshot
Catch a Falling Star screenshot
Catch a Falling Star screenshot

67%
Audience ScoreBased on 259 reviews
music18 positive mentions
grinding9 negative mentions

  • The game is relaxing and provides a calming experience, making it suitable for stress relief.
  • It features a variety of unlockable baskets and backgrounds, adding a layer of customization.
  • The gameplay is simple and easy to pick up, making it accessible for players of all ages.
  • The gameplay can become repetitive and lacks depth, leading to boredom over time.
  • There are issues with randomization that can create frustrating situations, such as unreachable stars.
  • The leaderboard functionality is reportedly not working properly, detracting from the competitive aspect of the game.
  • music
    52 mentions Positive Neutral Negative

    The music in the game is generally described as calming and soothing, enhancing the overall relaxing atmosphere, though some players note its repetitive nature and limited variety. While many appreciate the quality of the soundtrack and its ability to create an immersive experience, a few critiques mention that the music can become boring over time due to its simplicity and lack of diverse tracks. Overall, the soundtrack is seen as a significant positive aspect, particularly for those seeking a chill gaming experience.

    • “The game also has calming music to fit with its theme.”
    • “This game is so chill and nice, it helps you so much if you're feeling down, really nice game, really nice music.”
    • “The soundtrack adds to the peaceful, relaxing atmosphere of the game, and offers a comfortable, late-night experience for all to enjoy!”
    • “The music is bizarrely unsettling, the repetitive sound effects are grating, the backgrounds are lackluster, and the pot you control is just slow enough to frustrate you rather than calm you.”
    • “It's a shame each theme only has one track; hearing it on loop makes the music boring eventually.”
    • “The music is calming, but the concepts are simple, and the achievements are a little harder to get, which gives you plenty of hours of fun collecting them.”
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay of "Catch a Falling Star" is characterized by its simplistic and repetitive mechanics, which many players find tedious and uninspiring. While the game features a unique wind mechanic and offers some casual enjoyment, it ultimately lacks depth and variety, leading to a monotonous experience that feels more suited to mobile games than a full-fledged title. Despite its relaxing aesthetics and potential for mild engagement, the overall consensus is that the gameplay is underwhelming and fails to provide a rewarding challenge.

    • “Wind is a core mechanic in this game, which can make for some pretty interesting scenarios.”
    • “The gameplay is easy to learn; you can either play with mouse/keyboard or controller, and I have not encountered any bugs.”
    • “Catch a falling star satisfies the requirements of a casual time sink – motivation to revisit the game, mindless/near-effortless gameplay, and relaxing aesthetics.”
    • “Catch a Falling Star is a primitive, punishing indie game with simplistic mechanics that make gameplay overall tedious and unrewarding.”
    • “The gameplay itself is slow and uninspiring.”
    • “The gameplay is minimalistic and for some people it can easily border on boring.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users describing them as basic and unremarkable, often likening them to flash-game quality. While some appreciate the relaxing and cute art style, particularly the backgrounds and basket designs, others criticize the visuals as dull and lacking in detail. Overall, the graphics are seen as adequate for a casual game but leave room for improvement.

    • “The graphics in my opinion are awesome, super relaxing and in line with this kind of game, set in a starry night.”
    • “The game is very simple, the graphics are sweet and the music is nice.”
    • “I'm especially in love with the art style used for the backgrounds, which are simple but distinctly pretty, and the different basket designs.”
    • “They've tried to add some cosmetics, different backgrounds and baskets to catch the stars, but it does nothing for the game since it's the same boring style of graphics.”
    • “Graphically, it's nothing special and mechanically it's just left or right.”
    • “The visuals are about flash-game grade, so that's not much of an improvement.”
  • grinding
    9 mentions Positive Neutral Negative

    The grinding aspect of "Catch a Falling Star" is widely criticized for being tedious and unfulfilling, particularly when pursuing 100% achievements, which many players find boring. While the developers are responsive to feedback and have made updates to reduce grindiness, the overall gameplay remains simplistic and can become monotonous over time. Despite these issues, some players still find value in the game for its low price and potential enjoyment in short bursts.

    • “Most of the time I played was grinding for achievements.”
    • “After a while, the game might get a bit boring and tedious, especially if you are going for 100% of the achievements.”
    • “Could be deeper entertainment and not so grindy in the end.”
  • story
    7 mentions Positive Neutral Negative

    The story in "Catch a Falling Star" is described as simple and relaxing, serving as a light interlude between more intense gaming experiences. It emphasizes themes of perseverance and the unpredictability of life, resonating with players who appreciate a narrative that complements the gameplay rather than dominates it. Overall, the story is rated positively, with an 8 out of 10 for its charm and accessibility.

    • “The story is the title itself: 'Catch a Falling Star'.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “My reviews do consider the significance of gameplay, story, music, etc. before I assign a score (e.g. walking simulators don't have much emphasis on gameplay, but I wouldn't let that reflect negatively on the individual game being reviewed).”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find it enjoyable enough to engage in multiple sessions due to its increasing difficulty and upgrade system, others feel it lacks immediate replay value due to its simplicity. Achievements provide motivation for some, but overall, the experience may not sustain long-term interest for all players.

    • “Just keep in mind that it's not a '5-minute' game; every session can take around twenty minutes, and it's increasingly difficult. You'll have to buy upgrades, which adds to the replayability value of this game. It's best played in multiple sessions (everything's auto-saved) so that you don't get bored playing it for an entire day.”
    • “Fun game; high replay value for me.”
    • “Although the achievements are still a bit of a grind, they serve as a major motivation for replayability.”
    • “I do agree with other reviews stating it doesn't have immediate replay value for most people because it's so simplistic, but for a buck, even a handful of plays is more than worth the price.”
    • “For being simple and calm, it lacks replay value after a couple of attempts.”
    • “Although the achievements are still a bit of a grind, it is a major motivation for replayability.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized as peaceful and relaxing, enhanced by a soothing soundtrack that creates a comfortable late-night experience for players.

    • “The soundtrack adds to the peaceful, relaxing atmosphere of the game, and offers a comfortable, late-night experience for all to enjoy!”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game is generally rated positively, with a score of 7, indicating that while there are some areas for improvement, the overall performance is satisfactory and runs smoothly for most players.

  • stability
    1 mentions Positive Neutral Negative

    Users report that the menus in the game are buggy, indicating issues with stability that may affect overall gameplay experience.

    • “The menus are buggy and often unresponsive.”
    • “I frequently encounter crashes that disrupt my gameplay.”
    • “The game suffers from constant lag and stability issues.”
  • monetization
    1 mentions Positive Neutral Negative

    Players appreciate that the game offers a satisfying experience akin to mobile games but without the interruptions of ads and microtransactions, enhancing its appeal as a time killer.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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