- September 23, 2014
- Qwiboo Ltd
- 5h median play time
Beyond Gravity
Platforms
About
Beyond Gravity is a procedurally generated "platformer" where you jump between planets to collect pickups, with the difficulty increasing as you progress. The game features a unique control scheme, upgrades and power-ups, and old-cartoon style graphics. With procedurally generated levels and multiple goals to unlock, there are hours of entertainment to be had.
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- The game is simple yet addictive, making it a great time-killer.
- Charming graphics and a relaxing soundtrack enhance the overall experience.
- Easy to achieve 100% completion, making it appealing for achievement hunters.
- Gameplay becomes repetitive quickly, lacking variety and depth.
- Upgrades are expensive and require excessive grinding to obtain.
- Limited replayability once all achievements are unlocked.
gameplay
80 mentions Positive Neutral NegativeThe gameplay of "Beyond Gravity" is characterized by its simplicity, revolving around a single mechanic of jumping between planets while collecting screws and avoiding fireballs. While the controls are crisp and the game offers a semi-addictive loop, many players find the experience repetitive and lacking depth, especially after achieving all goals. Overall, it is seen as a casual, mobile-style game that may not hold long-term interest on PC due to its minimal variety and reliance on a one-button mechanic.
“With its stunning visuals and addictive gameplay, Beyond Gravity is a challenging but rewarding game that will test your skills and patience.”
“The gameplay is fun at first, but then you quickly realize that not only is there very little variety, the upgrade curve is all wrong.”
“The core game mechanic of Beyond Gravity is to carefully time your bearded astronaut friend to land from one revolving planet to another.”
“The gameplay is extremely simple, with only one button and no real depth to the gameplay.”
“In all honesty, the game works completely fine, it's just that it is way more suited for a mobile platform as some of the game's challenges are just there to draw it out and it is really hard to play more than a half hour or so due to its repetitive gameplay.”
“If more gameplay elements—planet types, obstacle types, power-ups—were added, I'd consider changing my stance, but as of this writing, I don't recommend it.”