Cyberhunt Game Cover
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"Cyberhunt" is a single-player action game with old-school arcade aesthetics and procedurally generated levels. With 500 missions, multiple enemies, weapons, and power-ups, players can aim to reach the top of the Steam leaderboards or collect achievements. The game boasts awesome pixel art graphics, original tracks, and cloud support, offering around 2 hours of replayable gameplay.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 684 reviews
story16 positive mentions
grinding14 negative mentions
  • Cyberhunt offers a nostalgic arcade experience reminiscent of classic games like Asteroids, with engaging gameplay and a variety of power-ups.
  • The game features a staggering 500 achievements, making it a great choice for achievement hunters looking to enhance their Steam profiles.
  • Despite its simplicity, Cyberhunt is surprisingly addictive and fun, especially when played casually or while multitasking.
  • The controls are awkward and can be frustrating, with no option to customize them, making gameplay feel unresponsive at times.
  • The game can become repetitive quickly, especially after completing all achievements, leading to a lack of long-term engagement.
  • Many players find the graphics and sound design to be subpar, with a low-quality aesthetic that doesn't meet modern gaming standards.
  • story88 mentions

    The game's story is largely criticized for its lack of depth, with many reviewers noting that it features no coherent narrative or engaging plot, resulting in a repetitive experience focused primarily on completing missions for achievements. While some players appreciate the complex characters and intriguing elements in certain aspects, the overall consensus is that the game fails to deliver a meaningful story, making it feel more like a series of disconnected tasks rather than a cohesive journey.

    • “The story is compelling, featuring complex characters and intriguing plot twists that keep you invested throughout.”
    • “Whether you're engaging in high-octane firefights, unraveling the game's intricate story, or simply exploring the stunning urban landscape, Cyberhunt offers a rich, multifaceted experience that stands out in the crowded cyberpunk genre.”
    • “The game's open-world design encourages exploration and rewards curiosity with hidden secrets, side missions, and valuable upgrades.”
    • “Story: 0/10 (doesn't have!)”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procedural generation algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design.”
    • “The game doesn't really have a story, so it's all about the highest score that you can get.”
  • gameplay76 mentions

    The gameplay of Cyberhunt is characterized by its retro-inspired mechanics reminiscent of classic arcade games like Asteroids, featuring simple yet engaging combat where players shoot enemies and collect power-ups. While many players appreciate the fast-paced action and variety of weapons, some criticize the gameplay for being repetitive and lacking depth. Overall, it offers a blend of nostalgic charm and addictive fun, appealing to both casual and hardcore gamers.

    • “Cyberhunt's gameplay is equally impressive, offering a seamless blend of fast-paced combat and strategic hacking mechanics.”
    • “With its retro aesthetic and addictive gameplay, Cyberhunt is a must-have for all fans of arcade and cyberpunk games.”
    • “The heart of Cyberhunt lies in its engaging gameplay.”
    • “It is a massive waste of time and it really has no depth in gameplay.”
    • “Gameplay is terrible, the game is terrible; only buy this if you want the achievements, I guess.”
    • “The controlling of the ship feels like pulling teeth and the gameplay is extremely repetitive.”
  • graphics66 mentions

    The graphics of "cyberhunt" are characterized by vibrant neon aesthetics and intricate pixel art that pay homage to retro gaming, creating an immersive atmosphere in a dystopian setting. While some players appreciate the nostalgic visuals and find them charming, others note the limitations of low-resolution graphics and lack of customization options, suggesting that the game's appeal lies more in its gameplay than in its visual fidelity. Overall, the graphics receive mixed reviews, with scores ranging from 8/10 to 10/10 for their retro style, but expectations should be tempered given the game's low price point.

    • “Set in a dystopian future, the game's vibrant neon aesthetics and detailed cityscapes immediately immerse players in its dark, atmospheric world.”
    • “The pixel art graphics of Cyberhunt are a love letter to the bygone days of gaming, evoking a sense of warmth and familiarity.”
    • “With its enchanting visuals, exhilarating gameplay, and captivating music, Cyberhunt is not just a game; it's an experience, a journey through the stars that you will cherish for a lifetime.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low-quality graphics.”
  • music66 mentions

    The music in the game receives mixed reviews, with some praising its synth-heavy soundtrack and immersive sound design that enhances the overall experience, while others find it repetitive and forgettable. While certain players appreciate the captivating and cosmic quality of the music, many note that the limited variety leads to a monotonous listening experience over time. Overall, the soundtrack is seen as a highlight for some, but a drawback for others, particularly due to its looping nature and lack of diversity.

    • “The sound design and synth-heavy soundtrack perfectly complement the visual style, enhancing the overall immersion.”
    • “With its enchanting visuals, exhilarating gameplay, and captivating music, Cyberhunt is not just a game; it's an experience, a journey through the stars that you will cherish for a lifetime.”
    • “A mesmerizing soundtrack that elevates the gaming experience.”
    • “Everything else is bad: the steering is stiff, the inertia effects are strange, the level design is non-existent, the collision detection is totally off, the AI shines by absence, the music is horrifying and the sound effects are even worse.”
    • “The soundtrack is really forgettable.”
    • “Music repetitive and boring, visuals repetitive and boring, only enemies cops and asteroids...”
  • grinding18 mentions

    The game is criticized for its excessive grinding, requiring significant time investment to complete later missions, which detracts from the overall experience. While it caters to players who enjoy grinding and achievement farming, many reviewers find the process tedious and unfulfilling, ultimately deeming it one of the worst in its genre. Despite some positive aspects in tracking achievements, the grind-heavy nature leaves players feeling frustrated and unmotivated.

    • “My only concern with the game is how grindy it can be, demanding a lot of time if you wish to complete the later missions.”
    • “C'mon, don't let me waste much time grinding.”
    • “You'll need a second life for grinding.”
  • replayability10 mentions

    The game features procedurally generated levels that provide a thrilling experience and offer infinite replayability, alongside dynamic gameplay and well-designed enemies that enhance replay value. However, some players find the repetitive nature of the levels and a lack of content after completion limits long-term replayability, leading to mixed feelings about its overall entertainment value. While it can be engaging for a few hours, its appeal may diminish once players exhaust its content.

    • “This retro 'twin-stick' shooter offers a thrilling experience, procedurally generated for infinite replayability.”
    • “Dynamic gameplay with endless replayability.”
    • “The levels themselves are repetitive, but the enemies are well designed and the missions give the game a lot of replay value.”
    • “It's a small and replayable game, but that's only because it's so mind-numbingly boring that you'll forget you've even played it.”
  • humor2 mentions

    Players find that the humor in the game diminishes significantly as they progress, particularly when the achievement tasks become repetitive and less engaging, ultimately leading to a lack of enjoyment. The initial variety in tasks is appreciated, but the later stages are criticized for turning into an "unfunny joke."

    • “When the task becomes the only one, it turns into an unfunny joke.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by its vibrant neon aesthetics and intricately designed cityscapes, effectively immersing players in a dark, dystopian future. This combination creates a compelling and engaging environment that enhances the overall gaming experience.

    • “Set in a dystopian future, the game's vibrant neon aesthetics and detailed cityscapes immediately immerse players in its dark, atmospheric world.”
  • stability2 mentions

    The game is widely criticized for its severe stability issues, being described as "atrociously buggy" and overall "absolutely awful," leading to a frustrating experience for players.

    • “An atrociously buggy game filled with terrible achievements and overall is absolutely awful.”
  • monetization2 mentions

    Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that prioritize profit over quality, leading to a perception of it being a platform for "shovelware" and cash grabs.

  • emotional2 mentions

    Users express that the emotional impact of the game is significantly felt, with the intensity of their feelings only diminishing upon experiencing death in the game. This suggests a strong connection to the gameplay and character experiences that evoke deep emotional responses.

    • “The emotional wave only drops when I die.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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