- January 19, 2016
- Tin Man Games
Catacombs of the Undercity
Platforms
About
"Catacombs of the Undercity" is a digital gamebook where you navigate through the treacherous underground tunnels of Orlandes City to escape the clutches of the Red Hand Guild. With the help of dice rolls, you'll determine your character's vitality, fitness, and luck while encountering various enemies and overcoming obstacles. The game features stunning high-resolution artwork and a haunting soundtrack that adds to the eerie atmosphere of this subterranean adventure. Your goal is to reach Undercity and uncover the sinister secrets hidden beneath the city's streets.




- The game offers an enjoyable choose-your-own-adventure experience with a variety of encounters and branching paths, providing decent replay value.
- The writing is engaging and atmospheric, effectively immersing players in a dark underground fantasy realm.
- The combat system, while different from traditional RPGs, is smooth and fast, allowing for quick gameplay and fun interactions.
- The combat system can feel random and frustrating, with some encounters being disproportionately difficult compared to others.
- The story lacks depth and urgency, making it less compelling than previous entries in the series.
- There are game-breaking bugs that remain unfixed, which can significantly detract from the overall experience.
story
20 mentions Positive Neutral NegativeThe story is straightforward and less mysterious than its predecessor, featuring a well-presented narrative set in a grim underworld, though it lacks urgency and immersion. While the writing can be cheesy and the plot uninspiring, the game offers a detailed experience with a unique blend of text-based adventure and interactive elements. Overall, it appeals to those who enjoy morbid themes, but may not satisfy players seeking a more engaging or original storyline.
“The 'story' is pretty darn nice, if you're as morbidly inclined as myself... and that's a pretty good thing when you consider that it's a text-based adventure, and thereby all about the story, really!”
“It combines a virtual novel, a choose your own adventure, and D&D dice rolling based on your character's stats in order to determine the story you get, and this will certainly vary every time you play it!”
“This series is written in a lot more detail and has a more engaging battle system than Fighting Fantasy, and I think it works well ported to a digital format, with options for inevitable cheating being available anyway, and good handling of things like repeated backtracking in the story.”
“Cons: the artwork (typical for these titles), a bit too cheesy writing, the story is uninspiring albeit not unoriginal, no sense of urgency or tension, low immersion, multiple decisions do not really matter besides flavor (quite typical for titles after 2010 both books and video games).”
“I would have persevered, but the storyline is not very attractive: you're thrown into a nasty underworld and have, of course, to make your escape.”
“The plot is rather more limited this time around, although it does become a bit more lively towards the end.”