Cat Lady
- October 17, 2019
- Rose City Games
"Cat Lady" is a casual simulation game where players manage a cat cafe while searching for a forever home for a variety of stray cats. Customize your cafe, care for the cats, and complete quests to make your customers and feline friends happy. With a variety of cats, customization options, and relaxing gameplay, Cat Lady is a purr-fect choice for animal lovers.
Reviews
- The game features a charming art style and delightful music, creating an engaging atmosphere that players love.
- Gameplay is fun and varied, with different cats offering unique abilities that encourage players to adapt their strategies.
- The developers are responsive to community feedback and actively work on updates, fostering a positive and supportive community.
- The game is currently in Early Access and suffers from bugs and balancing issues, which can detract from the overall experience.
- Controller support is lacking, making it difficult for some players to enjoy the game as intended.
- Some players feel the game has been abandoned by developers, leading to concerns about its future development and content updates.
- music18 mentions
- 56 % positive mentions
- 44 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its catchiness and engaging quality, enhancing the overall gameplay experience. Players appreciate the addition of multiple music themes for each stage, which adds variety and keeps the game fresh, especially during repeated attempts. The cohesive blend of art and music contributes to a delightful aesthetic, with many expressing a desire to purchase the soundtrack upon its release.
“I love the music in the game, which makes going on run after run after run even more fun than it already is.”
“The music is catchy, and with the latest patch, they even added several music themes for each stage (very handy if you're like me and tend to die again and again before you get good at this game).”
“The music is delightful, and I'll be buying the soundtrack when they release it.”
- graphics10 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The game features a charming and distinct art style that many players find appealing, contributing to its fun and engaging gameplay. However, it suffers from a lack of polish, with numerous bugs and issues, particularly regarding projectiles that blend into the environment, making them difficult to see. Overall, while the aesthetic and soundtrack are praised, the graphics need significant refinement to enhance the gaming experience.
“This game has a super cute art style and is an all-around fun roguelite adventure with a bit of challenge and charm.”
“It's got a distinct art style that I love, and the gameplay is very fun and engaging.”
“I enjoy the aesthetic of the game and the soundtrack is absolutely bopping.”
“Overall love the art style and content, but it needs some really heavy polish work and there's a lot of bugs.”
“My problem is the projectiles, which are colored the exact same as that biome's aesthetic, which makes those rare occasions where a shot comes from off-screen particularly deadly because of the blending of colors making it hard to notice when a threat comes from that direction.”
- gameplay6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by simple yet engaging controls that provide an entertaining experience from the outset. Players appreciate the variability introduced by unlocking different abilities and cats, which encourages diverse play styles. The cohesive integration of art, music, and mechanics enhances the overall enjoyment, creating a fun and challenging environment without being overly frustrating.
“Simple but engaging controls make this game entertaining from the start; the different abilities and cats that can be unlocked allow for even more variability in gameplay (and force you to change your style depending on which you're using). The art and music are wonderful as well, making for an excellent all-around experience.”
“It's got a distinct art style that I love, and the gameplay is very fun and engaging.”
“The art, the music, and the mechanics all have a cohesive feel which is fun and unforgiving without being frustrating.”
- replayability4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game offers a decent level of replayability, enhanced by a continuous influx of new content. Its roguelike elements contribute to its replay value, while the charming aesthetics add to the overall appeal.
“Decent amount of replayability, with a constant stream of new content being added.”
“Rogue-like with replay value and cuteness overload is what you get out of Cat Lady.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised for being genuinely funny and well-timed, enhancing the overall experience. Reviewers highlight the effective combination of art, sound, and writing that contributes to its comedic appeal.
“Humor is genuinely funny, appropriate, and sprinkled throughout the game at the right pace.”
“The art, sound, and writing are hilarious and amazing.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users express a strong desire for an expanded narrative, indicating that the current story lacks depth and variety. They are eager for additional areas, enemies, and overall story content to enhance their experience.
“I would love to see more areas, more enemies, more story!”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express concern that the game's monetization strategy, particularly through Facebook advertisements, may be premature given its early access status. They feel that attracting new players without clear expectations could lead to dissatisfaction and confusion.
“I found this game through an advertisement on Facebook, and I don't think it's at a development stage where they want to spend money to bring in random people who don't clearly understand what to expect with early access.”