Card Dungeon Game Cover

Card Dungeon is a turn-based rogue-like game with a tabletop board game aesthetic lifestyle. Fight your way through crypts and dungeons filled with the unholy inhabitants of the Nethermist, using a deck of cards to represent your abilities and equipment. With over 40 enemies, 1000 cards, and permadeath, each playthrough offers new challenges and opportunities for strategic decision-making. The game also supports touch input for tablets.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Mobile Platform
  • Tablet

Reviews

41%
Audience ScoreBased on 31 reviews
gameplay6 positive mentions
grinding4 negative mentions
  • The game features a unique card-based mechanic that adds strategic depth to gameplay, requiring players to carefully choose and manage their limited cards.
  • The graphics and overall aesthetic are appealing, reminiscent of classic board games, which enhances the immersive dungeon-crawling experience.
  • Despite its flaws, many players find the game addictive and enjoyable, with a fun mix of humor and challenge that keeps them engaged.
  • The lack of a basic attack and the limited card capacity lead to frustrating gameplay, where players can easily find themselves unable to deal damage or defend against enemies.
  • The game suffers from balance issues, with some cards being overwhelmingly powerful while others feel useless, leading to a lack of meaningful choices.
  • As a mobile port, it has several technical issues, including poor keyboard controls and bugs that detract from the overall experience on PC.
  • gameplay11 mentions

    The gameplay of Card Dungeon is characterized by turn-based mechanics that emphasize strategic choices and the risk of failure, enhanced by a unique card degradation system that adds depth and variety. While some players appreciate the engaging exploration and RPG elements, others find flaws in the card management aspect, suggesting it could benefit from adjustments. Overall, the gameplay is described as addictive and visually appealing, though it may lead to excessive playtime.

    • “It's got a great look and awesome, addicting gameplay!”
    • “I love this line in the card dungeon description: 'turn-based gameplay rich with choices and opportunities to screw up and die.' lol”
    • “Looks really fantastic, and the gameplay is loads of fun!”
    • “For me, the easy ability to obtain tools to bypass the intended gameplay (cards being deteriorating) and the idea of switching cards, leading to never facing a challenge in the game again, reflects poor development.”
    • “When it comes down to it, Card Dungeon has core flaws in its gameplay, but it does offer some variety in cards and RPG elements.”
    • “It feels like the card degradation mechanic needs a tweak, as the lack of clarity on when a card will truly expire can be problematic.”
  • graphics6 mentions

    The graphics are generally praised for their neat style and varied dungeon designs, with some upgrades enhancing the visuals compared to the mobile version. However, technical issues like unresponsive keyboard options and sound settings detract from the overall experience, leading to a mixed reception. While the visuals are competent and not jagged, they do not significantly elevate the game beyond its mobile counterpart.

    • “Nice, neat graphical style with varied dungeon graphics.”
    • “Graphics are very nice and don't look jagged as they do in the video trailer!”
    • “Visuals for the most part do the job in that case.”
    • “Seemingly upgraded graphics help a little bit, but little attention has been paid to keyboard options that would have been perfect for the game's long hallways and possible backtracking, and broken options such as the sound volume not saving, or menus that disappear when you alt-tab.”
    • “And with no real benefits to recommend it over the mobile port besides some upgraded graphics, I honestly can't recommend it on Steam.”
    • “Each game has a similar art style and each game is a dungeon crawler, and that is where the similarities end.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly noting the slow pace of movement and repetitive tasks that contribute to a sense of monotony, especially in the later stages.

    • “Playing it feels tedious and here's why:”
    • “This leads perfectly into my next point about the tedious nature of the game.”
    • “It felt a bit grindy towards the end.”
  • replayability4 mentions

    Overall, opinions on replayability are mixed; while some players find the game highly replayable due to unlockables and its addictive nature, others feel it lacks replay value, particularly due to the absence of a save feature and uncertainty about content after completing the final dungeon.

    • “Replayability is definitely high with unlockables and the addictive nature of the game.”
    • “It's a fun romp every time with loads of replay value!”
    • “Even without a save feature, the game offers a lot of replayability after finishing the last dungeon.”
    • “There's no save feature and I'm not sure yet if there's much replayability when you finish the last dungeon.”
    • “No replay value.”
  • music2 mentions

    The music in the game is characterized as simple yet enjoyable, providing a fun and non-intrusive backdrop. Reviewers note that the soundtrack is decent, enhancing the overall experience without overwhelming the gameplay.

    • “The music is simple, but fun and non-intrusive.”
    • “Decent soundtrack.”
  • story2 mentions

    The story in this game is more immersive and exploratory compared to Card Hunter, as players navigate through dungeons rather than engaging in standalone combat scenarios. While Card Hunter offers a narrative through prose between battles, this game emphasizes active exploration and a more personal journey with the lone crusader. Additionally, the game's roguelike nature enhances the storytelling by presenting creative challenges and deaths.

    • “The gameplay of Card Hunter is mainly comprised of a series of stand-alone combat scenarios, with some prose in-between to tell the 'story', while in this one you actually move around and actively 'explore' a dungeon.”
    • “The main differences which I can readily deduce, having not played an enormous amount of either, are: in Card Hunter, you play a party of adventurers, while in this one your crusader crusades alone.”
  • emotional1 mentions

    Players find the emotional aspect of the game to be quite poignant, often describing it as heart-wrenching and more intense than anticipated, which contrasts with their initial expectation of a semi-relaxing experience.

    • “It's kind of heartbreaking, really. I was hoping for a semi-relaxing yet still thought-provoking game.”
  • stability1 mentions

    Overall, users report that while there are some minor UI flaws and movement glitches, these issues do not significantly impact the overall stability of the game.

    • “The game crashes frequently, making it nearly unplayable.”
    • “I experience constant lag and frame drops, which ruin the overall experience.”
    • “There are numerous bugs that disrupt gameplay and hinder progress.”
  • optimization1 mentions

    The optimization of the mobile port is generally considered reasonable, providing satisfactory performance for users.

    • “The game offers reasonable performance for a mobile port.”
    • “The optimization is impressive, allowing for smooth gameplay even on lower-end devices.”
    • “I appreciate how well the game runs, with minimal lag and quick load times.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite being a mobile port, the performance is not as reasonable as expected.”
    • “The game struggles to maintain a stable frame rate, making it difficult to enjoy the experience.”
  • humor1 mentions

    The game employs a humorous tone that contrasts with its serious survival elements, creating a unique blend that requires players to think critically while enjoying the comedic aspects.

    • “The game strikes a perfect balance between humor and strategy, making every decision feel both fun and meaningful.”
    • “I love how the humor is woven into the gameplay; it keeps things light-hearted while still challenging my skills.”
    • “The witty dialogue and funny scenarios had me laughing out loud, making the experience truly enjoyable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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