- April 20, 2015
- Leslie Valverde
Paper Dungeons
Platforms
About
Paper Dungeons is a fantasy board-game boosted by online content. With the ability to create and share online your own levels, you are up for an infinite replay value! The game is visualized as a classic tabletop board-game with dice and tokens. You can destroy walls and auto-heal as you uncover new dungeon tiles, which widens your choice of moves.











- The game features a unique gameplay style that combines dungeon crawling with dice mechanics, providing a fun and strategic experience.
- There are multiple game modes, including Adventure, Puzzle, and Rogue, which add variety and replayability to the game.
- The art style is quaint and charming, contributing to an enjoyable atmosphere while playing.
- The game suffers from numerous bugs and glitches that can disrupt gameplay, including issues with character movement and UI responsiveness.
- Progression feels shallow as players start at level 1 in each dungeon, leading to repetitive gameplay without meaningful character development.
- The adaptation from mobile to PC is poorly executed, resulting in a clunky interface and low-quality graphics that do not meet PC gaming standards.
- gameplay38 mentions Positive Neutral Negative
The gameplay is characterized by simplistic mechanics and a heavy reliance on RNG, leading to repetitive and often frustrating experiences. While some players find the dice-rolling and light RPG elements engaging, many criticize the lack of depth and meaningful interactions, as well as persistent bugs that detract from the overall enjoyment. Despite its potential for fun, the gameplay ultimately feels limited and fails to innovate beyond its board game roots.
“The gameplay is addicting and that helps me overcome the irritation of the bugs.”
“A unique gameplay style that is very fun.”
“The one interesting mechanic of the game is the magic walls which make up most of the walls in the game; you can crash through them for a health or mana penalty, which allows you to carve your own path through the floor and find secret areas.”
“The gameplay literally consists of going down enemies one by one (from 1 to 2 to 3) and then rolling virtual dice.”
“But the gameplay is such that you are for all intents and purposes playing the same level over and over.”
“The mechanics try to be like other far better thought out rogue-like games but it fails completely and in every way.”