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Cannibals

Cannibals Game Cover
36%Game Brain Score
humor, emotional
story, gameplay
58% User Score Based on 12 reviews

Platforms

PCWindows
Cannibals Game Cover

About

Cannibals is a single player survival action adventure game with a horror theme. It was developed by AndeoTEAM and was released on August 23, 2023. It received neutral reviews from players.

A family of cannibals is killing people in the local forestry. Together with the police, you are heading there to stop the bloody atrocities...

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58%
Audience ScoreBased on 12 reviews
humor3 positive mentions
music3 negative mentions

  • Cannibals effectively creates an atmospheric horror experience with a strong narrative focus, blending personal trauma and exploration.
  • The game features interesting puzzles and a variety of eerie environments that enhance the sense of dread and immersion.
  • The minimalist sound design and moody visuals contribute to a compelling atmosphere, making the game engaging for fans of indie horror.
  • The game suffers from mechanical roughness, with puzzles that can feel opaque and stealth mechanics that are often unpredictable.
  • Technical limitations are evident, including interface design issues, animation quality, and occasional performance hiccups.
  • The overall runtime is short, and the story can be nonsensical at times, leaving players wanting more depth and clarity.
  • story
    17 mentions Positive Neutral Negative

    The story of "Cannibals" revolves around a father recounting traumatic events from his past to his daughter, blending elements of horror and adventure with light survival mechanics. While the narrative attempts to explore themes of memory and trauma, it suffers from poor execution, awkward dialogue, and a lack of immersion, leading to mixed reviews on its effectiveness. Despite some interesting storytelling choices, such as the father-daughter dynamic, many players find the overall narrative lacking and frustrating, particularly due to translation issues and nonsensical elements.

    • “Developed and published by andeoteam, the game frames its story through a father recounting traumatic events from his youth to his daughter.”
    • “As the story unfolds, Cannibals hints at branching outcomes and player-driven influence on how the story resolves.”
    • “This design choice adds a layer of replay value and gives the story a malleable quality, suggesting that memory—and trauma—can be interpreted or reconstructed in different ways.”
    • “Cannibals is a bad horror adventure game made by andeoteam, the person who made Blackberry and the two Matanga games. This game is not only bad, it's just as terrible and stupid as their previous games. I know this was made by one person from Russia, but I've played other games made by one person that did a much better job than what this guy made. Anyway, let's get into the story.”
    • “The story is bad; I'll get to the reasons why it's bad in the dislikes, but there's one part I did kind of like for a little bit, and that is the fact that the dad is telling his daughter like it’s a bedtime story. I thought that was an interesting idea.”
    • “There is absolutely no immersion in this game, and there's really no sense of a decent story either.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of emotional storytelling and light survival mechanics, creating a unique atmosphere that prioritizes mood over intricate systems. However, players have noted issues with unpredictable stealth and combat interactions, frustrating puzzles, and a relatively short runtime, which may leave those seeking deeper mechanics or exploration feeling unsatisfied. Overall, while the game offers an engaging narrative experience, its gameplay elements are marred by mechanical roughness and design flaws.

    • “This setup creates an emotional backbone that elevates the game beyond a simple chase-and-escape title, layering personal fear, generational trauma, and fragmented recollections over the gameplay.”
    • “As the story unfolds, cannibals mix adventure-game pacing with light survival mechanics.”
    • “It is a game best approached with an appreciation for mood over mechanics, where the thrill lies in uncovering fragments of a disturbing past rather than mastering elaborate systems.”
    • “The stealth and combat interactions can be unpredictable in ways that feel less like intentional tension and more like mechanical roughness.”
    • “The gameplay has the same problems; there are some annoying puzzles, and one puzzle requires knocking a corpse off a power line while the cannibals are wandering around. Trying to line up the shot with a rock is a pain with the cannibals running around.”
    • “The gameplay was okay but still had some issues, similar to the previous game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of Cannibals is a standout feature, effectively blending narrative tension with exploration, puzzle-solving, and survival elements. While the game's short runtime may leave some players craving more depth, it successfully creates a compelling and immersive experience that prioritizes tension and curiosity.

    • “Cannibals is a small-scale but atmospheric horror adventure that aims to blend narrative tension with exploration, puzzle-solving, and survival elements.”
    • “Despite these shortcomings, Cannibals succeeds at what it prioritizes: tension, atmosphere, and a story that invites curiosity.”
    • “And although the atmosphere carries much of the experience, the overall runtime is relatively short, leaving players who enjoy deep survival mechanics or expansive exploration wanting more.”
    • “Despite these shortcomings, the game succeeds at what it prioritizes: tension, atmosphere, and a story that invites curiosity.”
  • music
    3 mentions Positive Neutral Negative

    The game's minimalist music and environmental soundscapes effectively enhance the atmosphere, using subtlety to evoke fear through suggestion rather than relying on dramatic elements.

    • “The game’s minimalist approach to music and environmental soundscapes showcases one of its strongest qualities—creating fear through suggestion rather than spectacle.”
    • “The soundtrack feels repetitive and lacks variety, making it hard to stay engaged during long play sessions.”
    • “While the sound design is atmospheric, the music itself is forgettable and doesn't enhance the overall experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization reflects its small budget, evident in the interface design, animation quality, and occasional performance hiccups. While these issues do not significantly detract from the overall experience, they highlight the inconsistencies typical of many micro-indie horror projects.

    • “The small budget is noticeable in interface design, animation quality, and the occasional performance hiccup. While these issues never break the experience outright, they illustrate the unevenness common in many micro-indie horror projects.”
    • “The game suffers from frequent frame drops and long loading times, which detracts from the overall immersion and enjoyment.”
    • “Optimization seems to have taken a backseat, as I encountered numerous bugs and glitches that interrupted gameplay and made it frustrating at times.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are described as "okay," consistent with previous titles from the developer Andeoteam, featuring unremarkable levels and scenery. While they are not considered great, they do not detract significantly from the overall experience, though the gameplay itself is criticized for being lacking.

    • “The graphics are okay, similar to other games made by Andeoteam, featuring some very weird scenery and props.”
    • “The graphics are generally okay, consistent with Andeoteam's previous titles, but nothing particularly interesting stands out.”
    • “The graphics are okay, the same as the other games made by Andeoteam. The levels are uninteresting, featuring very weird scenery and props.”
    • “Cannibals is a bad horror adventure game made by Andeoteam. The graphics are just as terrible and stupid as their previous games, with only okay levels and monsters.”
    • “The graphics are okay but not great, and the gameplay is lacking. There is a lot of non-English dialogue, which reminds me a bit of Opus Castle.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing notes left by the male cannibal after each death, which many players found to be the standout feature, despite some reservations about the voice acting and dialogue due to language barriers.

    • “The voice acting and dialogue might not be perfect, but the notes left by the male cannibal after each death were hilarious and actually the best part of the game.”
    • “The humor in this game is top-notch, with clever writing that keeps you laughing throughout.”
    • “I found myself chuckling at the witty one-liners and absurd situations that made the gameplay even more enjoyable.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its deep narrative, which intertwines personal fear, generational trauma, and fragmented memories, transforming it from a mere chase-and-escape experience into a profound exploration of human emotions.

    • “This setup creates an emotional backbone that elevates the game beyond a simple chase-and-escape title, layering personal fear, generational trauma, and fragmented recollections over the gameplay.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's design enhances replayability by allowing players to experience the story from multiple perspectives, emphasizing the malleable nature of memory and trauma. This encourages players to revisit the game to explore different interpretations and outcomes.

    • “This design choice adds a layer of replay value and gives the story a malleable quality, suggesting that memory—and trauma—can be interpreted or reconstructed in different ways.”
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Frequently Asked Questions

Cannibals is a survival action adventure game with horror theme.

Cannibals is available on PC and Windows.

Cannibals was released on August 23, 2023.

Cannibals was developed by AndeoTEAM.

Cannibals has received neutral reviews from players. Most players liked this game for its humor but disliked it for its story.

Cannibals is a single player game.

Similar games include Blackberry, Quadrant, REVEIL, Through the Woods, Kidnapped and others.