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Butcher's Creek is a single player survival action adventure game with a horror theme. It was developed by David Szymanski and was released on January 23, 2025. It received overwhelmingly positive reviews from players.

Use rusty tools to brutalize a perverted gang of serial torturers in the remote Appalachian Forest.

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95%
Audience ScoreBased on 1,152 reviews
atmosphere133 positive mentions
replayability7 negative mentions

  • Engaging and visceral melee combat that feels satisfying and impactful.
  • Atmosphere is dark and immersive, effectively creating tension and unease throughout the game.
  • Clever use of a unique healing mechanic involving taking photos of gore, adding depth to gameplay.
  • Game is very short, typically completed in under 3 hours, which may not justify the price for some players.
  • Enemy AI can be inconsistent, often leading to moments where they behave erratically or fail to engage properly.
  • Combat can become repetitive due to limited enemy variety and predictable attack patterns.
  • atmosphere
    232 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its intense, oppressive, and immersive qualities, drawing comparisons to classic horror titles like "Condemned" and "Manhunt." Players highlight the effective use of sound design, music, and environmental storytelling to create a genuinely unsettling experience, although some note that the atmosphere can wane in more abstract segments. Overall, the game's atmosphere is considered its standout feature, making it a memorable and chilling experience for horror enthusiasts.

    • “The sound design and atmosphere are incredible - this game is a masterpiece in that regard, it's very unsettling, and it fits into the larger David Szymanski world lore.”
    • “The atmosphere is so tense, and the story and delivery is so deranged it's absurd.”
    • “David has a talent for making a nauseatingly oppressive atmosphere in his games; it's really something special.”
    • “The atmosphere is heavy and bleak, the environments grimy, dark, and utterly terrifying.”
    • “The atmosphere is bleak and does not have even a glimmer of hope.”
  • gameplay
    219 mentions Positive Neutral Negative

    The gameplay of Butcher's Creek is a mixed bag, drawing inspiration from classic titles like Condemned with its melee combat and unique mechanics, such as using a camera to regain health by photographing gore. While the combat is visceral and satisfying, many players found it repetitive and marred by bugs, with rudimentary AI and a lack of depth in enemy variety. Overall, the game offers a short, intense experience that may appeal to fans of horror but could disappoint those seeking more complex gameplay.

    • “The gameplay is a very clear send-up of the condemned system of melee hobo combat, with weapons having distinct stats for damage and speed, and having a timed block and kick at your disposal.”
    • “The gameplay is simple but satisfying (like all David Szymanski's games) and throughout the game new mechanics/weapons/enemies are introduced so it never gets stale; especially the way you can use the environment to your advantage is great fun.”
    • “The healing mechanic with the camera and how it plays into combat and exploration so well is literally genius, never seen the concept of health packs/healing be so well implemented into a game, and it perfectly fits with the vibe/character of the game.”
    • “Gameplay is very repetitive with every encounter basically ending the same, with the same 4-5 enemies, same quotes and methods being used till the very end.”
    • “The gameplay is just too simple; 10 minutes in and you've seen all the gameplay there is.”
    • “The gameplay loop is extremely simple, but I feel the game is short enough to sustain it.”
  • story
    175 mentions Positive Neutral Negative

    The story of the game is a dark and twisted narrative centered around a character lured to Butcher's Creek in search of snuff films, leading to encounters with a cult and gruesome combat. While some players found the storytelling engaging and appreciated the environmental lore, others criticized its reliance on scattered notes, which could disrupt immersion. Overall, the narrative is described as intriguing, with a mix of dark humor and horror elements, though opinions vary on its depth and coherence.

    • “The story was also very fun to figure out as you read the letters, and I love how it involves lore from a couple of the dev's other games.”
    • “The atmosphere and story were both top notch and it genuinely spooked me a few times.”
    • “A dark, disturbing game with visceral combat, inspired aesthetics, oppressive atmosphere, unsettling story, and a surprisingly strong sense of humor.”
    • “The actual story, and not just the logs, is told very poorly and not coherently at all.”
    • “The story is told almost entirely through notes you find, and while it's cool to uncover the story yourself, it sometimes ruined immersion when I had to stop to read three notes in one room.”
    • “There's no real story, apart from the setup and some written notes here and there.”
  • music
    104 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the horror atmosphere, with many reviewers praising its quality and diversity, ranging from eerie ambient tracks to heavy industrial beats. The soundtrack is described as a standout feature, often compared to iconic horror soundtracks, and is noted for its immersive qualities that keep players engaged and on edge throughout the experience. Overall, the sound design and music are considered top-notch, significantly contributing to the game's unsettling ambiance and emotional impact.

    • “The soundtrack is incredible and it's fun to just turn your brain off for a few hours.”
    • “The sound design is amazing, from attacking to the ambient and guttural music.”
    • “The music is an absolute pleasure of dread, ambiance, raw guitar, and violence-inducing beats.”
    • “The music puts you on edge, never allowing for any moments of levity; it feels like you're being watched or that danger is just around the corner.”
    • “The soundtrack is reminiscent of the 2000s horror movie metal soundtracks.”
    • “Truly horrible setting and music; David is too good at making horror.”
  • graphics
    81 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their gritty VHS aesthetic, effectively capturing a dark and unsettling atmosphere reminiscent of early 2000s horror. Players appreciate the intentional low-poly design and the way it enhances the game's themes, with many noting the successful blend of visual clarity and a grainy filter that contributes to the overall experience. Overall, the visuals are seen as a strong point, complementing the game's mechanics and sound design to create an immersive horror experience.

    • “Another bold David Szymanski experience, taking you deeper and further than most developers dare to go, into the depths of darkness and the dark side of poetic & graphical art, where beauty can still exist.”
    • “The grainy VHS aesthetic works wonderfully for setting the tone, and the story is well-communicated with a few scattered notes and letters.”
    • “Beautifully dark tone and visuals, with weighty combat that's downright slapstick at times.”
    • “You can clearly feel the game drew a lot of inspiration from Manhunt — particularly with the whole snuff-film aesthetic — and condemned.”
    • “Visuals are crusted in a gritty VHS filter, and only give you just enough visual clarity to be able to tell where you're going, but not enough to tell what that weird shape is at the end of the hall.”
    • “Smart work playing with this but when an area has more lighting you can usually visually tell that there's a downgrade in quality.”
  • humor
    54 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy and absurdity, often juxtaposed with its horror elements. Players appreciate the clever writing, which includes hilarious notes and dialogue that provide comic relief amidst the grim atmosphere, making the experience both entertaining and unsettling. Overall, the game successfully balances its macabre themes with moments of genuine humor, appealing to those who enjoy a twisted sense of comedy.

    • “The game also has a good amount of comedic bits that made me laugh quite a bit.”
    • “Absolutely hilarious, too.”
    • “The storytelling in this game possesses the usual humor intermingled with seriousness that should be well known if you have played his previous titles and it got a chuckle out of me due to how absurdly dark the game's tone is, yet some places will have silly names like magical pony castle.”
    • “I guess it's supposed to be funny.”
    • “The jokes fell flat and felt forced.”
    • “I didn't find any of the humor relatable or clever.”
  • replayability
    19 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many players noting its limited value due to a short length, lack of achievements, and absence of additional modes. While some find enjoyment in multiple playthroughs, the consensus is that the game lacks substantial incentives for replay, such as unlockable content or varied gameplay experiences. A few players suggest that enhancements like endless modes or unlockable features could significantly improve replayability.

    • “The replayability for me is how awesome the entire experience is, as a whole.”
    • “Very fun game, quite short but was replayable enough for me to put 2 playthroughs in.”
    • “But definitely feels replayable with the sandboxy approach to your toolset, so low barrier for returning to this hellscape.”
    • “I should also add this game gives me the impression of having no replay value.”
    • “With only 11 levels, the experience ends as quickly as it begins, and there’s a noticeable lack of post-completion features or replay value to maintain player interest...”
    • “There is no reason for me to play this again because there is 0 replay value, 0 achievements to get.”
  • emotional
    9 mentions Positive Neutral Negative

    Players describe the emotional aspect of the game as deeply impactful, highlighting its ability to evoke tension and unease through masterful sound design and atmospheric elements. Many express a sense of immersion, feeling both vulnerable and connected to the game's environment, with some noting a nostalgic and heartwarming representation of rural life. Overall, the game successfully elicits a range of strong emotions, from fear to warmth.

    • “Truly excellent horror; it has been a long time since a game has made me feel so tense.”
    • “The soundscape alone made me feel uneasy to progress in places; the music is very atmospheric, the sound of leaking pipes, blowing wind, humming electricals, steam, television static—it's just masterful work.”
    • “I don't think I've ever played a game that made me feel quite how this game feels.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is generally criticized due to various bugs, including issues with character movement, ineffective block/parry mechanics, and erratic enemy AI behavior. While some players report fewer glitches, many still encounter problems such as enemies freezing or failing to engage properly during combat. Overall, the gameplay experience is marred by these stability issues.

    • “Gameplay is pretty buggy; you'll get stuck on stairs and have to wiggle your way through. The block/parry system rarely works (I might just be bad), and the enemy AI is really, for lack of a better word, stupid. They'll just walk away sometimes mid-fight or just stand there staring at you for a solid 15 seconds before attacking.”
    • “The game is a bit buggy. I saw some enemies freezing in poses (especially after loads since enemies will keep aggro after saving) and many enemies that couldn't route to me properly.”
    • “I didn't experience many glitches like lots of others did.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's mechanics, performance, sound, and graphics are well-received, though some users note that optimization could be improved. While performance is generally strong, it varies based on PC specifications, and minor lighting issues have been reported.

    • “A solid game, in mechanics, performance, sound, and graphics.”
    • “The performances were awesome, and I would have liked to hear some more variety from the enemies.”
    • “The only other negatives are that there are some slight lighting issues, and performance will depend on your PC.”
    • “The only other negatives are that there are some slight lighting issues and performance will depend on your PC.”
    • “The game could be better optimized.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is marked by repetitive and tedious gameplay, particularly in melee combat, which detracts from the overall experience. Despite some atmospheric elements, the AI and gameplay mechanics contribute to a sense of monotony, making it hard to recommend the title.

    • “Tacking on dumb AI and repetitive - borderline tedious - gameplay, I can't really recommend this title to many people.”
    • “Heck, even the dark, industrial tones by Andrew Hulshut are there to ensure the mood is right, and yet the game becomes tedious and repetitive towards the end.”
    • “At first, I honestly couldn't tell if it had been a rendering bug, but I was able to dispatch them in a somewhat okay manner. Just the added, random tedium when the game's melee combat is already tedious (in a good way) felt a little awkward.”
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4h Median play time
4h Average play time
2-5h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Butcher's Creek is a survival action adventure game with horror theme.

Butcher's Creek is available on PC and Windows.

On average players spend around 4 hours playing Butcher's Creek.

Butcher's Creek was released on January 23, 2025.

Butcher's Creek was developed by David Szymanski.

Butcher's Creek has received overwhelmingly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its replayability.

Butcher's Creek is a single player game.

Similar games include Lost in Vivo, Labyrinth Of The Demon King, Hollowbody, Lust from Beyond, My Friendly Neighborhood and others.