- August 3, 2017
- Tapinator
Burn It Down
Platforms
About
"Burn It Down" is a side-scrolling puzzle platformer with unique gameplay, using only left and right arrow keys to navigate. Players search for their kidnapped love in a grim mansion, uncovering truths that will change their relationship. The game boasts beautiful pixel art, captivating voiceovers, and a surprising, intimate storyline. Time Magazine praises its innovative controls and haunted mansion exploration. Dive into this plot-heavy, atmospheric experience.






- The game features unique movement mechanics that require players to build momentum for jumps, adding a fresh twist to platforming.
- It offers a challenging experience that can be rewarding for those who enjoy difficult games, with a mix of horror and puzzle elements.
- The achievements are engaging and encourage replayability, making it appealing for achievement hunters.
- The controls can be frustrating, particularly the auto-jump mechanic, which some players find detrimental to the gameplay experience.
- Hitboxes and timing of obstacles are inconsistent, leading to moments of unfair difficulty that can detract from enjoyment.
- The narrative and overall design feel disjointed, with many elements not fully coming together to create a cohesive experience.
story
5 mentions Positive Neutral NegativeThe game's story features a cute yet slightly creepy narrative with meta elements reminiscent of "Braid," incorporating a plumber-and-princess reference. While some find the plot simple and humorous, others criticize it for being cliched and lacking depth, suggesting that the goofy voiceovers detract from the overall experience.
“A cute little game with a slightly creepy story and puzzle-platforming.”
“The story is a kind of meta (Braid-ish) with a plumber-and-princess reference, but I cannot say much about the plot yet.”
“The plot is simple and quite funny; there is no deep meaning in it.”
“It tries to have something like a story, but it's so cliched and the voiceovers are so goofy that it would be better if they never bothered.”