BulletStorm Game Cover

A simple 2D Space Shooter I made for the OLC CODEJAM 2019. It is written in C++ and QML und uses the Qt5 Framework.Since time was critical during the development process, I have not used a scaling factor, so the game is only playable on screens with a resolution of 1920x1080.  It took about 100 hours to make this. This game can be played with keyboard and gamepad. It uses xinput and I tested it …

  • Windows

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