- September 25, 2008
- Ubisoft Montreal
Tom Clancy's Rainbow Six® 3 Gold
Platforms
About
"Tom Clancy's Rainbow Six® 3 Gold" is a tactical first-person shooter game that includes the campaigns "Raven Shield" and "Athena Sword." Assemble your elite counter-terrorism team and prevent hidden terrorist forces from carrying out destructive plans in various global locations. Experience intense missions, strategic gameplay, and high-stakes operations in this immersive and popular series.
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- Engaging tactical gameplay that requires careful planning and execution.
- High level of realism with one-shot kills and permanent death for operatives.
- Strong modding community that enhances the game experience with new content and fixes.
- AI can be inconsistent, leading to frustrating moments during missions.
- Graphics and controls feel dated compared to modern standards.
- Steep learning curve that may deter casual players.
story
458 mentions Positive Neutral NegativeThe story in this game is largely a backdrop for its tactical gameplay, revolving around counter-terrorism missions that often involve hostage rescues and bomb disarmament. While the narrative elements are minimal and somewhat generic, players appreciate the depth of mission planning and execution, which requires careful strategy and coordination to succeed without casualties. Overall, the focus is more on the tactical experience than on a compelling storyline, with many players finding satisfaction in the challenge of completing missions flawlessly.
“Planning your missions carefully and finishing a mission without casualties is an amazing feeling that I, being part of the COD generation, had never experienced from a shooter.”
“The highly customizable mission planning makes your approach to a mission entirely up to you.”
“Before each mission, you may choose from a range of multi-national Rainbow operatives to accompany you on a mission.”
“The story is largely implausible and irrelevant, and cutscenes are so few that you probably take little interest in the story.”
“After the first few missions, it becomes way too clear that one of the most common mission conditions, such as saving hostages or disarming bombs, is there only to force the player to rely on the terrible AI operatives because it usually requires overwhelming the enemy by entering from multiple angles.”
“The game would load to the main menu but not let me start any missions.”