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BRIGANDINE ABYSS

BRIGANDINE ABYSS is an addictive time. You can organize a plethora of troops to accomplish a lot of goals all at once. Taking over the continent is a big swig of dopamine. It might have some edges that need to be sanded, but it is enjoyable.
BRIGANDINE ABYSS Game Cover
51%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:graphics, grinding
39% User Score Based on 90 reviews
Critic Score 71%Based on 6 reviews

Platforms

Xbox Series X|SPCCloudXbox Cloud GamingXboxWindows
BRIGANDINE ABYSS Game Cover

About BRIGANDINE ABYSS

BRIGANDINE ABYSS is a single player tactical role playing game with fantasy and dark fantasy themes. It was developed by Adglobe and was released on August 26, 2026. It received mostly positive reviews from critics and negative reviews from players.

The king of Solginat is dead, and a new would-be emperor stands over the corpse. Confront the dark in one of six different storylines as you manage resources, rally your monsters, and stand against the empire. Brigandine: Abyss is a war simulation game and strategy RPG all in one. In addition to featuring multiple campaigns, the game also introduces a new mission mode. Pay your debts, conquer the…

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Games Like BRIGANDINE ABYSS

Looking for games like BRIGANDINE ABYSS? Here are top tactical role playing recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with Brigandine The Legend of Runersia, Disciples: Liberation or King's Bounty II.

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Reviews

39%Audience ScoreBased on 90 reviews
story9 positive mentions
grinding8 negative mentions

  • Preserves core Brigandine gameplay with tactical combat, base building, and strategic depth appealing to fans and strategy RPG enthusiasts.
  • Introduces new mechanics like rally system, elevation-based terrain, and base development that add fresh layers of strategy and variety.
  • Offers 24+ factions to play with unique characters and skills, plus multiple game modes including story and mission modes for replayability.
  • Restrictive story mode with limited map freedom, time-limited campaigns, and linear progression reduce players' strategic options and immersion.
  • Lack of classic Brigandine features such as monster capturing, multiclassing, unique hero development, and meaningful character interactions disappoints longtime fans.
  • UI and controls are clunky especially on PC, with poor AI balancing that leads to unfair enemy leveling, generic art assets, tedious micromanagement, and underwhelming presentation quality.
  • story

    125 mentions Positive Neutral Negative
    7% positive mentions, 91% neutral mentions, 2% negative mentions

    The story mode is widely seen as the weakest aspect, characterized by generic, brief narratives with minimal cutscenes and little character development, resulting in a disconnected and uninspiring experience. Its heavily linear, on-rails structure restricts player freedom by locking map progression behind story events and imposing time limits, which frustrates many fans of earlier, more open installments. While mission mode offers more sandbox-style gameplay, the overall storytelling lacks depth, immersion, and meaningful rewards, leaving much to be desired.

    • “You'll be pushed into specific story battles to advance the narrative.”
    • “Every few seasons world story events progress, until a finale is reached.”
    • “Two game modes: story mode follows six protagonists with scripted "event battles," while mission mode offers a pure world-conquest sandbox.”
    • “The story mode feels pretty railroaded, limiting player freedom to attack only certain locations until story events unlock them, which detracts from the experience.”
    • “Each story is really short with no post-game content; the entire campaign's dialogues and cutscenes together last only about 15 minutes despite taking 12-15 hours to complete.”
    • “The story and world feel disconnected since other factions lose their own story development in story mode and can be defeated immediately, making each story feel like a separate, self-contained universe without interaction.”
  • gameplay

    47 mentions Positive Neutral Negative
    21% positive mentions, 70% neutral mentions, 9% negative mentions

    The gameplay retains the core strategic combat and management loop fans expect but feels less polished and lacks depth compared to previous entries, with several key mechanics removed or simplified. While some appreciate new systems like the rally mechanic and more dynamic combat, many criticize tedious resource gating, bland unit management, limited map design, and AI issues that hamper the overall experience. Despite these flaws, the gameplay remains fundamentally enjoyable for strategy enthusiasts, though it feels like a step backward in content and complexity.

    • “Playing on hard, I'd even say this is probably the best the series has ever been mechanically even if the whole package feels worse than prior games.”
    • “[For newcomers:] the gameplay revolves around a grand strategy loop broken into three phases per turn: organizing your forces, declaring attacks on rival nations, and resolving those attacks in tactical combat. When you invade a territory, combat plays out on a hex-based map where positioning, terrain advantages (like mountains or water), and elemental rock-paper-scissors mechanics determine who comes out on top.”
    • “It combined unit management, castle management, invasion/defense, and turn-based SRPG gameplay into something that felt really unique.”
    • “It feels like a simple spinoff to test some changes in mechanics and make it centered only on fighting, forgetting completely about everything else: plain stories, no banter with enemies, no interaction with your own team, no truly unique heroes, really straightforward and small map making it lack strategic depth and making the game shorter so less planning in general, no multiple monster evolutions, no multiclassing.”
    • “If the leader gets defeated, the monsters disappear leading to a bland 'snipe the leader' gameplay.”
    • “Gameplay feels extremely outdated and clunky, both mechanics and how the game functions.”
  • graphics

    22 mentions Positive Neutral Negative
    14% positive mentions, 72% neutral mentions, 14% negative mentions

    The graphics are generally seen as an improvement over Runersia, featuring a simpler art style and better in-game visuals, though many find the character models generic, lacking detail and polish. Criticisms include bland or recycled designs for upgraded units, outdated or awkward animation in cutscenes, and inconsistent art quality that feels cheaply made or half-hearted. While some appreciate the new direction and enjoy the core gameplay, the visuals are widely considered uninspired and inferior to previous entries in the series.

    • “The graphics are a step up from Runersia for the most part, with a bit more of a simplistic art style overall, but better in-game graphics, as you'd expect.”
    • “The 2D artwork looks good, but some of the 3D models feel rather dated and could use more polish.”
    • “If you were to ask me where Brigandine Abyss went wrong, I would not tell you that it is the graphics, the smaller map, or the new, more modern features.”
    • “Everything about this game was half-assed, from research into what it is supposed to be, to the graphics on upgraded units. The graphics in general are passable, but when an upgraded version looks identical except for an extra pauldron... it's half-assed.”
    • “The character designs are atrocious, the art style is awful, the character models are generic, the soundtrack lackluster, the heart and soul of the series completely gone and trampled upon.”
    • “The art looks real cheaply made. I don't want to accuse the devs of using AI to create their character models, but come on... at least give me different pictures for a character being angry, sad, happy etc. I was playing as the samurai clan and Momoko or whatever her name was had the same giggly, bubbly happy look on her face when she was peacefully laying low in my castle as when she was about to be invaded and her voice actress clearly sounded distressed. At least give her a worried artwork for that moment. This is what I mean when I say cheaply made and half-assed looking.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is often described as tedious and overly time-consuming, with players finding repetitive leveling and equipment management to be a chore. Additionally, new resource mechanics can feel like artificial barriers that turn gameplay into filler rather than engaging content.

    • “Quests are a tedious and unnecessary addition.”
    • “People wouldn't blame Fire Emblem for making the player actually finish a campaign instead of grinding endlessly.”
    • “The new resource mechanics feel like artificial gating, turning previously interesting lore-quests into tedious filler.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music in the game receives mixed feedback, with some users finding it lackluster or just average, while others appreciate an overall step up in the soundtrack and fitting music direction. However, there are minor issues noted, such as faction tracks overriding map background music, and some feel the soundtrack lacks the spirit and quality of the original series.

    • “I also think the voice acting is fun, and the soundtrack is a step up overall.”
    • “Beyond that I'd say most of the music direction felt on point.”
    • “Please study the first game before creating Brigandine games, (the unit size scaling, the music, the effects, and the sounds). Brigandine's gameplay loop itself is enough to sell the game; just create a game with passion and stop creating Brigandine slops like this.”
    • “Please study the first game before creating Brigandine games. The music, unit size scaling, effects, and sounds all fall short. The gameplay loop itself is enough to sell the game, so create with passion and stop making Brigandine slops like this.”
    • “If I could name one caveat to the music, it seems that your faction track overrides the map background music after the first turn.”
    • “The soundtrack is lackluster, contributing to the feeling that the heart and soul of the series is completely gone and trampled upon.”
  • optimization

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game generally runs smoothly and maintains good performance without major issues, though some users note occasional performance problems and believe further optimization could improve the experience.

    • “The core formula remains intact, easily accessible, and runs smoothly without major bugs or performance issues.”
    • “The game also has some performance issues, which surprises me as SRPGs typically tend to run pretty well.”
    • “I imagine there's some further optimization to be had on that front.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability is mixed, with some users finding little to no replay value, while others appreciate the ability to experiment with different strategies even when playing the same nation multiple times.

    • “Very good replayability: you can try different things even when you play for one nation repeatedly.”
    • “So not really any replay value.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized as a cash grab, detracting from the game's potential and leaving fans disappointed. Despite some players continuing to play due to prior investment, it is generally not recommended.

    • “It feels like a cash grab. I'm a huge fan of Brigandine as a whole, they missed a great opportunity to make something special. I'll still play it because I bought it, but I don't recommend it.”
    • “This was a cheap cash grab and you should stay far away.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Character development is widely criticized for its poor design, with generic and outdated character models that lack originality and fail to capture the series' essence, resulting in a loss of the game's emotional impact.

    • “The character designs are atrocious, the art style is awful, the character models are generic, the soundtrack lackluster, the heart and soul of the series completely gone and trampled upon.”
    • “Her artwork and character designs are dated, ugly and poorly suited for games.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is effective and succeeds in making players laugh, contributing positively to the overall experience.

    • “Made me laugh though, so I guess mission accomplished.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Stability issues were present initially, but users found that disabling Intel AI Boost in the device manager resolved the problem and allowed the game to launch normally.

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Play Times

5h Median play time
15h Average play time
5-47h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

BRIGANDINE ABYSS is a tactical role playing game with fantasy and dark fantasy themes. Common tags for BRIGANDINE ABYSS include turn-based, dragons, trading, magic, gaming and others.

BRIGANDINE ABYSS is available on Xbox Series X|S, PC, Windows, Cloud and others.

On average players spend around 15 hours playing BRIGANDINE ABYSS.

BRIGANDINE ABYSS was released on August 26, 2026.

BRIGANDINE ABYSS was developed by Adglobe.

BRIGANDINE ABYSS has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked BRIGANDINE ABYSS for its story but disliked it for its graphics.

BRIGANDINE ABYSS is a single player game.

Similar games include Brigandine The Legend of Runersia, Disciples: Liberation, King's Bounty II, Warhammer 40,000: Mechanicus II, Defender's Quest 2: Mists of Ruin and others.