- April 2, 2018
- Mikhail Melnikov
Bounce
Platforms
About
Bounce is a single player action game. It was developed by Mikhail Melnikov and was released on April 2, 2018. It received neutral reviews from players.
Bounce-puzzle game in which you have to apply your knowledge of geometry in practice to ricochet to remove all the pieces on the level.

- Bounce offers a minimalist and focused puzzle experience that emphasizes spatial reasoning and precision, making it satisfying for fans of geometry-driven challenges.
- The game's clean aesthetic and subtle sound design enhance the gameplay, allowing players to concentrate on solving puzzles without distractions.
- Many players find the game relaxing and enjoyable, appreciating its straightforward mechanics and the rewarding feeling of completing levels with careful planning.
- The game suffers from numerous bugs and glitches, which can disrupt gameplay and lead to frustrating experiences, especially in later levels.
- With only 50 short levels that are often too easy, many players feel the game lacks depth and content, making it feel more like a prototype than a fully developed title.
- The pricing is considered too high for the amount of content provided, leading to recommendations to wait for significant discounts before purchasing.
- gameplay11 mentions Positive Neutral Negative
The gameplay of Bounce is centered on spatial reasoning and angle calculation, offering a minimalist experience that emphasizes solving geometric puzzles without narrative or mechanical complexity. While some players appreciate the focus on precision and the quick restart feature, others criticize the lack of content, outdated graphics, and repetitive nature, leading to a mixed reception regarding its long-term engagement and overall enjoyment.
“Bounce positions itself as a pure test of spatial reasoning, angle calculation, and patience, stripping away narrative, progression systems, and mechanical clutter to focus entirely on the satisfaction of solving geometric problems through precision and foresight.”
“The mechanics function really well and the ball bounces on the surfaces right in the direction it's supposed to follow, and on the other hand the restart mechanism is automatic and extremely quick so that you don't have to wait for the ball to run out or whatever else - if you mess up you just have to push the left mouse button and restart right away.”
“Because the mechanics never expand beyond the core concept, the challenge lies in increasingly complex arrangements rather than new rules.”
“At the same time, the lack of mechanical evolution means that the experience relies heavily on how engaging the player finds angle-based puzzles, as there are no surprises beyond more demanding configurations.”
“Players looking for narrative context, evolving mechanics, or a sense of long-term progression may find the experience too minimal to sustain extended engagement.”
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Frequently Asked Questions
Bounce is a action game.
Bounce is available on PC, Mac OS, Windows and Linux.
Bounce was released on April 2, 2018.
Bounce was developed by Mikhail Melnikov.
Bounce has received neutral reviews from players. Most players liked this game for its humor but disliked it for its gameplay.
Bounce is a single player game.
Similar games include Reflex, LineWay, Strata, Lowglow, SiNKR and others.





