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Bounce

Bounce Game Cover
47%Game Brain Score
humor
gameplay, stability
47% User Score Based on 70 reviews

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LinuxPCMac OSWindows
Bounce Game Cover

About

Bounce is a single player action game. It was developed by Mikhail Melnikov and was released on April 2, 2018. It received neutral reviews from players.

Bounce-puzzle game in which you have to apply your knowledge of geometry in practice to ricochet to remove all the pieces on the level.

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47%
Audience ScoreBased on 70 reviews
humor1 positive mentions
stability7 negative mentions

  • Bounce offers a minimalist and focused puzzle experience that emphasizes spatial reasoning and precision, making it satisfying for fans of geometry-driven challenges.
  • The game's clean aesthetic and subtle sound design enhance the gameplay, allowing players to concentrate on solving puzzles without distractions.
  • Many players find the game relaxing and enjoyable, appreciating its straightforward mechanics and the rewarding feeling of completing levels with careful planning.
  • The game suffers from numerous bugs and glitches, which can disrupt gameplay and lead to frustrating experiences, especially in later levels.
  • With only 50 short levels that are often too easy, many players feel the game lacks depth and content, making it feel more like a prototype than a fully developed title.
  • The pricing is considered too high for the amount of content provided, leading to recommendations to wait for significant discounts before purchasing.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of Bounce is centered on spatial reasoning and angle calculation, offering a minimalist experience that emphasizes solving geometric puzzles without narrative or mechanical complexity. While some players appreciate the focus on precision and the quick restart feature, others criticize the lack of content, outdated graphics, and repetitive nature, leading to a mixed reception regarding its long-term engagement and overall enjoyment.

    • “Bounce positions itself as a pure test of spatial reasoning, angle calculation, and patience, stripping away narrative, progression systems, and mechanical clutter to focus entirely on the satisfaction of solving geometric problems through precision and foresight.”
    • “The mechanics function really well and the ball bounces on the surfaces right in the direction it's supposed to follow, and on the other hand the restart mechanism is automatic and extremely quick so that you don't have to wait for the ball to run out or whatever else - if you mess up you just have to push the left mouse button and restart right away.”
    • “Because the mechanics never expand beyond the core concept, the challenge lies in increasingly complex arrangements rather than new rules.”
    • “At the same time, the lack of mechanical evolution means that the experience relies heavily on how engaging the player finds angle-based puzzles, as there are no surprises beyond more demanding configurations.”
    • “Players looking for narrative context, evolving mechanics, or a sense of long-term progression may find the experience too minimal to sustain extended engagement.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of glitches and bugs that disrupt gameplay, including issues with level precision, disappearing items, and unresponsive menus. Players frequently encounter game-breaking errors that necessitate restarts, leading to a frustrating experience overall. While the concept is appreciated, the technical shortcomings significantly hinder playability.

    • “Some of the levels require ridiculous precision that's almost impossible to achieve, and sometimes the game glitches and doesn't display the blocks properly.”
    • “This is a fun game but breaks and glitches a lot where I have to restart the game to try to fix it just for it to break again.”
    • “When you first launch the game you may be surprised and think it's not bad at all, but once you start playing you'll find there are more bugs and glitches in this short one-gimmick game than ever, even the menu screen tends to glitch out and become unusable in some cases.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of "Bounce" feature a stark, minimalist aesthetic that aligns with its design philosophy, appealing to some players. However, many reviewers criticize the visuals as outdated and overly simplistic, contributing to a sense of repetitiveness in gameplay. Overall, while the minimalist style is intentional, it may not satisfy those seeking more visual depth or variety.

    • “Visually, Bounce embraces a stark, minimalist aesthetic that mirrors its design philosophy.”
    • “A puzzle game in which you bounce a ball to clear blocks, all done with a simple aesthetic.”
    • “I don't mind the minimalist aesthetic, and the gameplay is simple yet addictive.”
    • “The graphics are outdated, the controls are clunky, and the gameplay feels repetitive after just an hour.”
    • “There's nothing to say about the graphics, because it's simple and that's probably what it was supposed to be.”
    • “(or possibly something earlier? but that's where I've seen it, and that app was definitely released much earlier) - same art style, same sound effects, and merely reversed controls.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is minimalist, featuring only piano key sounds that create a relaxing atmosphere while playing, despite the absence of a traditional soundtrack. Players appreciate this simplicity, as it complements the puzzle-solving experience, although some were misled by the game's trailer suggesting a more dynamic musical score. Overall, the sound design enhances the game's polished feel.

    • “Very happy with the game, since I didn’t expect that a puzzle game that makes your brain smoke (because you really have to think about where to start in some levels) would relax me with its musical notes while also giving me that satisfying feeling when completing each level.”
    • “Overall, it's quite polished; there is no music soundtrack but only piano key sounds when the ball hits the pieces, which gives a very minimalist feel.”
    • “Overall, it's quite polished, but there is no music soundtrack, only piano key sounds when the ball hits the pieces, which gives a very minimalist feel.”
    • “Don't be fooled by the trailer on Steam; it's actually not so fast and there's no techno soundtrack.”
  • humor
    1 mentions Positive Neutral Negative

    The game is praised for its humor, which keeps players engaged and entertained, making it both enjoyable and addictive. Despite its simplicity in understanding, the gameplay presents a challenging experience that players find rewarding. Overall, it serves as a great source of relaxation and fun.

    • “It's a funny game; I sit and can't tear myself away from it. It's simple to understand and very difficult to play through. I liked it 100% and hope the game will be updated in the future. I will play periodically to relax.”
  • story
    1 mentions Positive Neutral Negative

    The story is criticized for its poor writing, featuring shallow characters and a lack of meaningful progression.

    • “The story is poorly written, with shallow characters and no real sense of progression.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy employed by Mikhail Melnikov has been criticized for its unethical practices, including the exploitation of others' work for profit, leading to perceptions of the games as cheap cash grabs on Steam.

    • “Mikhail Melnikov has shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab.”
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Frequently Asked Questions

Bounce is a action game.

Bounce is available on PC, Mac OS, Windows and Linux.

Bounce was released on April 2, 2018.

Bounce was developed by Mikhail Melnikov.

Bounce has received neutral reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Bounce is a single player game.

Similar games include Reflex, LineWay, Strata, Lowglow, SiNKR and others.