- January 17, 2020
- Sokpop Collective
Bombini
Platforms
About
"Bombini is a charming game about survival and growth as a colony of bees, tasked with collecting pollen, reproducing, and avoiding spiders in a hazardous environment. With only 5-20 minutes of playtime, players must navigate through this small, vibrant world. Developed by Sokpop, who creates a new game every two weeks, Bombini promises to be a delightful addition to their growing collection."
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- The game offers a unique and charming concept with satisfying mechanics for commanding bees and gathering pollen.
- Visually appealing with nice graphics, Bombini provides a calm and enjoyable experience, despite its short playtime.
- Players appreciate the fun discovery of controls and the atmosphere, making it a worthwhile experience for a brief gaming session.
- The game is very short, typically completed in under 30 minutes, leaving some players wanting more content.
- There are some vague instructions and controls that can lead to confusion, detracting from the overall experience.
- The lack of a proper win condition and some untapped potential in gameplay mechanics make it feel incomplete.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is engaging, with enjoyable exploration and mechanics that encourage player discovery, particularly with hidden controls. However, players suggest that incorporating additional features like bee upgrades, achievements, and light building elements could enhance the experience and create larger, more complete levels. Overall, it is seen as a promising concept demo for bee-based gameplay.
“I enjoyed exploring the world and the game mechanics. Although the game teaches you most of the controls, I found the one they didn't tell you fun to discover myself.”
“I think adding simple mechanics like some bee upgrades (speed, capacity), some extra challenges using achievements, and maybe some light building elements (like building checkpoints) would have made for much larger levels and made it feel more like a complete sokpop game.”
“I think adding simple mechanics like some bee upgrades (speed, capacity), some extra challenges using achievements, and maybe some light building elements (building checkpoints?) would have been able to make much larger levels, and make it feel more like a complete sokpop game.”
“A surprisingly strong concept demo for bee-based gameplay.”